AFAICT, you've just replaced a few words here and there, so it's kinda hard to say.Have a look and see if the statements covey the meaning you wanted
Regen as such is mostly unchanged. The whole thing can be found in the PlayableCharacter.sleep() function.By the way how do you code regen events in this version? Maybe I could try to put it into eli's.
A planned.i've been playing your mod version .. its alot tougher than the original ... still playable but harder
Well, I'm not really after a specific style here, although the original 'Runglish' is actually somewhat charming. Stuff like "According to the documents, the Dwarven Halls have - in addition to the very heavily fortified main gates and cannon bastions - another, almost unguarded but disguised \'rear passage\' that leads directly to the Halls." or "Barring his way, as if materializing out of the leaves, a Druid appears, armed with a gnarled staff". Perfectly understandable, but rather distinct from anything an English-speaker might produce or recognise as 'good style'.Well take what you need. Am not sure what style of english you want. I was thinking more of how players want to read it.
I don't disagree.The runglish is what makes the game so funny for me.
Yeah, I've been slowly replacing the Russian texts with my English versions. If this text replacement ever stabilises and someone really wants to, I guess there would have to be a Russian translation, now.If its not much changes then I think the russ text can be removed? Or left as comments.
I don't mind the Mists being there: plenty of precedent for that, e.g. Ravenloft. AFAIK, only rarely do some girls mention these Mists, mostly when they justify how they came to know 'shadow cloning' and other similar stuff. I guess these can be considered easter eggs of sorts.Maybe should change Mists to Fog?
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/_story/lair conquest/lair_conquest.rpy", line 483, in script
$girl.core_power = random.randintdice(6,7)
File "game/_story/lair conquest/lair_conquest.rpy", line 483, in <module>
$girl.core_power = random.randintdice(6,7)
AttributeError: 'module' object has no attribute 'randintdice'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/_story/lair conquest/lair_conquest.rpy", line 483, in script
$girl.core_power = random.randintdice(6,7)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\ast.py", line 900, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\python.py", line 1930, in py_exec_bytecode
exec bytecode in globals, locals
File "game/_story/lair conquest/lair_conquest.rpy", line 483, in <module>
$girl.core_power = random.randintdice(6,7)
AttributeError: 'module' object has no attribute 'randintdice'
Windows-8-6.2.9200
Ren'Py 7.2.2.491
Время для Драконов: Королевство Монстров 29-07-20
Thu Aug 20 09:57:26 2020
Not really. The whole skill system is really held together by duct tape as it is, and if I ever get ambitious enough to do something like that, I'll first try my hand at the other missing spells from DW.Any plans for more skills? Maybe different elements? Or an aoe attack?
Addressed at the end here.After attacking the castle, after picking up all the loot;
AttributeError: 'module' object has no attribute 'randintdice'
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/_script/lair/lair - label.rpy", line 25, in script
python:
File "game/_script/lair/lair - label.rpy", line 28, in <module>
result = ui.interact()
IOError: Couldn't find file 'music/lair/elven_lair.mp3'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/_script/lair/lair - label.rpy", line 25, in script
python:
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\ast.py", line 900, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\python.py", line 1930, in py_exec_bytecode
exec bytecode in globals, locals
File "game/_script/lair/lair - label.rpy", line 28, in <module>
result = ui.interact()
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\core.py", line 2690, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\core.py", line 3360, in interact_core
renpy.audio.audio.periodic()
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\audio\audio.py", line 1019, in periodic
six.reraise(exc[0], exc[1], exc[2])
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\audio\audio.py", line 997, in periodic_thread_main
periodic_pass()
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\audio\audio.py", line 938, in periodic_pass
c.periodic()
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\audio\audio.py", line 420, in periodic
topf = load(self.file_prefix + filename + self.file_suffix)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\audio\audio.py", line 72, in load
rv = renpy.loader.load(fn)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\loader.py", line 576, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'music/lair/elven_lair.mp3'.
Windows-8-6.2.9200
Ren'Py 7.2.2.491
Время для Драконов: Королевство Монстров 29-07-20
Thu Aug 20 10:55:53 2020
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/_script/lair/lair - label.rpy", line 464, in script
$lair.sacrifice_spark()
File "game/_script/lair/lair - label.rpy", line 464, in <module>
$lair.sacrifice_spark()
File "game/_script/lair/lair - classes.rpy", line 569, in sacrifice_spark
sparks = self.selected_character.power*self.selected_character.energy
AttributeError: 'NoneType' object has no attribute 'power'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/_script/lair/lair - label.rpy", line 464, in script
$lair.sacrifice_spark()
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\ast.py", line 900, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\python.py", line 1930, in py_exec_bytecode
exec bytecode in globals, locals
File "game/_script/lair/lair - label.rpy", line 464, in <module>
$lair.sacrifice_spark()
File "game/_script/lair/lair - classes.rpy", line 569, in sacrifice_spark
sparks = self.selected_character.power*self.selected_character.energy
AttributeError: 'NoneType' object has no attribute 'power'
Windows-8-6.2.9200
Ren'Py 7.2.2.491
Время для Драконов: Королевство Монстров 29-07-20
Thu Aug 20 11:05:04 2020
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/_story/lair conquest/dwarves_conquest.rpy", line 12, in script
show bg dwarf_moria at eventpos with dissolve
IOError: Couldn't find file 'music/music/moria.ogg'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/_story/lair conquest/dwarves_conquest.rpy", line 12, in script
show bg dwarf_moria at eventpos with dissolve
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\ast.py", line 1375, in execute
renpy.exports.with_statement(trans, paired)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\exports.py", line 1578, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\core.py", line 2240, in do_with
clear=clear)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\core.py", line 2690, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\core.py", line 3360, in interact_core
renpy.audio.audio.periodic()
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\audio\audio.py", line 1019, in periodic
six.reraise(exc[0], exc[1], exc[2])
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\audio\audio.py", line 997, in periodic_thread_main
periodic_pass()
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\audio\audio.py", line 938, in periodic_pass
c.periodic()
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\audio\audio.py", line 420, in periodic
topf = load(self.file_prefix + filename + self.file_suffix)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\audio\audio.py", line 72, in load
rv = renpy.loader.load(fn)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\loader.py", line 576, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'music/music/moria.ogg'.
Windows-8-6.2.9200
Ren'Py 7.2.2.491
Время для Драконов: Королевство Монстров 29-07-20
Thu Aug 20 11:52:05 2020
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'content/random_bg/hoard/530257.webp'>:
File "game/_story/lair conquest/dwarves_conquest.rpy", line 93, in script call
call dwarf_treasury from _call_dwarf_treasury
File "game/_story/lair conquest/dwarves_conquest.rpy", line 147, in script
show expression 'content/random_bg/hoard/530257.webp' as bg at eventpos with dissolve
IOError: Couldn't find file 'content/random_bg/hoard/530257.webp'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/_story/lair conquest/dwarves_conquest.rpy", line 93, in script call
call dwarf_treasury from _call_dwarf_treasury
File "game/_story/lair conquest/dwarves_conquest.rpy", line 147, in script
show expression 'content/random_bg/hoard/530257.webp' as bg at eventpos with dissolve
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\ast.py", line 1375, in execute
renpy.exports.with_statement(trans, paired)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\exports.py", line 1578, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\core.py", line 2240, in do_with
clear=clear)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\core.py", line 2690, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\core.py", line 3174, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\core.py", line 2086, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 516, in renpy.display.render.render_screen
File "render.pyx", line 244, in renpy.display.render.render
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\transition.py", line 361, in render
top = render(self.new_widget, width, height, st, at)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "render.pyx", line 244, in renpy.display.render.render
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\layout.py", line 336, in render
surf = render(self.child, width, height, st, at)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\im.py", line 580, in render
return cache.get(self, render=True)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\im.py", line 266, in get
surf = image.load()
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\display\im.py", line 625, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "F:\test\Time_for_Dragons-1.1.1-pc-DDM\renpy\loader.py", line 576, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'content/random_bg/hoard/530257.webp'.
Windows-8-6.2.9200
Ren'Py 7.2.2.491
Время для Драконов: Королевство Монстров 29-07-20
Thu Aug 20 11:55:30 2020
ReplaceAfter moving into the alv lair;
IOError: Couldn't find file 'music/lair/elven_lair.mp3'.
music('lair/%s.mp3'%lair.id)
renpy.music.play(get_random_files('music/lair/%s'%lair.id))
Errors caused by ignoring an error are pretty useless for debugging.Ignore the music error and got thrown into the middle of a sacrifice ritual;
Inherited from TfD. Fix here.Wrong folder location?
IOError: Couldn't find file 'music/music/moria.ogg'.
I'm aware of it. Just rename/copy something so you have that file.This file is missing;
IOError: Couldn't find file 'content/random_bg/hoard/530257.webp'.
More like missing text. Use the attached file and either start a new game or consolePlaceholder text?
pn = PhraseNew()
p = Phrase()
How so? Once the seals tick down, beating back the demons should be at least somewhat challenging, if you haven't done any reinforcing of the seals. A day 600 or so dragon shouldn't really be able to beat the Demon Prince, since the latter has very specific vulnerabilities and pretty much ignores your resistances.I like the mod, its a little faster play since fear reduces the seals.
No and yes, the homunculi are one of two types of girl who cannot die from childbirth. The intended solution for the others is to either use the breeding pits or milking farms, which provide guaranteed safe egg-laying. Or just get new girls. In the WIP version, you only get the full benefits from a 'deflowering' pregnancy, so they'll lose some utility after that.All types of girls can die in childbirth? Any difference to girls bought from the witch?