Unlraniks

Newbie
Jul 2, 2020
23
23
Welp, just started the game and already got an error for accessing the overworld, so the whole game is locked off to me. Hope this gets fixed soon.
 

IndieGO Studios

Newbie
Game Developer
Aug 8, 2021
20
11
game tells me to fuck off the moment i press the map :HideThePain:

is actually a lie,you are male.period.

Sorry for the inconvenience! This issue got adressed in the fixed v0.15.
Since I can't upload or replace it here...

The new version is available at itch.io.
 
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Valhuir

Newbie
Mar 18, 2019
35
61
The minigames are BAD. TERRIBLE.

PLEASE get rid of the minigames, or give a mechanic to skip them!

I do not play these games to play a rhythm game or the like. >.< I'm just tempted to ignore actually playing the game, and just use RPA extractor and look at the images straight.
 

chu4ng

Newbie
Sep 7, 2019
43
32
Oh, I'm almost done. I can't sat that was "awesome", but.. A bunch of cool mechanics(quest, map, mini-games) for that sprt of games(Koikatsu and RenPy).
But still grind for affection :\ Also about rhythm game - do you wtite that by yourself or j7ust copypasted from SO? If the first one, try a little imrove it, please. I mean, a some timeouts for dots, may be general concept?... Actually rhythm minigame looks very cool for that game, but implementation a little boring or raw. (Cool if you write it by yourself, I just wanna to way as a "player".)

(Fuck my ass, I just was mix up "fall of theangels" and that game.)
 
Feb 24, 2018
20
5

Found the issue, thanks for sharing! The crash only happens in "Window" Mode.

When the game is played in "Fullscreen" Mode, it should work.

I will hotfix this issue and reupload new builds...sorry for the inconvenience!
Code:
found this bug when i open the map
]

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
TypeError: unsupported operand type(s) for &: 'float' and 'int'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/OverworldScreen.rpyc", line 36, in script
  File "renpy/ast.py", line 2010, in execute
    self.call("execute")
  File "renpy/ast.py", line 1998, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3132, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3790, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "renpy/display/core.py", line 2521, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/screen.py", line 681, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/behavior.py", line 791, in render
    rv = super(Button, self).render(width, height, st, at)
  File "renpy/display/layout.py", line 1238, in render
    st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/text/text.py", line 2070, in render
    layout = Layout(self, width, height, renders, splits_from=virtual_layout)
  File "renpy/text/text.py", line 818, in __init__
    tw = (tw | 0x1f) + 1 if (tw & 0x1f) else tw
TypeError: unsupported operand type(s) for &: 'float' and 'int'

Windows-8.1-6.3.9600
Ren'Py 7.4.7.1862
Symphonic Love v0.15
Sun Aug 15 13:54:18 2021
 
Feb 24, 2018
20
5
found this error

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
TypeError: unsupported operand type(s) for &: 'float' and 'int'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/OverworldScreen.rpyc", line 36, in script
  File "renpy/ast.py", line 2010, in execute
    self.call("execute")
  File "renpy/ast.py", line 1998, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3132, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3790, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "renpy/display/core.py", line 2521, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/screen.py", line 681, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/behavior.py", line 791, in render
    rv = super(Button, self).render(width, height, st, at)
  File "renpy/display/layout.py", line 1238, in render
    st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/text/text.py", line 2070, in render
    layout = Layout(self, width, height, renders, splits_from=virtual_layout)
  File "renpy/text/text.py", line 818, in __init__
    tw = (tw | 0x1f) + 1 if (tw & 0x1f) else tw
TypeError: unsupported operand type(s) for &: 'float' and 'int'

Windows-8.1-6.3.9600
Ren'Py 7.4.7.1862
Symphonic Love v0.15
Sun Aug 15 13:54:18 2021
 

PoEbalu

Well-Known Member
Apr 27, 2017
1,011
1,821
arrow minigames are dogshit,hate them with all my rotten heart.
1)they are too dragged out for no reason,especially dates,oof.
2)the moment you need to press 2 arrows at the same time it's auto loss,it does not go with the single arrow rhythm and completely fuck everything up since you need to mash them rapidly like machine gun with no time to react whatsoever and when they are done YOU WILL fail single arrow phase ruining combo.
just rid of that shit or simplify it.

also chess...why ? do i look like Hawking to you ? last time i played it 20 years ago,once.

over complication is NOT fun,it ruins any fun this game provides.
 
Last edited:

FriendlyDave

With the lemons...
Compressor
Jun 25, 2021
584
6,861
Symphonic Love [v0.15] [IndieGO Studios] Compressed

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Saiaxs

Member
Oct 12, 2018
150
408
doing the first date with Daisuke brings up giant screen wide errors, you still hear the noises and the text proceeds, but you see nothing.
 
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Laughingfox

Active Member
Apr 2, 2017
971
870
A bit rough around the edges, but there is certainly some glorious potential here. The distaste for the minigame(s) is stronk it seems, so that may well require some further tweaks if it's a intended core gameplay mechanic. I don't envy attempting to balance that out-- pleasing the gamers while holding onto the intended design can be a tricky rabbit hole to navigate.

Speaking of tricky situations, even if I'm playing a character in transition by chosing 'female pronouns' (assuming that is even the reason involved, and it's not just missing models or art) it felt kinda shitty in the barhopping intro with Natsuki to spring that on the waitress/bardmaid; which results in her be incredibly apologetic as a result. Like, totally not her fault there.

Frankly, if I'm opting to roll with the lady moniker in a pr0n game (with or without a jumbo sized prize down below), art and presentation wise, I'd like the character to at least attempt to look the part. Is this shallow? Probably! But this is all about getting the sexytime motor running, and lounging dudebro ain't cutting it.

In its current state, the pronoun bit just seems a bit.. tacked on and empty. If this is a narrative hook, it definately needs some development or reason to exist. Unless you are just going with the trippy surreal dreamscape vibe where folks don't bat an eyelash to small oddities, or something.

Catgirl is adorable, and headpats are always welcome. I am curious how much (or how little) the MC can be tailored, down the line, with the presence of a salon and all sorts of wonky potential magical oddities.

Lastly... the church goddess is powered by wishes.. which in turn unlocks stuff by a GACHA?! The cruelty and waste of time is dire indeed. Does this confirm she's core embodiment of all that is wrong and woefully evil? Just short of her doing some magic mojo to give the MC a pair of mommy milkiers like the cafe waitress, this is utterly unforgiveable.

Best of luck with the game!
 

mister-blackcat

New Member
Apr 5, 2020
11
14
I'm not a fan of yaoi and trap so I have to ask, are scenes that have this mandatory? Or can you only play straight scenes?
 

Saiaxs

Member
Oct 12, 2018
150
408
I'm not a fan of yaoi and trap so I have to ask, are scenes that have this mandatory? Or can you only play straight scenes?
theres 1 actual yaoi scene currently and it's just a big error on the screen, but the yaoi and trap stuff is only there if you actively seek it out.

The game itself has little content to it atm.
 
2.20 star(s) 5 Votes