VN Ren'Py Abandoned Their Beautiful World - Divinity [v0.1.1] [Bright Sun Studios]

5.00 star(s) 3 Votes

Hercule_Poirot

Well-Known Member
Aug 22, 2016
1,241
1,644
Apparently there's a bug when saving.


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 364, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\ast.py", line 862, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\python.py", line 1912, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\core.py", line 2649, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\core.py", line 3451, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\transition.py", line 45, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\screen.py", line 697, in event
    rv = self.child.event(ev, x, y, st)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 239, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 239, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 239, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\behavior.py", line 906, in event
    return handle_click(self.clicked)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\behavior.py", line 841, in handle_click
    rv = run(action)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\behavior.py", line 315, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 364, in __call__
    renpy.save(fn, extra_info=save_name)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\loadsave.py", line 402, in save
    dump((roots, renpy.game.log), logf)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\loadsave.py", line 46, in dump
    cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed

Windows-8-6.2.9200
Ren'Py 7.0.0.196
Their Beautiful World - Divinity 0.1.0
Thu Jul 26 17:30:33 2018
 

Bright Sun Studios

Active Member
Game Developer
Nov 17, 2017
728
1,791
Apparently there's a bug when saving.


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 364, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\ast.py", line 862, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\python.py", line 1912, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\core.py", line 2649, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\core.py", line 3451, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\transition.py", line 45, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\screen.py", line 697, in event
    rv = self.child.event(ev, x, y, st)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 239, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 239, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 992, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\layout.py", line 239, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\behavior.py", line 906, in event
    return handle_click(self.clicked)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\behavior.py", line 841, in handle_click
    rv = run(action)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\display\behavior.py", line 315, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 364, in __call__
    renpy.save(fn, extra_info=save_name)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\loadsave.py", line 402, in save
    dump((roots, renpy.game.log), logf)
  File "D:\Videos\Raptr\Trad\TheirBeautifulWorld-Divinity-0.1.0-pc\renpy\loadsave.py", line 46, in dump
    cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed

Windows-8-6.2.9200
Ren'Py 7.0.0.196
Their Beautiful World - Divinity 0.1.0
Thu Jul 26 17:30:33 2018
It's a bit difficult to judge as I can't seem to reproduce this save crash myself, but I changed a little something to the script.rpy file and think that might work. Simply drop the script.rpy file in the 'game' folder (where archive.rpa is) and trying saving the game. If this doesn't work, I'll have to keep looking.
 

doidera

Active Member
Jun 11, 2017
887
1,334
A Woman with male genitália? Really, @ ?
Even you, Brutus? (Since we are in Greece, then ... I found it appropriate)
Just you? Who makes such a good real lesbian theme games?

I'm disappointed. = /
 

nacre667

New Member
May 8, 2018
8
1
From what I've played of the game it looks very promising! Just a few points of feedback:

Make the exp you have a different color from the actual experience bar itself. At the moment, it's hard to tell how close/far away you are from acquiring your next skill point.

When using magic it would be nice to see in the stats screen how it effects disposition by showing how magic increases the disposition stat. It would also be preferable if the game would warn the player (during certain quests) of disposition checks, but that's up to you.

It would also be nice if you could implement a character sheet like in HSCS, telling how much personal disposition you have with a character.

I feel it's a bit random to be brewing potions in the middle of the market place, as opposed to just at home or at a specific place for potions, but that's just my opinion.

But other than those gripes, I just want more content (and more sexy scenes ;)) I am looking forward to the future releases of this project!
 
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Deleted member 207364

Guest
Guest
Hey! I'm having a go at compressing renpy games and I'd love it if anyone tried this version and confirms if it works as well as the original version <3

TheirBeautifulWorld-Divinity-0.1.0-pc with quickfix applied. The incest patch is in the download but isn't applied. Lossy compression, shouldn't be noticeable.
568 --> 319 MB
Download Links
 

Bakkalon

Member
Jan 3, 2018
125
376
Futa with a hot mom and two hot sisters...wow

You leave me no choice but to pledge , my good sir/lady.
 

OldMoonSong

Member
Jun 2, 2018
197
1,242
Very promising, with an impressive amount of content for a .01.

I chose to play as the male, and I think there were one or two instances where characters referred to the MC with feminine pronouns.

The sex scenes could use some more graphics, and I'm not sure if I'm not doing it right but I can't even get the girl to orgasm unless I use like 8 goddamn stamina potions even when I'm using magic, lmao. Could use some balancing.

Anyways, those are just some small issues I found, overall I love the story, setting, and direction, keep it up!!
 

Bright Sun Studios

Active Member
Game Developer
Nov 17, 2017
728
1,791
A Woman with male genitália? Really, @ ?
Even you, Brutus? (Since we are in Greece, then ... I found it appropriate)
Just you? Who makes such a good real lesbian theme games?

I'm disappointed. = /
I get not everyone will like that. But I've already explained my reason for it. It's an RPG, so I really wanted to have a gneder choice at the start of the game. But I've also learned my lesson from trying to do the same thing in Rosie's Innocence. And as the game uses semi-randomized sex scenes, I was a necessity for both main characters to have the same genitals so they could do the same stuff sexually.

Maybe if they gets popular enough I'll eventually add a third option to play as a regular girl, but at the moment there are plenty of other things that take priority over that when developing the game further

(Also, Brutus was Roman and not Greek. Ceasar's quote 'et tu, Brute?' is in Latin after all)
 
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Bright Sun Studios

Active Member
Game Developer
Nov 17, 2017
728
1,791
Very promising, with an impressive amount of content for a .01.

I chose to play as the male, and I think there were one or two instances where characters referred to the MC with feminine pronouns.

The sex scenes could use some more graphics, and I'm not sure if I'm not doing it right but I can't even get the girl to orgasm unless I use like 8 goddamn stamina potions even when I'm using magic, lmao. Could use some balancing.

Anyways, those are just some small issues I found, overall I love the story, setting, and direction, keep it up!!
If you can make them orgasm kind of depends on where you spend your skill points. But I'm sure it's true the balance isn't perfect yet.

As for using the wrong pronounce, that's very possible. I'm sure I missed a few instances where the game needs to check which gender you play as. Do you remember in which scenes that happened?
 

OldMoonSong

Member
Jun 2, 2018
197
1,242
If you can make them orgasm kind of depends on where you spend your skill points. But I'm sure it's true the balance isn't perfect yet.

As for using the wrong pronounce, that's very possible. I'm sure I missed a few instances where the game needs to check which gender you play as. Do you remember in which scenes that happened?
I think one of the instances was in a conversation with the male guard when walking with Fivae. I can't remember for sure if that was the only one, but I'll take another look.

As far as skill points go, I may have completely missed that component of gameplay, lmao. I'll return and investigate!
 

Bright Sun Studios

Active Member
Game Developer
Nov 17, 2017
728
1,791
I think one of the instances was in a conversation with the male guard when walking with Fivae. I can't remember for sure if that was the only one, but I'll take another look.

As far as skill points go, I may have completely missed that component of gameplay, lmao. I'll return and investigate!
Ah, yes. Skill points are a pretty important part of the game. It's an RPG after all. Each time you level up, you can invest a skill point (by click on your level icon next to the XP bar) to improve your character so you don't fail every check during sex scenes. You're supposed to suck at sex at the start, but you improve over time. You can also check the Tutorial section of the Status menu if you think you missed any other gameplay systems.

But in that case I guess you also haven't finished the main story yet. The ending is already there in case you didn't know that. You just need to get 600 Pleasure (about 3 orgasms) with either Sivenne or Fivae to get it.
 

OldMoonSong

Member
Jun 2, 2018
197
1,242
Do you remember in which scenes that happened?
I found one. At the end of the conversation with the male guard with Fivae asking about training, the guard says "it's time for me to get back to work now, ladies."

Also, about the leveling up, I didn't even realize there was a point system. I thought the skills were leveled up automatically when that (Skill - ____) text showed up, haha. I was about to say, "man I'm level 22 but this game is a GRIND if I'm still having this much trouble!"

But, all is well.
 

Drue

Newbie
May 12, 2018
50
15
Like the game so far, and i like the story but all sex scene only doggystyle it become boring when playing over and over again and we only see the back and can't see penetration or anything execpt good sex dialogue.
I reach the end and really i feel disappointed
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Good game n good luck for dev
 

Bright Sun Studios

Active Member
Game Developer
Nov 17, 2017
728
1,791
Like the game so far, and i like the story but all sex scene only doggystyle it become boring when playing over and over again and we only see the back and can't see penetration or anything execpt good sex dialogue.
I reach the end and really i feel disappointed
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Good game n good luck for dev
- I know the games needs more sex images and different positions. For this initial version I needed to focus on make the dialogue system work though before moving on to adding more different thing. But I understand why it could get boring after a while
-
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5.00 star(s) 3 Votes