Ren'Py Abandoned The Fox Goddess's Village Rework [v0.13a] [Master Hyo]

3.50 star(s) 6 Votes

Twistty

The Happy Beaver
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Sep 9, 2016
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Hyohyo
Just found this game - one of the more interesting concepts I have tried.
Hope you take another poke a game in the future!
 
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Hyohyo

Newbie
Mar 3, 2019
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Little update. I am currently working on a rework of the game using HS2. The premise will be the same, though it is a proper rework, not just a change of Art assets. Most of the characters remain more or less the same, though I have put some more thought into storyline and character profiles. You might also notice the massive jump in quality regarding programming (cuz I have finally learned a least a little renpy).

The first version should be out in a couple days.
 

StokkaFilippo

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Game Developer
Sep 4, 2018
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Little update. I am currently working on a rework of the game using HS2. The premise will be the same, though it is a proper rework, not just a change of Art assets. Most of the characters remain more or less the same, though I have put some more thought into storyline and character profiles. You might also notice the massive jump in quality regarding programming (cuz I have finally learned a least a little renpy).

The first version should be out in a couple days.
I hope you'll keep the Baby Metal characters :love:
 

molitar

Engaged Member
Sep 22, 2016
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Little update. I am currently working on a rework of the game using HS2. The premise will be the same, though it is a proper rework, not just a change of Art assets. Most of the characters remain more or less the same, though I have put some more thought into storyline and character profiles. You might also notice the massive jump in quality regarding programming (cuz I have finally learned a least a little renpy).

The first version should be out in a couple days.
Great news indeed.
 

JokerLeader

Former Legendary Game Compressor
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Mar 16, 2019
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The Fox Goddess's Village (Rework) [v0.1. Master Hyo

Original Size Win/Linux: 1.47 GB

Compressed Size Win/Linux: 103 MB:
Compressed Size Mac: 85 MB:

Note: Best way to download from MEGA and avoid the Download Limit is by using App, MEGAsync.

This compression is unofficial. Compressing process reduces image/audio/video quality and can break the game, be aware of that.

You can find all of my Walkthrough Mods content here:

Or you can:
 

Mr.Absolutely

Member
Oct 30, 2019
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I have some questions:
1. Why was this design chosen? Why isn't Daz3d standard?
2. It is said that this is a village, but the footages of the city, and there are quite expensive houses. I can't believe it.
3. The interface is quite large. It would make it smaller.

And so it seems like an interesting project.
 
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Hyohyo

Newbie
Mar 3, 2019
66
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I have some questions:
1. Why was this design chosen? Why isn't Daz3d standard?
2. It is said that this is a village, but the footages of the city, and there are quite expensive houses. I can't believe it.
3. The interface is quite large. It would make it smaller.

And so it seems like an interesting project.
Well first of all. I hate the DAZ3D astethic. So... yeah I didn't use it. It also doesn't help that it is fucking expensive. Aside from that your Questions are answered in the game, so I won't bother answering them. Thanks for interested though!
 

Iramis

Member
Dec 3, 2018
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Since you asked for feedback. This is my first time playing, didn't know before rework.

1. I like it, or at least I like the idea and potential of this game. I am always looking for stories with a communal aspect, public/casual nudity, hidden villages with rituals etc, I hope the game capitalises on the potential. Currently not a lot to sink my teeth into.

2. Currently not a lot of content, which is fine since it's a first release. The game gives a pretty good idea where it's going. That being said I think the size is too big for what is there, it might give people false expectations. Also the problem will just get worse with each release. I suggest looking into image compression.

3. When opening UI elements (the stats box basically) you can still click items behind it, I don't know if it's by design but it usually irritates me.

4. Most of the text is in fancy fonts when characters are talking, but it's the default white font for choices etc, it is a bit jarring, I suggest one or the other. The font for the exhibitionist woman is a bit too small IMO (I was able to read it but still).

5. For some reason I couldn't skip read text. Maybe it is a problem on my end but I doubt it. I use the transparency box mod but it hasn't caused a problem for any other game.

6. The edges of the hair don't blend in well/look pixelated, especially Mei. It's not a very big issue for me, it wouldn't stop me from playing a game but it would be nice if it's fixed in the future.

I will keep an eye on this for sure.
 
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Boogie

Active Member
Aug 7, 2017
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I never got around to trying the original version and now wish I had, just to see how things have changed. It's a good start for a story and I'll be looking forward to more updates.

The Text Box taking up 20% of the screen is a bit excessive. Even though we can press H to see more of the image, that shouldn't be required as often as it is here. When framing your render keep in mind that the lower part of the picture is going to be partially hidden. Most of our images have a huge gap at the top with nothing in that space, and all your pretty little ladies are at the bottom, hidden by the text.

Sometimes the shadows on the characters are very harsh and are detrimental to the image quality. It seems to occur from overly bright exterior light filtering into interior scenes.

Overall though, I think it looks great and and could be good fun!
 
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Hoboy

Well-Known Member
Jul 24, 2017
1,859
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Really glad to see this continuing Hyohyo. Really enjoyed the original and was sad to see it get stalled. Looking forward to more...
 

Professor Black

Active Member
Jun 14, 2020
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I feel like i got duped for downloading this..i didnt know this was a sandbox:FacePalm: ddint have a single tag with sandbox
 

RRHW

Newbie
Feb 9, 2018
38
197
I remember playing the old version of this when it came out and I thought it was kind of an interesting premise, but it just kind of faded away after a while. This new version looks pretty nice, and once again the premise interests me, so I hope you keep going at it.

Some more detailed feedback: It did seem strange why skipping read text was disabled, but having forced it back on, I understand now. It doesn't play well with the way the game is made. I don't know much about programming, so I can't offer anything constructive, just a note. Also, I can only assume the Saturday 'event' is still a work in progress, as it isn't really indicated in any way, doesn't work after the first week (from what I saw), and Mei calls you 'Hyo' when you click on her door. On the note of indication, it might not be a bad idea to consider adding some kind of indicator as to the score a player needs to see certain scenes. For example, the shirtless Mei cosplay needs 6 affection, so it could say that in some way (just so players know exactly what they need to make it a little easier).

But yeah, I like this kind of stuff, so I hope things go well.
 

Hyohyo

Newbie
Mar 3, 2019
66
227
I remember playing the old version of this when it came out and I thought it was kind of an interesting premise, but it just kind of faded away after a while. This new version looks pretty nice, and once again the premise interests me, so I hope you keep going at it.

Some more detailed feedback: It did seem strange why skipping read text was disabled, but having forced it back on, I understand now. It doesn't play well with the way the game is made. I don't know much about programming, so I can't offer anything constructive, just a note. Also, I can only assume the Saturday 'event' is still a work in progress, as it isn't really indicated in any way, doesn't work after the first week (from what I saw), and Mei calls you 'Hyo' when you click on her door. On the note of indication, it might not be a bad idea to consider adding some kind of indicator as to the score a player needs to see certain scenes. For example, the shirtless Mei cosplay needs 6 affection, so it could say that in some way (just so players know exactly what they need to make it a little easier).

But yeah, I like this kind of stuff, so I hope things go well.
Hi.
thanks for the detailed comments. I have adjusted the textbox as much as I can now. Though I am still quite bad a renpy so I'm not capable of doing some things just yet/ don't have the knowledge on how to do them.

Regarding the Saturday event. It should trigger if you go to the temple at noon. There you should meet Tomo and once you click on her, it should trigger just fine. If that doesn't work, I will have to take another look at the code.
I have not indicated the exact amount of points necessary for certain events, because this sort of content is supposed to be discovered. If you find it great, if you don't then that's fine too. Especcially since further down the road you will need to get a certain amount of points to progress the story.

Once again, thanks and have great day.
 

RRHW

Newbie
Feb 9, 2018
38
197
Regarding the Saturday event. It should trigger if you go to the temple at noon. There you should meet Tomo and once you click on her, it should trigger just fine.
Sorry, I worded that incorrectly. I meant that if you click on Mei's or Kiho's doors on the second Saturday (and probably later), it just lets you in to interact with them like you would normally, rather than them telling you to go away like they do during week 1. The Tomo part of it works fine, I should have mentioned.

I have not indicated the exact amount of points necessary for certain events, because this sort of content is supposed to be discovered.
That's fair. If that's the way you want to make it, sure.

There's one other thing I forgot to mention, which is to confirm that the Tomo examination on Wednesday morning isn't implemented yet? Also, I since noticed that Mei's tattoos seem to be absent in her room scenes, whether intentional or not, I think it's worth mentioning.

Thanks for you work regardless. I certainly don't want to seem negative.
 
3.50 star(s) 6 Votes