KingAgamemnon

Active Member
Aug 7, 2022
532
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I don't think it's likely. Aos (the fairy's name) is much, much stronger than Alice, and isn't exhausted from fighting. She also doesn't remember her last evolution trance. Alice might eat Aos eventually, but not this evolution. My guess is that she'll evolve from the emotional trauma of losing Michael. Maybe this time she'll remember the Ether's message to her and commit to eating Aos as a long-term goal.

Meanwhile, though, I think Aos might actually tutor her in their powers. He seems to be on our side, or at least his own side with intersecting goals to ours. He's working with the MC's father, and is doing something to combat the Black Moon. Combine that with him being curious to see Alice's growth, and he might decide to help her along. People have speculated that the 1.0 release will end with the party scattered, Alice training with the gravity fairies would be a good place to send her off to.
I feel like there's a whole lot of stuff that's been on the back burner ever since we joined up with H.E.R.O. and I feel that splitting everyone up will take away from that. Like, I think narrowing our focus on specifically the threats in our range kinda narrows the world. Like, we were seeing Level 4s and Level 5s fight while we were still Level 1 and Level 2, so I feel like excluding those weaker perspectives harms the experience a bit.
 

GodOfAll

Member
Aug 20, 2017
128
239
We have no clue. He's given contradictory answers on this. Sometimes he says that v1.0 is the end, then he works on a Vampire game, before making Superhuman 2 to pick up where we leave off. Some say that he's gonna make v1.0 just the big update where he goes back and modernizes all the beginning sections of the game to be better in line with the later CGs, and that he will continue updating the game past v1.0. Really dunno.
Thanks for the answer! Imo ending the game now, or even in "just" a year, would be a massive waste of the setting. There are so many routes he could do, and I doubt anyone got tired of the setting too.
 
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I feel like there's a whole lot of stuff that's been on the back burner ever since we joined up with H.E.R.O. and I feel that splitting everyone up will take away from that. Like, I think narrowing our focus on specifically the threats in our range kinda narrows the world. Like, we were seeing Level 4s and Level 5s fight while we were still Level 1 and Level 2, so I feel like excluding those weaker perspectives harms the experience a bit.
I was imagining the splitting up as occuring mostly over a timeskip, assuming that 1.0 is where the game ends before being picked up again in Superhuman 2. We all go our separate ways to give a bunch of cliffhangers and plot threads to follow in the next game when we meet again. Though as you said to GodOfAll, WeirdWorld has given contradictory answers to what exactly 1.0 is going to be, so that might not actually work. I agree that it would be nice to get some of the "on the ground" perspective of what's going on. I don't think we're ever going to lack for seeing the high-end, given the MC's visions of H.E.R.O. agents, but I want to see what else is happening in the world. I'm hoping that the MC's father might give us some of that. He's doing some sort of independent investigation, getting recruited to work with him would let us see some things we wouldn't working for H.E.R.O.
 
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Grimnir098

Member
Jan 27, 2021
143
524
We have no clue. He's given contradictory answers on this. Sometimes he says that v1.0 is the end, then he works on a Vampire game, before making Superhuman 2 to pick up where we leave off. Some say that he's gonna make v1.0 just the big update where he goes back and modernizes all the beginning sections of the game to be better in line with the later CGs, and that he will continue updating the game past v1.0. Really dunno.
He hasn't given contradictory answers, just different answers at different points in time, but everything lines up.

WW said he had more games lined up after Superhuman.
At some point after that, he decided to end Superhuman soon and update the earlier art, while rehauling how some of the stats work, and adding some new scenes. Apparently he didn't know how version numbering worked. This means that the only reason he's ending the game is because he's running out of numbers to name his versions.
He fully intends to continue Superhuman, and probably won't even make a separate application. I doubt he'll even take a break.

Anything else you've heard is people hearing separate statements and not understanding the full context.
 

Abazzaba

Member
Sep 9, 2021
273
1,105
We have no clue. He's given contradictory answers on this. Sometimes he says that v1.0 is the end, then he works on a Vampire game, before making Superhuman 2 to pick up where we leave off. Some say that he's gonna make v1.0 just the big update where he goes back and modernizes all the beginning sections of the game to be better in line with the later CGs, and that he will continue updating the game past v1.0. Really dunno.
I really, really, REALLY hope it's the latter.
 

KingAgamemnon

Active Member
Aug 7, 2022
532
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Ah, I didn't realize the machine we used on ourselves this most recent update got rid of 3 corruption points. Might need to replay a pure route, though I still think a low corruption route is best so far.
 
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KingAgamemnon

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Aug 7, 2022
532
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Oh, we've been in the monster world for around half a year, I believe? I think that means we should expect Algaecwif to have given birth by the time we return to the human world. Wonder if that means anything.

I'm also wondering if it's about time for the Chekhov's gun that is MC's mark to rear it's head. Even though others have said otherwise, I think when MC returns to the human world, he's gonna run into Indra, get into a scuffle with him, forcing him to evolve, but still losing. Maybe the mark can be the "not perfect win" condition insurance. Then again, some people have suggested that the requirements for the fifth evolution include beating opponents that are stronger than us, and losing to Indra might mean we fail them. Hmm.
 

DannyLucifer

Member
Jul 5, 2018
284
336
FUUUUCK I'm again disappointed to know how little your choices matter in this game, I chose every option to dislike/hate/loath Ella the c*nt, but Doll Ella just woke up and my first course of option is to not kill this probably weak version of the c*nt but nooooooooo gotta show it to Emily and the whore!
 

Dark479

Member
Dec 15, 2023
336
389
FUUUUCK I'm again disappointed to know how little your choices matter in this game, I chose every option to dislike/hate/loath Ella the c*nt, but Doll Ella just woke up and my first course of option is to not kill this probably weak version of the c*nt but nooooooooo gotta show it to Emily and the whore!
I've learned to appreciate the fact that less choice generally means far better story quality and a longer game. With branching choices most people just end up picking only one optimal one anyway and the rest end up ignored. Superhuman in general has a 10/10 story quality and the length of this update was really good too.
 

JmTrad

Active Member
Jun 2, 2018
942
3,132
I've learned to appreciate the fact that less choice generally means far better story quality and a longer game. With branching choices most people just end up picking only one optimal one anyway and the rest end up ignored. Superhuman in general has a 10/10 story quality and the length of this update was really good too.
Agree. my favorite VN has no choice at all (Umineko). I also hate sandbox VN, it's just a waste of time walking on a jpeg map.
Oh, we've been in the monster world for around half a year, I believe? I think that means we should expect Algaecwif to have given birth by the time we return to the human world. Wonder if that means anything.
From what we saw in that scene with Malik, i bet it's already born
 

XeroZero000

Member
Apr 18, 2020
131
375
FUUUUCK I'm again disappointed to know how little your choices matter in this game, I chose every option to dislike/hate/loath Ella the c*nt, but Doll Ella just woke up and my first course of option is to not kill this probably weak version of the c*nt but nooooooooo gotta show it to Emily and the whore!
Having too many choices in a vn is a very ambitious project for a single dev.

It's a too of work and can quickly spiral out of control with numerous branching paths.

Additionally, it would divide the fanbase too much over which branch of choices the dev should prioritize.

Plus, WW is planning to create sequels from SH, and if there if there are too many variations, it would be a pain in the ass to work with and manage in the long run.

Take Mass Effect 3 as an example. The three endings essentially crippled the potential for direct sequels, which is why the studio shifted their focus to creating Andromeda.

As you can see, it’s an enormous challenge for a single dev, let alone a AAA gaming studio.
 

Elduriel

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Donor
Mar 28, 2021
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Take Mass Effect 3 as an example. The three endings essentially crippled the potential for direct sequels, which is why the studio shifted their focus to creating Andromeda.

As you can see, it’s an enormous challenge for a single dev, let alone a AAA gaming studio.
well they just went ahead and picked a canon ending for ME3 anyway now that the sequel is announced, so it's not actually that hard.
 

XeroZero000

Member
Apr 18, 2020
131
375
well they just went ahead and picked a canon ending for ME3 anyway now that the sequel is announced, so it's not actually that hard.
Well, WW would have to do the same thing, and in doing so, he risks alienating part of his fanbase who preferred other endings, potentially even losing them.
 

obibobi

Active Member
May 10, 2017
911
2,328
I've learned to appreciate the fact that less choice generally means far better story quality and a longer game. With branching choices most people just end up picking only one optimal one anyway and the rest end up ignored. Superhuman in general has a 10/10 story quality and the length of this update was really good too.
People who complain about choice often have completely unrealistic expectations as if they expect the writer to have what are essentially 4 different stories on the go, even BG3 a big budget choice game made in the 10's of millions with a large team, can only deviate so much and the biggest change for choice can only really be shown at the end.

Laurie, a minor character can potentially die, this means that character can never be meaningful to the plot, the major story beats need to proceed as if she died, look at Jake, major character in the early game and after can only show up in side scenes. Expecting us to be able to remove the Poster Child of the game Ella, any time before the end, retarded expectations.
 

Elduriel

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Mar 28, 2021
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Well, WW would have to do the same thing, and in doing so, he risks alienating part of his fanbase who preferred other endings, potentially even losing them.
I'm not saying he should do this or that, up to him, couldn't care less. I mostly trust his process, been enjoying the game so far. Just that there are options how to handle it. If he makes the game more "kinetic", people bitch. If he makes it more branching then in the sequel makes a canon choice himself people bitch. Not everyone can be satisfied.
 

DrakoGhoul

Engaged Member
Jul 13, 2018
3,391
13,035
FUUUUCK I'm again disappointed to know how little your choices matter in this game, I chose every option to dislike/hate/loath Ella the c*nt, but Doll Ella just woke up and my first course of option is to not kill this probably weak version of the c*nt but nooooooooo gotta show it to Emily and the whore!
I mean, I did warn you that your choices don't matter when it came to Ella. You have to be a prisoner to her plot. I would even say that you should prepare yourself for MC to mindlessly go along with Ella's plan and make her dream come true. Not like he has an end goal for himself anyway.

Well, WW would have to do the same thing, and in doing so, he risks alienating part of his fanbase who preferred other endings, potentially even losing them.
No matter what WW chooses, he is always going alienate players. That said, It's fair criticism to the game. I don't know why people have a problem with other people being disappointed that options don't do anything meaningful. They shouldn't be in the game if they don't do anything.

This isn't a kinetic novel. If you put choices in the game, then you set the expectation that they will do something. Saying that people shouldn't expect them to do anything doesn't alleviate the issue at all. Those choices still exist in the game. They don't just disappear because people want to say the game is actually linear.
 

obibobi

Active Member
May 10, 2017
911
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I would even say that you should prepare yourself for MC to mindlessly go along with Ella's plan and make her dream come true.
The MC does think to himself, with how often Ella fucks with him, he is hoping for the chance to mess up her plans at some point and I would like to hope it doesn't need to be a "fuck you Ella" moment, but instead, "turnabouts fair, suck it up"
 

DrakoGhoul

Engaged Member
Jul 13, 2018
3,391
13,035
The MC does think to himself, with how often Ella fucks with him, he is hoping for the chance to mess up her plans at some point and I would like to hope it doesn't need to be a "fuck you Ella" moment, but instead, "turnabouts fair, suck it up"
I doubt it will happen. MC knows he's important for her plan, but he's not going to leverage it. That's just how the game is. They're bound by a fate called WW. I could even see MC refusing to do it being a dead end at the end lol.
 
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ivaniviv1

New Member
Oct 14, 2017
4
31
I doubt it will happen. MC knows he's important for her plan, but he's not going to leverage it. That's just how the game is. They're bound by a fate called WW. I could even see MC refusing to do it being a dead end at the end lol.
We still don't know what actually is the plan. And, given that even Aglaeswif supposedly don't know about that ritual (and she is one of the oldest characters there, so there is little she doesn't know) and Ella with her 8-10 years of superhuman experience somehow know it, I wonder if it is really Ella's plan all along. Maybe the real mastermind is something else and it just using Ella as a blind tool, which would be very ironic.
That said, I'm more interested about Deus involvement. It seems that his dream was about future Earth, where things clearly gone poorly for the humans, so either Ella's plan failed or didn't bring results she expected. And he did warn MC about not trusting her much (as did the judge from 9's path), so following her blindly would certainly backfire. I'm pretty sure that whatever Ella's cooking will fail spectacularly one way or another and MC with friends will be cleaning her mess like always, just on different scale.
 

shujuku

Member
Oct 11, 2023
170
489
Having too many choices in a vn is a very ambitious project for a single dev.

It's a too of work and can quickly spiral out of control with numerous branching paths.

Additionally, it would divide the fanbase too much over which branch of choices the dev should prioritize.

Plus, WW is planning to create sequels from SH, and if there if there are too many variations, it would be a pain in the ass to work with and manage in the long run.

Take Mass Effect 3 as an example. The three endings essentially crippled the potential for direct sequels, which is why the studio shifted their focus to creating Andromeda.

As you can see, it’s an enormous challenge for a single dev, let alone a AAA gaming studio.
No its not, its simply bad writing. Why do you even give the "choice" to hate an a character when it leads to nothing? Atleast have the MC become some cuck simp for Ella from the start so he has an incentive to be a dog for her.
 
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