The end of the intro:
"...or don't. It was a tough year after all. (Written in 2022.)"
"Update 2023. It did
not get better. Good God."
Game made me laugh quite a few times. But in the end its not for me. Just taste-wise. I thinks its nicely made - even though my potato computer went full harakiri mode straight from the intro banner lol. It seems my computer is too old and I may be as well. Was hoping for a super authorative setting and MC from what I read beforehand - but it seems more friendly playful banter with girls more confident than the MC. At least from how far I got. Also am a bit tired of the men bashing in games (rileys dad is a wife beater or more, bad creep guy at the pool). Might be a bit allergic to everything whiteknighting by now. But the humor was good. The whole onion thing alone is hilarious already.
Thank you for the game - and a hopefully better year 2024 to all of us. <3
Heh, that's fair. It's quite possible that the type of MC you're hoping for is what he ends up being on the slave routes, but at the start of the game he's generally a pretty decent guy, who's more than capable of being friendly to others without being a pushover, who potentially spirals into something far less wholesome (Depending on player choice) after being given actual power over the girls. I felt this approach was necessary in order for the romance and even sub routes to be possible, since I just don't think I could make it believable that any of the girls could actually fall in love with MC if he was an unmitigated dickhead right from the start.
I would disagree with the idea that the other men being portrayed as not particularly wholesome people is white knighting though. Characters like Professor Brown are there as minor antagonists, and him being a bit of a pervert (Implied) helps sell that. It's not meant to be some sort of commentary on how men treat women these days or something. Considering the way you can treat some of the girls, and some of the stuff you'll be able to do in future updates, that would be a very strange message for me to try to push.
All of that said, if you were getting lag just on the intro banner, then maybe it's for the best. The game is VERY animation heavy, and if you were getting lag there, then some parts of the actual game might legitimately set your computer on fire lol. (I have no idea why Ren'Py is so terrible at playing videos. That's all it's doing, playing .webm files)
Anyway, I wish you good luck on your quest for something that suits your tastes more appropriately.
I'd suggest changing to semantic versioning but then again versions with VN's seem to be more of a suggestion than a rule since many won't know what they mean anyway. There are still people on this forum that think 0.5 means 50% complete.
The system is actually changing after this current update, as I'm having to break updates up into smaller versions, but I still want an overall minor version to generally be a full in game day or something. Turns out 1 update every 7 months isn't great for promo.
I'm keeping the overall decimal format though just because I like it, so it's not actually semantic versioning. Instead it's simply a case of "higher number = newer version". The idea that 1.10 is higher than 1.9 just doesn't sit right with me, since 1.9 is a higher number than 1.10. So with that said the next update will be 0.23.1, followed by 0.23.2 and so on until day 12 is complete, at which point I'll be starting again with 0.24.1. If I have to do bugfixes you'll end up with shit like 0.23.1.1, but if there are only 3 numbers, it means it's a content update.
I generally don't take it all that seriously. I just figure that basic counting is a more universally understood system than one which has like 10 rules that must be understood in order to do it properly. I usually just assume that anyone actually irked by it is a software dev, and it's just the same thing as a chef getting annoyed when they see someone brunoise an onion sub-optimally or something. The professional dice may be technically better, but most people won't really care too much.