- Mar 19, 2019
- 264
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There is certainly no mention of JOHN's delays and false promises. This developer is quite accurate can delay up to a week, then the unexpected can always happen ...end of February if all goes well
Maybe...there has allready been a XXX upskirt scene with rats!hi I only have 1questions
does anyone know if ? will have xxx -> sex scenes with the dog?
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paradoxically I do not criticize the delays or the stoper postponements, I only criticize the fact that it takes 5 months for completely modest updates, I am not talking about quality but rather quantity. the fact that it takes 5 months for an update is about the patience of each of us, but when there are developers who release this type of updates in two months, I'm sorry but I prefer to support these.There is certainly no mention of JOHN's delays and false promises. This developer is quite accurate can delay up to a week, then the unexpected can always happen ...
I agree. I see a lot of people on the JOHN or AWAM thread preaching patience, but at some point 3 - 5 months is just too long. There is a point of diminishing returns, when your inputs don't return the same output that they would have earlier; but beyond that is the point of negative returns. At this point, every new input into the game actually diminishes the final product. While I would never argue that JOHN or AWAM are at the point of negative returns, they're maybe closer to that point than they are the point of diminishing returns.paradoxically I do not criticize the delays or the stoper postponements, I only criticize the fact that it takes 5 months for completely modest updates, I am not talking about quality but rather quantity. the fact that it takes 5 months for an update is about the patience of each of us, but when there are developers who release this type of updates in two months, I'm sorry but I prefer to support these.
Fully agree, as far as the graphics are concerned I think they cannot be compared also because one is an RPGM even if done well it has its limitsparadoxically I do not criticize the delays or the stoper postponements, I only criticize the fact that it takes 5 months for completely modest updates, I am not talking about quality but rather quantity. the fact that it takes 5 months for an update is about the patience of each of us, but when there are developers who release this type of updates in two months, I'm sorry but I prefer to support these.
At some point the graphics are honestly good enough. The term "good enough" has a bad connotation, but it doesn't need to. Ren'Py is really great for creating renders that you can show off in previews, but let's be honest- in game everyone is spending fewer than 10 seconds per image. You're clicking through and reading text. The great lighting effects, and attention to detail, that some devs put into their scenes are lost in the shuffle as players move through the scene. The hours and hours that the dev spends crafting the perfect shadows just isn't worth the time. Meanwhile, the most important parts like bodies and faces, RPGM does those well enough that the casual eye doesn't notice the difference in the 10 seconds the image is on the screen.Fully agree, as far as the graphics are concerned I think they cannot be compared also because one is an RPGM even if done well it has its limits
I was a supporter of JOHN, I left him after almost a year for the reasons he said #umby# to switch to supporting TOW, but as a rendering JOHN, for me he has no equal, maybe he could approach Broken Dreamers and I can guarantee you that you notice to rendering to details. However I decided to support The Office Wife for me it means that I consider it valid enough graphically, that it does not fall into an ordinary model (I'm talking about graphics), it keeps its commitment with its supporters by making an update every 2 months, the updates are full of content and it doesn't take a year of work to make a history day as JOHN.At some point the graphics are honestly good enough. The term "good enough" has a bad connotation, but it doesn't need to. Ren'Py is really great for creating renders that you can show off in previews, but let's be honest- in game everyone is spending fewer than 10 seconds per image. You're clicking through and reading text. The great lighting effects, and attention to detail, that some devs put into their scenes are lost in the shuffle as players move through the scene. The hours and hours that the dev spends crafting the perfect shadows just isn't worth the time. Meanwhile, the most important parts like bodies and faces, RPGM does those well enough that the casual eye doesn't notice the difference in the 10 seconds the image is on the screen.
I feel this. Often enough I didn't even finish the last update and then there is a new update with even more content.The updates are quality in both their length and content, and they release before I've even begun to really miss the game
besides, let's face it, in this game personally there is what a person requires from these games, namely a lot of fetish. iThe stoper game up to update 0.10 or 0.15 I loved it very much, because I thought the story would grow and the content more and more spicy. Then as was unfortunately predictable it literally got stuck in updates that did one step forward and 3 back, and even if stoper claims otherwise this fact is undeniable. Now I know that he will release an update where at 90 percent there is the usual scene with the boyfriend, but what is the point? nobody. Returning to the office wife, it is a simple but very exciting game and is proof that you don't need to squeeze your brain for who knows what story but a simple urban context is enough, a job to do and a handful of characters on which to interact in turn. If stoper had followed this simple pattern with every update, it would now be the best game of its kind on the market. guaranteed.I was a supporter of JOHN, I left him after almost a year for the reasons he said #umby# to switch to supporting TOW, but as a rendering JOHN, for me he has no equal, maybe he could approach Broken Dreamers and I can guarantee you that you notice to rendering to details. However I decided to support The Office Wife for me it means that I consider it valid enough graphically, that it does not fall into an ordinary model (I'm talking about graphics), it keeps its commitment with its supporters by making an update every 2 months, the updates are full of content and it doesn't take a year of work to make a history day as JOHN.
I'm not sure that's fair. Not every game needs to be JOHN, but not every game can be Office Wife. Some games need to be fuck-fests, where the sex gets increasingly more depraved and kinky. But if every game is like that it wouldn't be special anymore. The same goes for JOHN, we need games that are slow burns and try and depict more "realistic" sexual escapades. Players need to tailor their expectations accordingly to each game, otherwise you'll be disappointed too often.besides, let's face it, in this game personally there is what a person requires from these games, namely a lot of fetish. iThe stoper game up to update 0.10 or 0.15 I loved it very much, because I thought the story would grow and the content more and more spicy. Then as was unfortunately predictable it literally got stuck in updates that did one step forward and 3 back, and even if stoper claims otherwise this fact is undeniable. Now I know that he will release an update where at 90 percent there is the usual scene with the boyfriend, but what is the point? nobody. Returning to the office wife, it is a simple but very exciting game and is proof that you don't need to squeeze your brain for who knows what story but a simple urban context is enough, a job to do and a handful of characters on which to interact in turn. If stoper had followed this simple pattern with every update, it would now be the best game of its kind on the market. guaranteed.
This is something I plan to fix in the release after the current one. The way I was scripting the images was fine until the game started getting bigger and laggier. There are numerous ways to fix it, though. It's just a matter of me going back and redoing them all, which is a big project, but one worth doing I think.The only thing I can say that really bothers me from an art perspective from Office Wife is the background clipping through. When I'm having a conversation with another character in the office, often the background of the image will clip-out (I don't know the correct term) and I'll see the overhead world view. It's really distracting and it's a reoccurring problem.
hello again.Hi everyone.
Seems like my save at the end of 0.35 is not working. Is that a common issue that requires me to restart game.
If not, can anyone send me their save for 0.35 if they keep it.
Thanks.
You're contradicting yourself just a bit. The first paragraph is more or less logically sound, the second one is complaining about what you defend in the first.The same goes for JOHN, we need games that are slow burns and try and depict more "realistic" sexual escapades. Players need to tailor their expectations accordingly to each game, otherwise you'll be disappointed too often.
However, that doesn't change the fact that sexy content is still a requirement, and that a certain amount of it is expected in each update. The problem with games like JOHN and AWAM is that the long development cycles raise expectations from players, if they're waiting 4+ months for a new release then they want a corresponding amount of sexual content. But that increase in expectations isn't achievable because it would disrupt the attempt at realism. So you're left with updates that take 30 minutes to play, took twice as long to develop as Office Wife, and have only a third of the sexual content of Office Wife. That's a really, REALLY, bitter pill to swallow.