Did you not see this post (two above)? The dev is sorting some archive issues so we don't even have a proper VN to play with... I can't mod something that doesn't exist yet bud.When will you finish the mod? Sorry if someone else asked.
Did you not see this post (two above)? The dev is sorting some archive issues so we don't even have a proper VN to play with... I can't mod something that doesn't exist yet bud.
I can tell this is going to be a heavy-whiskey sippin' type of night for me...
Airplane... one of the best comedies ever... although Blazing Saddles is a very close tie imho.
I'd have to disagree with you on that. Airplane's got nothing on Blazing Saddles. History of the World, Part 1 is almost tied with Blazing Saddles.Airplane... one of the best comedies ever... although Blazing Saddles is a very close tie imho.
Honestly, anything Mel Brooks is gold.... I'm a bit of a Monty Python fan too though, so there's and odd mix.I'd have to disagree with you on that. Airplane's got nothing on Blazing Saddles. History of the World, Part 1 is almost tied with Blazing Saddles.
I also like Sleeper 1973 - Woody Allen. Doesn't rank up there with the other movies mentioned though. But for sure in the top 10.Honestly, anything Mel Brooks is gold.... I'm a bit of a Monty Python fan too though, so there's and odd mix.
Just to make it clear, if we start over a new playthrough with the current released version we should not have any issues going forward right? The scripts matter only affects some old saves, correct?Good morning. Until the dev releases a fixed Ep3 I'm moving forward and at least getting the bulk of the mod update done in the meantime. As noted here, the dev has now split the episode script files which inevitably will cause old save loading issues (modded or unmodded is irrelevant).
I can't resolve all the issues that the new script file splitting is causing old save loading in the base VN. This file split was the decision of the developer and has nothing to do with the mod, but I can at least load ~50% (half) of my old Ep1-Ep2.1 saves with some tweaking I've done. That's about as good as it will get but there's a new change in Ep2 so I'd probably recommend a new playthrough regardless. That's exactly what I'm going to do while testing and updating the mod to Ep3EA.
Otherwise I'll get back to it
View attachment 2653909 View attachment 2653910
Well... unless the dev changes the file structure again. I can't say if he ever will again or not so I can't truly answer that question. With that said I can't see any reason that the files would need to be altered again but if he renames them, splits them, combines them, etc. then all bets are off once again. To be clear the result is the same modded or unmodded... save point location markers are in the original rpyc files and once those are replaced then all that info is gone which usually leads to rollback errors. That's the gest of it.Just to make it clear, if we start over a new playthrough with the current released version we should not have any issues going forward right? The scripts matter only affects some old saves, correct?