Dec 2, 2019
24
23
Again, I'm pretty sure this is a coincidence. The game only checks for the extreme content mod once at startup (and doesn't even open the file), so it shouldn't matter whether the scene uses it or not once the game is loaded.

Glad it's working better for you though.
Great game by the way. It's nice to see an adult themed game with attention put into non-adult systems.

Keep up the good work!
 

kaona

Newbie
Apr 10, 2018
78
28
hey random problem after getting the game after noticing its been updated, all of the females that spawn with dicks have that dick floating in front of their head instead of it being atatched to the crotch.
 

rithmatist

New Member
Nov 17, 2019
8
4
hey random problem after getting the game after noticing its been updated, all of the females that spawn with dicks have that dick floating in front of their head instead of it being atatched to the crotch.
It's not just you I also got that problem, as well as one where parts from the sex screen (like the paddle) end up staying there after I leave the screen, and will occasionally appear in the slave inspection screen, new slave screen, and events with the suite background.
 

Obsidian01

Member
Modder
Jan 5, 2018
119
417
"Release 0.27: This is Fine"

Here you Go my Friends,

A Quality Update from our Lord and Savior DEV.

As with every Update and for maybe new Users dont forget to put your Extreme Content Mod in the directory where the Stationmaster .exe is ^^ (Only the ExtremeContent.mod file in the same root as the Stationmaster.exe)

Extreme Content (ALL Releases Forever !) - (Link from Post)

Extreme Content

And now with this Update i will Feature grev awesome Mod Collection. Try it! Stationmaster Mod Collection



I feel weird calling this a part of the "All Tied Up" 0.27a update because bondage gear is barely changed (I guess it was mostly stable). Instead, I worked on fixes for everything else (along with adding a new fetish interview for the start of the game). So, without further ado:


Windows 0.27:



MacOS 0.27: (As always, YMMV more than usual on this one)



Linux 0.27:




Changelog

Fetish Interview

  • The "Welcome" event has been replaced with an interview at the start of the game, which asks you questions about what you're interested in seeing.
  • Added more granular content controls.
  • You can have your slaves call you something other than "Master." There are new free text boxes on the fetish interview and settings menu to set this.
  • All of the new settings have also been added to the settings menu, so you're not stuck with your choices.
Rules Assistant Enhancements

  • You can now automatically apply degrading ("Worthless Idiot"), dehumanizing ("Fighter #334256"), or arbitrary ("Mary") names to slaves through the rules assistant. Slaves will now occasionally react to being renamed.
  • Rules now apply (they didn't in the last patch because of a bug with the virginity condition)
  • Makeup, hair, and clothing dropdowns no longer "drift" to arbitrary values every time the rule is selected.
  • Makeup, hair, and clothing dropdowns now take the value from the rule, instead of only doing so when they feel like it.
  • Applying one clothing option no longer applies the clothing option at the same position in all of the clothing lists (this used to occasionally crash the RA).
  • Text descriptions of numbers now properly update when you click on things.
  • You can now see what rule is selected when the RA opens.
  • "Greater than X" text no longer shows the wrong numbers.
  • You can now apply male hair types through the rules assistant.
  • Adding a new rule will no longer pretend to have the first rule selected while actually editing the newly added one.
  • You can no longer set a rule to simultaneously "favorite" and "unfavorite" a slave.
  • You can now select clothing items that have the same names as clothing items in other categories.
New Events

  • One new event chain with a unique artifact at the end.
  • Decorating your station will now invite opportunities in line with the decoration you've chosen.
  • Slaves will now sometimes react to being renamed.
  • Finally, an event that's specifically written with male slaves in mind. More to follow.
Other Changes

  • Decreased volume of main menu music.
  • Gags now appropriately change sound effects from their wearers.
  • The porn studio now grants reputation and influence.
  • Added male versions of bondage clothing.
  • There are now four songs that will play in the station view instead of just that one that goes "dun dun dun dun dun dun DUN dun...".
Other Bugfixes

  • The owned bodies list now actually shows all of your planets, and isn't limited by the number of slaves that you have because of a copy-paste error.
  • Cleaned up some layout issues on the settings screen
  • Fixed a bug that was causing floating penises in events (I can't guarantee that it was the only cause, but it was one of them).
  • Fixed a bug that could cause muscle and speed to reach insane levels.
For Modders

  • I've added several new tags for dealing with genetalia. You can now add or remove any sex organ by dialog tag (Example: [addballs] or [removeovaries]). There are also new preconditions for all specific genitals, like {vagina} or {notpenis}.
  • There is also a new precondition called {masterGender} which matches if the slave is the same gender as you.
  • Finally, there are now preconditions for {maleAttraction} and {femaleAttraction}.

Obsidian says :

Everyone a good Playthrough and Testing to made this game more Awesome ^^

Thanks again to everyone and Please Pledge if you can afford it.

And Thanks again to DEV for this Awesome Release.
 

rithmatist

New Member
Nov 17, 2019
8
4
I have no idea if this is the case for the 0.27 version, as I haven't gotten to the event yet; but why is it that for the ascension event, you have to kill 100 billion people instead of what they ask for (10 billion)? Also do you have any plans to make it so that a slave with the pet fetish will be able to advance that fetish?
 
Last edited:

Obsidian01

Member
Modder
Jan 5, 2018
119
417
Drakan47

Yep. Here you go.



Changelog

New Clothing

  • A bunch of new clothes, including blindfolds, gags, collars, and shibari. These are currently female-only, but male versions will be included in the final build.
New slave flag: Favorite

  • You can now designate slaves as favorites through the slave list or the rules assistant.
  • You can sort by favorites in the slave list, and favorite slaves will have a much higher probability of being selected for events.
Rules Assistant

  • New rules assistant conditions: Virginity and mental state (devoted, insane, etc.)
  • New rules assistant actions: Obedience and fear drugs, convert to menial (worker, bioreactor, or fuckdoll), and favorite
  • Made some general stability improvements.
  • Fixed an overlapping issue with the assignment panel.
  • Rules Assistant "Edit" button now properly highlights the selected rule.
Other Changes

  • You can now rename planets from the "Owned Bodies" list.
  • Planet conquest will now yield fewer slaves (I know, everyone hats a nerf, but there were way too many and it was causing slowdowns).
  • Zombie event now happens all at once instead of in two parts.
  • Game now correctly pauses when you enter the settings menu.
  • The "Owned Bodies" list now shows the species of tribute slaves.
  • "Purchase" and "Fire Eye of Entropy" buttons are no longer misaligned.
  • Added tip to hold Ctrl/Shift on attack panel to select more ships.
  • Added shortcuts to the Rules Assistant and Economic Report with the rest of the menus in the upper-left corner.
  • Added highlights to Subfloor and Holo-Rain furniture items during building so you can see where you're placing them.
  • Fixed a bug that caused the "Remove All" option on the surgery center not to work immediately after an implant was added.
  • Fixed an issue that caused citizens and tourists over default numbers to be purged on save/load.
  • Fixed a few issues with missing preconditions, so some events that weren't firing should now fire.
  • Added a background to the RA Exempt checkbox on the slave list to make it easier to see.
  • Workers and bioreactors working in the pillar should no longer cause excessive lag.
  • Fixed an issue that could cause unreasonable number of ships to be damaged when attacking planets.
  • Slaves will now stay on punishment decorations (like the crosses and the horse) until reassigned.
  • Added species to planet list.
  • The slave list now shows virginity as a (v) in the pregnancy column.
 

eryonwolf

Newbie
Dec 13, 2018
49
19
Man, I gotta say I'm liking how this game is growing, it's really good :D
Even tough, it's kinda hard ballancing planetary status, there are simply too few options to increase happyness, or to balance the status in a positive way. I mean, it's not only because I am conquering a planet that I want the ones I conquered suffering because their leader challenged me, ok :V
 
3.70 star(s) 53 Votes