Volexay

Member
Nov 19, 2017
308
403
147
Yes, but I’d wager there were a number of reasons for that. They couldn’t mention or link to it in the anniversary video, only those on the discord would’ve been alerted to it. Not could they post it on twitter either as linking to outside sites tends to get an account shadowbanned.

Sharing links on the internet is so much more buried now because of these stupid algorithms they have running the sites nowadays. Kickstarter was easier as you could easily promote it back then.
Its because, if they couldn't make an actual game with 2 million dollars, why tf would we give them any more money. A glorified visual novel with a gif gallery viewer and bunch of miniclip minigames aint it. Stop being a braindead glazer. This should have just been a movie. It would costs less then half of the amount their raised and would have been better for it. But the devs are a bunch of scam artists that made a bunch of money and disappeared giving us this hackjob slop with no direction.
 

Volexay

Member
Nov 19, 2017
308
403
147
Mfrs glazing this game for VO when VO is literally the easiest part to make. All it requires is money and the talent does all the heavy lifting. And now with AI the necessity for talent goes way down.
In another game, we called that Mass Effect.

I’m sure everyone would love if every scene had context, buildup and was 5 minutes long each. If they did though, this would still be in development, and undoubtedly people would be complaining about them milking the product (not that people didn’t already do that with its dev time anyway).

You can easily label pandora as all the fun stuff they got up in the time in-between the story missions. The story mentions weeks alone just for Killi’s recruitment quest, so much time goes by during the main storyline.
The difference was Mass Effect was an actual fun game with good rpg elements, strong writing, and a interesting world. This? Not so much. And above all THE GAMEPLAY WAS FUN. There is nothing fun about FKN ASTEROIDS. This isn't the 80s.
 
Last edited:

Mr. Weeaboo

Well-Known Member
Jan 21, 2023
1,413
3,848
339
I. Mfrs glazing this game for VO when VO is literally the easiest part to make. All it requires is money and the talent does all the heavy lifting. And now with AI the necessity for talen


The difference was Mass Effect was an actual fun game with good rpg elements, strong writing, and a interesting world. This? Not so much. And above all THE GAMEPLAY WAS FUN. There is nothing fun about FKN ASTEROIDS. This isn't the 80s.
And you ceased to be relevant with AI mention, bye.
 
  • Like
Reactions: DrakulasMteri

CrvX1995

Member
May 6, 2024
412
551
103
And you ceased to be relevant with AI mention, bye.
He isn't wrong, if they wanted to save money, they could do VO with AI, it would be rubbish tho, bigger issue might be that VO charge a lot for doing voices when it is actually easiest things to do in a game, focus should be on animations and gameplay, stuff where you need to put in a lot of work and have like actual... what's the word... SKILLS, yeah, I mean VO can be done by a bad VO artist but it would still be passable on the budget.

Better way to go about it - make the game - gameplay and animations first, get one VO to do placeholders (or AI), VFX packs for moans - release the game as early access with "beta" audio, if people want better voices - do 2nd fundraiser to meet next goal - "premium VO actresses and actors for all scenes" or just raise the budget a lot to allot it for both quality animations and game development and good VO's right from the start, 2 mil sounds like a lot (and it is, like it is a lot of money, no matter where you're from and how much you earn) but to develop a game? I mean a game needs many people to make, coding of the gameplay/engine stuff, optimization, level design, story, animations, 3D models/materials/textures/props, split that among say 15 people working on the game, multiply by number of months it takes to make, slap taxes on top, suddenly it's not a lot for all the people. Still we don't know how much was actually spent on VO (which VNLXV suggests was like... dunno majority, I doubt it was that much, they had few VO artists do voices for few characters didn't they? or did every character have separate actress? still, it ain't no mass effect, this game doesn't have that much dialogue, and moans for all scenes could be done in single recording session).

Truth be told, this game just didn't have large enough budget to be like Mass Effect, no way, ME1 (which is by far most RPG-ish game of all 3 but also shortest and with worst models and animations and least fancy CGI sequences and lowest advertisement budget) supposedly costed 2.7 mil to develop (which I find unlikely) but it was 2008, adjusted for inflation that would be about 4 mil in 2025... BUT, it was developed by a talented team of artists that already had experience working with the engine, so there was less time spent on messing around and learning how to do it and hiring people to do it than studio FOW probably did, outsourcing can be cheaper in some cases but I bet in this case it was costing the more vs if they were actual game studio with experience of at least doing one previous similar game in the same engine (and they weren't), so half the budget + first video game + lack of game dev experience = larger losses and actually higher development cost + NSFW game so less talent to choose from (not all devs would work on such game comapred to regular title) + expensive VA compared to amount of work they had to do (which is funny since VAs that did work for ME were already kinda known and established and much bigger names, but guess what = more experince = got shit done faster = lower cost, even if they got paid more (probably, no data). ME 2/3 apparently costed about 40 mil (advertisment included), so for this game to be even close to something like ME (that means a 3rd or 1st person action rpg, with branching story and high quality animations) would need to have a budget of at least 5-10 mil or longer development time.
 
  • Like
Reactions: redbone89

redbone89

Active Member
Jul 20, 2017
559
1,309
282
And that right there is the issue. Who tf cares about VO anyway. Some of the best h games dont even have it.
Yeah I mean being a dik doesn't have it and it's massively successful.. same with summertimesaga and I even would make the case for NLT games even tho they have abit of voice acting the majority of the game ain't so you are right
 

Volexay

Member
Nov 19, 2017
308
403
147
Yeah I mean being a dik doesn't have it and it's massively successful.. same with summertimesaga and I even would make the case for NLT games even tho they have abit of voice acting the majority of the game ain't so you are right
The bottom line, the devs should of just made a movie. It would have been much more well received. They clearly were out of their element when it came to making games.
 

redbone89

Active Member
Jul 20, 2017
559
1,309
282
The bottom line, the devs should of just made a movie. It would have been much more well received. They clearly were out of their element when it came to making games.
yeah, i personally really like the game tho, it has some Major flaws no denying it specially after it was held as the "Biggest potential for adult gaming" the story is wacky but fun, the characters are hot and have their own unique qualities the devotion quest is pretty good, some of them anyway and it was a good OST and of cruse the voice acting is by far the best around i would say Fresh women and forbidden fantasy is slightly better.. but what i really don't like is the NO communicado devs are doing.. i mean they barley are giving us uppdates, their web page is "under constraction" and all of the promisis they made that they havent keept so yeah i feel like thats just make the whole siutatuion with the game bad.. lots of games keep on getting uppdates and where the devs keeps on communicating with thier fans
 

CrvX1995

Member
May 6, 2024
412
551
103
yeah, i personally really like the game tho, it has some Major flaws no denying it specially after it was held as the "Biggest potential for adult gaming" the story is wacky but fun, the characters are hot and have their own unique qualities the devotion quest is pretty good, some of them anyway and it was a good OST and of cruse the voice acting is by far the best around i would say Fresh women and forbidden fantasy is slightly better.. but what i really don't like is the NO communicado devs are doing.. i mean they barley are giving us uppdates, their web page is "under constraction" and all of the promisis they made that they havent keept so yeah i feel like thats just make the whole siutatuion with the game bad.. lots of games keep on getting uppdates and where the devs keeps on communicating with thier fans
What's objectively good about it tho? The asteroid mini game is tedious and boring, the turn based combat is passable... but it feels like there is always next wave and then another, it ends up artificially prolonging the play time and dating isn't done very well, if it were 3rd person "rpg" action game where you actually go on missions, like say loyalty missions from ME2 that would be more rewarding, have a nice level shooting actual enemies with guns, cover based system, then be rewarded with sex and have more sex scenes by talking with them, doing quick little fetch quests around space ship and few locations on plantes or space stations, citadel like hub where you can go shopping, play fun minigames (citadel DLC had quite a few fun games) and maybe even relax in some brothels, fucking some unique NPCs that would be variations of the regular models, different skins for those, easily add a lot of new models at a low development cost, all for money earned in missions), existing story could have been easily implemented into all of that, it would be actual game, maybe less unique dateable characters, but few variants of each, and have them all share the rigs so all animations can be played with each character (can we talk about how the animations aren't even interactable at all? Can't even move the camera or it reveals half of the scene isn't even animated and dicks and limbs are clipping through each other).
 

Bismuth1104

New Member
Jan 14, 2020
10
16
168
This may be the only place I've ever seen people claim that voice acting doesn't matter. If it didn't, we would still be making silent movies. Companies would not spend millions to voice their games/movies/series if no one cared. And it IS a skill. Japan literally has voice acting schools. A good voice actor can add so much emotion to a scene, or use different tones to change the meaning of a phrase, give insight on what the character is feeling or thinking or portrait sarcasm for example, without the need to pause a scene with narration. Bad ones will sound like your GPS, monotone and emotionless at all times. So you can't just pick randos off the street, much less use AI. This does not mean a VN can't be good without VO, but like... books can be entertaining even though they have no music, no images, no gameplay elements or choices. Does that mean every game on this site would be better as a book? I doubt it.

As for the problem with the game, the issue is lack of experience (at making games), poor direction, and overambitious marketing. Taken individually, the different parts of the game can be fine, but put together it's a mess.

Take the story for example. Rebels trying to bring down an oppressive government isn't very innovative, but it's fine and you can take it many different ways, there's some ok worldbuilding, the main characters are somewhat interesting... but then they ruin everything with the tone they adopt. How are you supposed to take the story seriously when the characters themselves don't seem to? Everything has to be or end in a sex joke. Like you'll have a serious scene about the political machinations required for the empress to keep the empire in line, then go right back to dildo superweapons and swearing every other line. And even if the humour was exceptional (it's not) when there is only one kind over dozens of hours non-stop, it gets old fast.

Similar thing with the land and space battles. On their own, it's not particularly exciting gameplay, but it's passable. Certainly better than most minigames H-game devs put in their VNs, and if it was just a minigame during main quests you only do a handful of times, no one would complain. But it's not. They are everywhere; main quests, side quests, exploration. And you need to do them hundreds of times to fully level-up your crew members, but there's basically no progression, no variety, little challenge or reward, so again, it gets old fast.

And the issue with the sex scenes being completely disassociated from the story and gameplay has been stated enough times.
 

redbone89

Active Member
Jul 20, 2017
559
1,309
282
This may be the only place I've ever seen people claim that voice acting doesn't matter. If it didn't, we would still be making silent movies. Companies would not spend millions to voice their games/movies/series if no one cared. And it IS a skill. Japan literally has voice acting schools. A good voice actor can add so much emotion to a scene, or use different tones to change the meaning of a phrase, give insight on what the character is feeling or thinking or portrait sarcasm for example, without the need to pause a scene with narration. Bad ones will sound like your GPS, monotone and emotionless at all times. So you can't just pick randos off the street, much less use AI. This does not mean a VN can't be good without VO, but like... books can be entertaining even though they have no music, no images, no gameplay elements or choices. Does that mean every game on this site would be better as a book? I doubt it.

As for the problem with the game, the issue is lack of experience (at making games), poor direction, and overambitious marketing. Taken individually, the different parts of the game can be fine, but put together it's a mess.

Take the story for example. Rebels trying to bring down an oppressive government isn't very innovative, but it's fine and you can take it many different ways, there's some ok worldbuilding, the main characters are somewhat interesting... but then they ruin everything with the tone they adopt. How are you supposed to take the story seriously when the characters themselves don't seem to? Everything has to be or end in a sex joke. Like you'll have a serious scene about the political machinations required for the empress to keep the empire in line, then go right back to dildo superweapons and swearing every other line. And even if the humour was exceptional (it's not) when there is only one kind over dozens of hours non-stop, it gets old fast.

Similar thing with the land and space battles. On their own, it's not particularly exciting gameplay, but it's passable. Certainly better than most minigames H-game devs put in their VNs, and if it was just a minigame during main quests you only do a handful of times, no one would complain. But it's not. They are everywhere; main quests, side quests, exploration. And you need to do them hundreds of times to fully level-up your crew members, but there's basically no progression, no variety, little challenge or reward, so again, it gets old fast.

And the issue with the sex scenes being completely disassociated from the story and gameplay has been stated enough times.
My biggest issue is just the lack of community updates and response from the devs the latest months.. we barley hear from them and I sometimes feel like they have just given up on the project which isn't something new when it comes to the adult gaming industry. But hopefully they will give us a update on how things are going soon
 

PayneToTheMax

Well-Known Member
Feb 4, 2017
1,287
2,185
466
This may be the only place I've ever seen people claim that voice acting doesn't matter. If it didn't, we would still be making silent movies. Companies would not spend millions to voice their games/movies/series if no one cared. And it IS a skill. Japan literally has voice acting schools. A good voice actor can add so much emotion to a scene, or use different tones to change the meaning of a phrase, give insight on what the character is feeling or thinking or portrait sarcasm for example, without the need to pause a scene with narration. Bad ones will sound like your GPS, monotone and emotionless at all times. So you can't just pick randos off the street, much less use AI. This does not mean a VN can't be good without VO, but like... books can be entertaining even though they have no music, no images, no gameplay elements or choices. Does that mean every game on this site would be better as a book? I doubt it.
Good quality voice acting can enhance a game. And it's also not 'easy'. Mark Hamill fucked up his throat while performing the Joker due to the strain of it all. Or Liam O'Brian caughted blood from all the screaming he did in Asura's Wrath.


Also, using BaDIK and Summertime Saga in a positive light in here is incredibly funny to me given how their respective threads look. Makes this one actually look really civil lol.
 

BeefPupp

Newbie
Jan 1, 2024
32
58
71
Game probably would have been so much bigger if there were animations being made/released with the characters, while the game was being made.
maybe i just wish there was more Blythe fan art. idk
 
  • Like
Reactions: redbone89

redbone89

Active Member
Jul 20, 2017
559
1,309
282
I do hope FOW would make movies of these Subverse characters. Maybe they will after they are really done with the game
if they will be done with the game. The story is already done, its if they want to continue to deliver what they promised
 

forgotten2

Newbie
May 9, 2020
39
28
119
if they will be done with the game. The story is already done, its if they want to continue to deliver what they promised
As reported by the team of translators from my country who are currently working with them, they are currently working on localization and paid updates
 
  • Like
Reactions: redbone89
2.90 star(s) 310 Votes