The details of Episode 5
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Hi, Speed here. This post is about all the things you are going to see in episode 5. I will explain everything in a few points:-
Renders: [1500+]
I have planned to make 1500 renders this time, I may cross this number if the story demands it. I don't plan on putting one render after each line because now I'm putting more time into each render for better lighting and posing. I hope you are happy with the new renders.
Story[60-65K]:
Roughly 60-65k words this time too. I'm close to finishing one scene, and it is already 12k words without any copy-paste. Because of episode 4, there is a lot of stuff to write for episode 5. There will be a lot of interesting scenes in this episode, focusing more on the progress with the characters instead of the plot. A lot of boundaries will be breaking in this episode.
Animations[10 to 15]:
I want to make better animations, and quickly. It's hard to do it when the software you are running is going against you, but recently, I found out that Unreal Engine 5 is a better option. I will try to look into it, maybe I will be able to increase the number of animations in this update. It will take time, but I will try to find a better alternative.
New Characters:
This episode doesn't have a lot of new characters like episode 4. You have already voted for one of them, Rei. The rest will be introduced with their designs and with separate posts. Also, you won't see a lot of new characters being added to the story after episode 5. Only characters who were mentioned before but never shown.
New feature:
Patching/Update only:
With the increasing size of the update, I thinking of providing an update-only option to you guys, which means you won't have to download the whole 2 to 3 GB. And with patching, I can roll out patches if there is a small error left. So it will be more convenient for both of us. It's still in the testing phase. But this option is a must.
Next update:
I'm thinking of releasing the next update later this December or early Jan. That update will have a significant amount of content, 10-15 scenes will be in it. Those scenes are like 25 to 30k words and 600 to 800 renders. What do you think about this?
The Halloween Renders Part 2:
I haven't forgotten about the Halloween renders, the render services were down, and I tried rendering them in my system, but those renders were too noisy, that's why I'm thinking of changing the scene altogether so I can render them in my system and not wait for the render services to come back online.
Dev-Updates:
Right now, I'm thinking of posting Dev-Update every 2 weeks. I wanted to present sufficient progress, and I think 2 weeks is good for that. And the next Dev-Update will have a progress chart.
The Character Rei:
The poll ends now. I saw the Excel sheet, matched the tiers, and made a design based on the result. She looks good, you will see her in a few days. Information about her personality, her kinks, and her role in this story.
Episode 4:
I know episode 4 put a lot of focus on future plots and new characters but episode 5 won't be like that. Characters like Ashley, Jennifer, Cynthia, Lily, and Jill will get their spot this time. I want to keep the plot scene shorter so you don't get bored because of those. And give the characters more time in this episode.
Rework:
My main focus is episode 5 but I will slowly work on reworking episode 1 from the side. I know the latest reworked scene was quite small but I still hope you liked it.
That's all for now, The next post will be about Rei, I want to make a few renders for her first. I'm also starting to make renders for episode 5, I wanted to start from Nov 1 but this past week I was too sick to do that. And I must say the cold of October and the rain do not mix well, especially at night. Anyway, I'm feeling better now and can focus on the game.
If you have any suggestions or feedback, please let me know.
As always, thank you for your support and patience.