- Jun 2, 2017
- 3
- 0
Does anyone else have the problem that after you open the game a smal window pops up closes itself and nothing else happend?
That's literally just the master suiteWhat I really want is personal quarters. Where you can keep your devoted favorites only devoted can go there. With things like personal bed (you share), furniture (sofa, couch, shower, tv) and your favorites interact with you and you them.
Not, that I know...Manjaro kde. Does ark have some sort of problem with split up archives or something?
I did not get that. This isn't the first time I've extracted split up archives like this. I don't know what the problem is.Not, that I know...
I tried to download (from nopy) and extract Stationmaster: no problem
But pay attention: if you extract the part-files you get another ZIP-file (that is the complete game), you have to extract again!
No, that is more a office. There's nothing in it and by damn its certainly not luxurious. Apparently I shower with the slaves and though I'm sure entertaining, it will simply not do.That's literally just the master suite
I believe the buyout not giving you the leader works as intended. For the instant capture of a planet with no resistance, you pay the price of letting the leader get away. If you didn't notice, you don't get any slaves at all from buyouts. The slave vs monster is supposed to be fatal, there's no way that thing knows how to hold back against something maybe an eighth of its size. I could see the revival tech, but it would have to be at severe cost, maybe damage to her mental state. Your power isn't through your personal combat ability, but the might you possess as the leading figure on your station, the force you command, so the arena fight needs a better reason than that. That said, I can see that as a possibility. The other two are good ideas. I'm pretty sure strength is what affects the arena, agility sounds more like a racing thing.StationmasterDev , as an addition on my earlier comment, buying a faction out (by buying all of their planets) does not result in said faction being captured or defeated.
Also, does agility affect arena fights? I feel like it should. I also noticed that zooming out all the way does not turn gladiators into purple icons at the appropriate zoom out. Plus I had a bug where only 1 of my ten arenas were in use at a time and made it difficult to train my gladiators.
A few ideas for arena expansion:
And that's all for now.
- More than unarmed combat. Ex: Non-lethal beam swords or goo guns.
- Slave versus Monster combat that doesn't result in slave death.
- Combat revive tech to make lethal arena fighters able to have more than one go at it.
- Option to fight in arena yourself as an event to show your power to an arrogant champion.
- Ability to gain fame for slaves from fighting.
- Sex fights for slaves and potentially audience.
- Abs augment.
There are scenes that cater to specific fetishes. If a scene plays for a slave, she has the associated fetish.I would like to see :
A way of discovering a slave's fetish. It might be a simple as putting the slave in various jobs for a period of time and it happens, or it might be a tech that can be researched.
A way to lessen or intensify a slave's fetish.
A way to change or eliminate a fetish.
A way to give multiple fetishes.
Artifacts are decorative only with one exception, the Sword of Entropy acts as the strongest ship in the game. There is no malus to them and the insanity should not be happening.I like the Game really but with the Updates above 0.24 the Memoryleak and the Male positioning in the Sexscence is getting worse and worse lasttime i had a Gamehalt with a Memory up to 12 GB.
The Male body ( tryed to scale him smaller via customize but hairs floated above head then ) is somewhat 2x so big as the Females and the positioning of the genitals dosent match anymore sometimes with a small(heightwise) Female they sink in the ground .
A bit more light in the Room would be nice too (maybe some Spotlights u can trigger like the the Clothes).
Is there any Wiki where i can read wich Artifactevent is not to take,got a big Battleship Artifact but when i have it sometime on the Station all Slaves get insane...would really be nice when Artifacts are somewhat have a Label what explains the Bonus/Malus they have really bad when Station gets insane and u know not why
Extract with WinRAR, open the exe, play the game.Need help installing this game. I already downloaded all the files but I have no idea what to do.
That would be counterproductive as it would split their time doing one job between two, giving you less of whatever comes from both. It would also need to have a cost associated, like a health risk from working them too hard.Can you add part-time assignments = one slave on two jobs at the same time?
Click the next button top right 2 times, then go back to the slave you wanted to interact with. Don't exit the slave view, since its much less likely to happen again that way.I keep encountering weird bugs with the slaveview screens. Every so often, none of the buttons work when viewing a slave.
Following this logic half of the features should be removed and my opinion: I believe it should be players decisionThat would be counterproductive as it would split their time doing one job between two, giving you less of whatever comes from both. It would also need to have a cost associated, like a health risk from working them too hard.
There's an active bug where the game doesn't disable interaction with buttons below the window you just opened, such as slave view.I keep encountering weird bugs with the slaveview screens. Every so often, none of the buttons work when viewing a slave. Or for some reason i press buttons that aren't there. It's like the slaveview screen has been laid over the slavelist screen, but isn't active. I have sold several slaves this way without actually wanting to do that.
No, none of the current features are counterproductive as they don't split your slave's time between two things, making it so she spends less time in both tasks and gets less out of them as a result. The only exception to this is interaction with the PC, but interaction with the PC is necessary in this type of game. Multiple job assignments is not.Following this logic half of the features should be removed and my opinion: I believe it should be players decision