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Grimnir098

Member
Jan 27, 2021
117
427
Tiffany power reward in my opinion is not worth. It comes too late in a time you don't need to pass power check anymore. After a certain event the merchant will sell new items that are worth to buy.
It's worth more than the money. If you don't use money on anything you'll have enough to buy the monster parts even if you don't get money from Tiffany.
And while there haven't been any power checks recently, that doesn't mean there won't be any in the future.
 

JmTrad

Active Member
Jun 2, 2018
906
2,961
It's worth more than the money. If you don't use money on anything you'll have enough to buy the monster parts even if you don't get money from Tiffany.
And while there haven't been any power checks recently, that doesn't mean there won't be any in the future.
I prefer money because from what i remember 2 or 3 choices with the girls need you to have money that is impossible to have without Tiffany choice. About future power checks, we can only speculate if will be so tight that Tiffany reward will make a big difference, because the "mini missions" you can get some and in the last update the MC is getting powered up a lot.
 

Grimnir098

Member
Jan 27, 2021
117
427
I prefer money because from what i remember 2 or 3 choices with the girls need you to have money that is impossible to have without Tiffany choice. About future power checks, we can only speculate if will be so tight that Tiffany reward will make a big difference, because the "mini missions" you can get some and in the last update the MC is getting powered up a lot.
Yeah but you don't need to make those choices. All they do is give relationship points, and relationship point checks are incredibly easy to pass.
 

Demandred20

Member
Sep 12, 2019
171
354
Yeah but you don't need to make those choices. All they do is give relationship points, and relationship point checks are incredibly easy to pass.
In contrast to skill and power checks that has been extremely tight to pass. IF you bother with playing cleanly without cheating/"clever use of game mechanics" that is.

Relationships has with a few exceptions at this point been more down to picking the right conversational choices rather any points you happen to have.
 

Gtdead

Active Member
Jul 13, 2021
922
5,722
View attachment 3392641
What seems to be the best option to choose?

The shopkeeper is offering me one of the above 3 items for making a devilery for Charlie.
The mask is a joke option and the horn gives us 10 power points.
What does the eye gets us? And which option should I choose?
You can't buy the mask so it's a choice between 2 items.
The Horn is better by every metric.

By picking the Eye you potentially gain the same stats as choosing the Horn in the first place. The other possible rewards for the Eye are completely intangible.

Also is there any importance to money in this game? All I can buy are sex toys and gadgets that mc never uses.
I think I did a mistake on choosing money over power by the options given by Tiffany
It's not a mistake, but as of the latest update you gain enough money to buy all the important items from the shopkeep, so Power seems better.
Do not buy the sex toys, laptops etc. They don't have any practical use.
Once you evolve again, you will have better options.


I prefer money because from what i remember 2 or 3 choices with the girls need you to have money that is impossible to have without Tiffany choice. About future power checks, we can only speculate if will be so tight that Tiffany reward will make a big difference, because the "mini missions" you can get some and in the last update the MC is getting powered up a lot.
MC can give Amber 500 $ and Lola 100$ to gain some relationship points
Amber's romance requires a relationship check, but it's fairly easy to get without spending money. She needs 3+ points and I think you can get 4 without paying.
You also get enough money to buy every important item in the game, even if you spend these 600$

Emily does not accept your money, you just get the option to offer it. I don't remember if it even gives you a relationship point.
Emily doesn't have any relationship point checks. The variable that starts her romance is set when you meet her in the Sorority house after playing strip poker with Alice.
 
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TerminusPrime

Member
Nov 23, 2020
178
447
Emily does not accept your money, you just get the option to offer it. I don't remember if it even gives you a relationship point.
Emily doesn't have any relationship point checks. The variable that starts her romance is set when you meet her in the Sorority house after playing strip poker with Alice.
You get +3 relationship points with Emily if you have the $20,000 to offer to pay for her.
While the advice given so far is the best information available, we don't know what the future will require.
It's unlikely that you'll need the max points for any relationship though.
 

Gtdead

Active Member
Jul 13, 2021
922
5,722
You get +3 relationship points with Emily if you have the $20,000 to offer to pay for her.
While the advice given so far is the best information available, we don't know what the future will require.
It's unlikely that you'll need the max points for any relationship though.
Ah right, +3 is a pretty big bump. Yeah, we can't tell what the future will bring, however as far as relationship points are concerned, the thresholds are indeed very low and WW once said that this will be the case. The good thing is that generally speaking, the romance related points are fairly benign to get. You rarely have to choose between increasing one's relationship while decreasing someone else's.

I'm more skeptical about the relationship points with Xanthe, Dexter and the other non-romance ones. They usually come with side effects, like having to choose between them, or it affects the public opinion negatively.


They unlock some h-scenes for the girls. To get them just respond to the girls in a way you think they'll like. I wouldn't worry too much about it, I don't plan to make the threshold for unlocking those scenes particularly harsh. Unless you're pissing them off at every opportunity you'll mostly be fine.
 
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Wolf14

Newbie
Sep 26, 2018
54
103
Anyone tried eating only Kenny and not bailey. Any changes in the dream sequence?
I think it might be an either or situation because they are both spawns of minyak. When the eye says"may" this might be it. If we don't consume either one we wouldn't achieve max potential.
 
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KKStrider

Member
Mar 26, 2020
110
578
Anyone tried eating only Kenny and not bailey. Any changes in the dream sequence?
I think it might be an either or situation because they are both spawns of minyak. When the eye says"may" this might be it. If we don't consume either one we wouldn't achieve max potential.
If you don't eat Bailey you get an alternative scene that's a bit more story focused. The MC questions what's going on outside his head, assesses it'll take him 12 days to finish his Memory-related training and mentions that the paths related to the other six Apostles feel different and more distant to him.
 

ffive

Conversation Conqueror
Jun 19, 2022
6,214
14,519
Well, WW is just one guy after all. Considering the level of quality, bi-monthly updates are usually the norm.
To be exact, last update took 2.5 months (Nov 12th to Jan 27th), but the one before took quite longer, (3.5 months, from Aug 1st to Nov 12th) so would people ready to bring out pitchforks stick them up their arses for now, thankyouverymuch.
 

kibaris

Member
Mar 17, 2019
250
562
To be exact, last update took 2.5 months (Nov 12th to Jan 27th), but the one before took quite longer, (3.5 months, from Aug 1st to Nov 12th) so would people ready to bring out pitchforks stick them up their arses for now, thankyouverymuch.
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WW was doing bigger update (3-4month each), but before that it was usualy 2 months, and he try to return to these standards now and that's why he splited this update in two.
 

Arkaik

New Member
Aug 25, 2021
4
3
Just finished going through the game for the first time and have to say, I'm pretty damn surprised. Didn't expect an H-game to get me genuinely invested in the characters/plot, very cool stuff and the fights are generally awesome as hell.

There are some things that I hope for/bother me a bit but idk how feasible they are to do/change given the very linear progression so far

Mainly more ways for the MC to grow in power/skill and said stats and choices having more impact and relevance, so far despite there being a fair few of checks for all of the stats, they have almost no impact outside of the Valvran fight and saving Laurie, other variations based on the main combat stats are extremely minor and have very little(if any) effect on the outcomes or even progression of the encounters they happen in. More than that no matter in which direction you try to push your growth there's pretty much no acknowledgment and the MC can't do anything to really distinguish himself from his peers in terms of strength(the ones that are still around his level of experience/evolutions at least).

Especially with how different the power scaling begins to be starting from level 3 where you can just stack power to grow overall stronger even without any new special tech and whatnot I think it'd be sick if we could start having more autonomy over MCs progression, for example having choices to focus more towards improving his strength at the cost of, as an example, how much time he spends mingling with LIs and building relationships potentially breaking down said relationships over time and/or missing scenes etc

There's of course the darker "sacrifices" of which we already have a few in the form of just devouring certain characters, but so far those have zero impact on the MCs growth in power and seem mostly tied to unlocking some corruption ending/branching route later in the game which is cool and all but it does feel a bit meh to make dark choices for no real gain whatsoever up until that point

I'm just spitballing here but yeah, it'd be sweet if something like this would happen and we started seeing some tangible results and some acknowledgment for choosing to push our strength over interpersonal relationships and vice-versa

Anyway this is some real good stuff up until this point and I can hardly believe it's all put together just by one person(or so I've heard at least) looking forward to whatever feast we're having cooked for us down the line
 

Simpgor

Well-Known Member
Apr 18, 2020
1,000
2,627
There are some things that I hope for/bother me a bit but idk how feasible they are to do/change given the very linear progression so far
Something else that should be considered is that despite the verison being close to a 1.0 the story is still quite a ways from being over. So its totally possible we won't see "non linear progress" for awhile (assuming you don't consider dialog choice as non linear progress) if at all.

It increases the work exponentially(?) Once a big path spilt (siding with ella or not) happens and unless you play all options it will seem like the updates are getting "smaller" or taking a considerable amount of time longer.

There is already "hints" at your idea of "sacrificing time with waifus to be stronger" but the opposite way. On a low corruption path it's mentioned multiple times that you'll need allies. There is also the bonfire scene which for most either ends up as "mc cares about his friends more than he cares about random" or "mc cares about his friends and fuck those other randoms". So beyond eating someone to gain their power (Jake) I doubt we'll see a choice to close off a route for power. Also that makes the whole loop before the mall thing seem reeeeeeealllllly dumb. Why make a loop that takes you out of the story when you were going to make the player able to dump all routes in the future anyway?
 
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