- Sep 24, 2023
- 412
- 677
In essence, SG and BAD are very similar, the biggest difference between them is that in one game the MC is normal and in the other he pretends to be impotent. It's not about experience, it's about attitude and trust.I would argue that DPC became popular because he's delivered a damn fine and popular game, irregardless of his promises. He also had the pedigree of having completed a game, despite how much that game rubbed many people up the wrong way.
Here you were wrong in 2 cases.Simply comparing render counts is rather disingenuous. DPC has the setup and work flow that works for him. Personally (as a trained photographer), I think his overall render image quality is MUCH lower than Ocean's. If I were to fault Ocean, he tries to be a visual perfectionist. I cannot comment further because I don't know DPC's rendering setup or if he codes everything himself.
1- On the contrary, comparing the number of renders is the fairest comparison. This is how Patreon works, you work quickly and get a lot of money. Imagine that Ocean is working on one game at the pace of the DPC, then by this moment not the 5th chapter but the 20th chapter was released. Do you think after this, Ocean’s popularity would have remained the same or grown like DPC’s? I think the answer is obvious.
2- Ocean is not a perfectionist, he is a commercial artist. A perfectionist would never allow his work to be ruined because of music.
I read a discussion in which fans were arguing about whether DPC would introduce new textures into the game. These textures should have greatly improved his renders. As far as I understand, he will not do this, otherwise he will have to redo the entire game.