Volexay

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Nov 19, 2017
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This may be the only place I've ever seen people claim that voice acting doesn't matter. If it didn't, we would still be making silent movies. Companies would not spend millions to voice their games/movies/series if no one cared. And it IS a skill. Japan literally has voice acting schools. A good voice actor can add so much emotion to a scene, or use different tones to change the meaning of a phrase, give insight on what the character is feeling or thinking or portrait sarcasm for example, without the need to pause a scene with narration. Bad ones will sound like your GPS, monotone and emotionless at all times. So you can't just pick randos off the street, much less use AI. This does not mean a VN can't be good without VO, but like... books can be entertaining even though they have no music, no images, no gameplay elements or choices. Does that mean every game on this site would be better as a book? I doubt it.

As for the problem with the game, the issue is lack of experience (at making games), poor direction, and overambitious marketing. Taken individually, the different parts of the game can be fine, but put together it's a mess.

Take the story for example. Rebels trying to bring down an oppressive government isn't very innovative, but it's fine and you can take it many different ways, there's some ok worldbuilding, the main characters are somewhat interesting... but then they ruin everything with the tone they adopt. How are you supposed to take the story seriously when the characters themselves don't seem to? Everything has to be or end in a sex joke. Like you'll have a serious scene about the political machinations required for the empress to keep the empire in line, then go right back to dildo superweapons and swearing every other line. And even if the humour was exceptional (it's not) when there is only one kind over dozens of hours non-stop, it gets old fast.

Similar thing with the land and space battles. On their own, it's not particularly exciting gameplay, but it's passable. Certainly better than most minigames H-game devs put in their VNs, and if it was just a minigame during main quests you only do a handful of times, no one would complain. But it's not. They are everywhere; main quests, side quests, exploration. And you need to do them hundreds of times to fully level-up your crew members, but there's basically no progression, no variety, little challenge or reward, so again, it gets old fast.

And the issue with the sex scenes being completely disassociated from the story and gameplay has been stated enough times.
Nice false equivalence. A movie is not the same thing as a game. And for an indie game VO is a luxury, not a necessity. Especially with how expensive, time consuming it is to implement. A good game will get elevated with good voice work but a bad game will still be bad with voice overs or not. If instead of wasting money on voice acting instead they focused on making a decent game we likely would be somewhere instead of the pile of shit we have here. That or if instead of making a game they just used their overpaid voice actors to make a movie. They clearly wanted to make one since they did essentially already did but threw in some shitty minigames to pad the length and make it a "game".
And lack of experience is no excuse, plenty of indie devs made A tier games with 0 to no experience and 1% of the budget.
 
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Volexay

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As reported by the team of translators from my country who are currently working with them, they are currently working on localization and paid updates
Reason #12132 why voice acting before making an actual good game was a mistake. Every localization requires hiring a bunch of new talent and all the pain that comes with that. And the fact they are focusing on localization's just shows how they don't feel confident to work on anything new and are just stalling out of hopes people just forget about their fk ups.
 

PayneToTheMax

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Feb 4, 2017
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Reason #12132 why voice acting before making an actual good game was a mistake. Every localization requires hiring a bunch of new talent and all the pain that comes with that. And the fact they are focusing on localization's just shows how they don't feel confident to work on anything new and are just stalling out of hopes people just forget about their fk ups.
Bruh, this game needs maybe a single dude that translates shit from English to another language per language. Not exactly that much of a money sink. Unless you actually think they're hiring whole ass VAs for every language like most other professional localisations do.
 
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Volexay

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So you agree with me. Thank you for your input. :Kappa:
The game isn't good. So nothing was elevated, it was just used to mask a bad game. And -2 iqs ate it up cause shiny graphics are shiny.

And its not even shiny graphics since its all just prerendered movies. Its not like you can actually run around the ship in 3rd person.
 
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Volexay

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Nov 19, 2017
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Bruh, this game needs maybe a single dude that translates shit from English to another language per language. Not exactly that much of a money sink. Unless you actually think they're hiring whole ass VAs for every language like most other professional localisations do.
When localizing a game properly that also includes getting voice actors in that language. If they aren't going to bother with new voice actors, tf they spend so much on voice actors in the first place? Clearly its not important enough to localize that aspect.
 

xxDemon

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When localizing a game properly that also includes getting voice actors in that language. If they aren't going to bother with new voice actors, tf they spend so much on voice actors in the first place? Clearly its not important enough to localize that aspect.
whaaat, i don't agree with that statement. how many AAA games have only voice overs in english and as localization for other languages just translated UI and subtitles. this is just a common practice in this industry. Why bother with hiring more voice actors which usually are worst than english ones when you can translate the game with subtitles without any loss on overall quality or perception by the end user. You don't consider it as "localizing a game properly"? :ROFLMAO:
 

Baba Yaga RUS

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You are also in the latest version of the game. Are there animations with bugs? Either he twitches for a moment or his posture is visible.
 

Volexay

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Nov 19, 2017
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whaaat, i don't agree with that statement. how many AAA games have only voice overs in english and as localization for other languages just translated UI and subtitles. this is just a common practice in this industry. Why bother with hiring more voice actors which usually are worst than english ones when you can translate the game with subtitles without any loss on overall quality or perception by the end user. You don't consider it as "localizing a game properly"? :ROFLMAO:
Ok so I retain my argument, if translating the voice acting isn't important enough, why did they bother with expensive voice actors in the first place?
 
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GrandPaBrowning

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View attachment 5273732
Hey At least they were correct in calling themselves the first AAA adult game. Continuing the grand trend of triple A games being hot garbage the last couple of years.
It will sound wild, but Subverse...

Began before this trend really picked up steam, IMO. And that's not a compliment, given it took them forever to achieve the current kinda let-down-ish results.

Just pointing things out.
 
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