Yeah, traps were what I needed, thanks.You will need every type of trap and also every type of hatchery type built witch is pretty hard to obtain after defeating the alva, effreti, jotun and dwarven lairs.
Yeah, traps were what I needed, thanks.You will need every type of trap and also every type of hatchery type built witch is pretty hard to obtain after defeating the alva, effreti, jotun and dwarven lairs.
It is. You have three options:i thought it was like in the original game where you spawn better units with magick.
What exactly are you doing? What 'jpg things'? The promotional pictures? They won't do a thing in-game.It did not work for me, the jpg things is outside of the folder where that game is in, i could try putting them in there and see if that works
Won't work. If you die in debug mode, you get reincarnated as 'Big Brother' again, with a slightly randomised lair.i think the only way to start over in the beginning is to get a game over as Big Red so that i can change the name and head color to a different one
I did untick Debug Mode and choose to go to the main menu by using the ESC button to open the options screen, but when i did that, it takes me back to the world map screen again without playing the intro scenes or showing the screen that have the red dragon and the female human to the right of him, i can't seem to be able to do a fresh, new game for this mod, which makes me sad if i can't choose a black head or any other colour instead of the red one, i don't know what to do without a visual video guide showing exactly what i need to do to escape this problem.What exactly are you doing? What 'jpg things'? The promotional pictures? They won't do a thing in-game.
Just untick 'debug mode' in options and restart the game.
Won't work. If you die in debug mode, you get reincarnated as 'Big Brother' again, with a slightly randomised lair.
Restart the game as well. Debug mode is 'sticky'.I did untick Debug Mode and choose to go to the main menu by using the ESC button to open the options screen
instead of 'sacrificial virgin'. That's the right attitude!female human
I did see the Persistent file in my save folder for that game, so when i go back to this game again later on, i will try to sort out the first one, if not, i will delete all of the save files in the save folder to start it fully fresh if that does not work for me, that game can be really good but confusing due to the game not telling you what the options and stuffs do, but there are 2 guides that try to explain this as best as possible.Restart the game as well. Debug mode is 'sticky'.
If this still doesn't help, find your 1.1.1 user folders under both 'game/saves' and wherever your OS stores these things (something like '...\Users\[Username]\AppData\Roaming\RenPy\Time_for_Dragons') and delete both 'persistent' files.
Edit:
instead of 'sacrificial virgin'. That's the right attitude!
Ok, i will try to keep that in mind, and i probably did play the original one in the past, so i did not know it keep the data for it over to new versions after playing the old versions.Most of the time, the issues with 'persistent' are caused by playing the original game sometime prior to installing the mod. So you can have conflicting settings in different 'persistent' files. That's why you also need to find the 'user' folder files and wipe those if you have trouble getting options to 'stick'.
Most of the options are either standard or something you really shouldn't touch unless you know what you're after. And only 'debug mode' and 'Pусский' are somewhat dangerous (and obviously so).
Debug mode isn't really intended to give you gold, booze or women. It's not 'cheat mode', it's a debugging tool.Not sure if there is a post on here somewhere
Debug Mode's features
The link i click on does not end up jumping to the exact post i am looking for when it comes to what the console commands are, your fine showing the list of whatever commands the console can register in the game when trying to use them?Debug mode isn't really intended to give you gold, booze or women. It's not 'cheat mode', it's a debugging tool.
Cheating is easiest to accomplish via console, and you can use the latter without debug mode as well.
Some console commands.
Read the source code for variable and function names or ask here if want to accomplish something not covered in the examples.
I'm not sure what your issue is here... There is no list of commands the console can register, because the console is a Python interpreter that you can basically program in if you wish. The 'list' of 'commands' is very infinite.The link i click on does not end up jumping to the exact post
what the console commands are
Ok, i will try to keep that in mind, i was talking about how the commands will be to affect said stat like what command the game use for gold and XP, but i will just have to try and find that by trial and error every now and then.I'm not sure what your issue is here... There is no list of commands the console can register, because the console is a Python interpreter that you can basically program in if you wish. The 'list' of 'commands' is very infinite.
The linked post contains examples of singular statements that are (I hope) among the most useful ones for cheating. You can guess other ones based on that, e.g. 'dragon.lust *= 2' or 'dragon.mana = dragon.mana + 100'.
The first is in the linked post. The second is 'dragon.exp'.what command the game use for gold and XP
You don't really need trial and error for many values. Just read through the initial parts of PlayableCharacter.rpy (the dragon), Girl.rpy (his captives), Mob.rpy (the enemies), 'lair - classes.rpy' (the dragon's lair), rooms_and_minions (self-explanatory) and Kingdom.rpy (many global variables). These all list various variable names that you can then manipulate. There are others places as well, like thief.rpy and knight.rpy (duh), 'darkwood_class.rpy' (the Darkwood), etc, but a lot of those aren't something you absolutely need to use.i will just have to try and find that by trial and error every now and then.
Ok, i will have a look at them if i need to when i decided to play this game again some time.The first is in the linked post. The second is 'dragon.exp'.
You don't really need trial and error for many values. Just read through the initial parts of PlayableCharacter.rpy (the dragon), Girl.rpy (his captives), Mob.rpy (the enemies), 'lair - classes.rpy' (the dragon's lair), rooms_and_minions (self-explanatory) and Kingdom.rpy (many global variables). These all list various variable names that you can then manipulate. There are others places as well, like thief.rpy and knight.rpy (duh), 'darkwood_class.rpy' (the Darkwood), etc, but a lot of those aren't something you absolutely need to use.
Honestly? I don't know. There's about two-three weekends' worth of work to be done, but I've been busy with IRL stuff and modding Battle Brothers in what little spare time I have...Anyway, I was wandering when can we expect a new release
Did you have something specific in mind?The easiest way to prod me into action is to create a sub-mod I like so much I want to include it.