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zzczys

Active Member
Jul 20, 2019
918
188
I'm either stupid or half blind;

1597511919581.png

Where is the trap upgrade toggle? really need help to find it.


The console, I just followed the instruction to set it to true, although the file location has changed.
 

Jman9

Engaged Member
Jul 17, 2019
2,295
964
I'm either stupid or half blind;

Where is the trap upgrade toggle? really need help to find it.
'Transfiguration'. It's not terribly intuitive, but I had no real trouble finding it. Either it's mentioned in some help text, or I just clicked on everything to see what happens. SoP for learning most games, that. :sneaky:

The console, I just followed the instruction to set it to true, although the file location has changed.
Um, what file did you change, then? There are other files that reference this setting, but they can get overwritten.

Edit: Boy, are vanilla dragons low on health. o_O Never noticed that before.
 

zzczys

Active Member
Jul 20, 2019
918
188
The console file was found in Time_for_Dragons-1.1.1-pc\renpy\common instead of the location you mentioned. Although the text says the default console bind key is ` , in developer.rpym the bind keys are shift + o Pressing those will open the console.
 
Last edited:

Jman9

Engaged Member
Jul 17, 2019
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The console file was found in Time_for_Dragons-1.1.1-pc\renpy\common instead of the location you mentioned.
My mistake. 'Common' and 'console' are too damn similar. :oops:

Although the text says the default console bind key is ` , in developer.rpym the bind keys are shift + o
Yeah, IDK why that file lies like that. The console in virtually all Ren'Py games been shift+O for quite a while now.
 

zzczys

Active Member
Jul 20, 2019
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Ok got ending 1 of 3. Any idea how to get the others?

Make the lady fight every invasion battle? She will not.

Digging around in the files suggests there is a demon ending, and another ending depending on how the sisters were handled.

The nursery accelerates core making. What does the milk farm do? To turn off the hp drain, just remove 1 line?
 
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Jman9

Engaged Member
Jul 17, 2019
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Ok got ending 1 of 3. Any idea how to get the others?

Digging around in the files suggests there is a demon ending, and another ending depending on how the sisters were handled.
Indeed. Demon ending comes from beating back the demon invasion, and the other you've just found.

Make the lady fight every invasion battle? She will not.
No, neither the extended final fights nor the other Mistress endings of DW are in TfT.

What does the milk farm do?
Make milk? :p Well, 'porings'.

To turn off the hp drain, just remove 1 line?
That's one possibility. But why? There should be some drawback to making all that money.
 

zzczys

Active Member
Jul 20, 2019
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Just my preferences. I've been looking for a game where you get to play the villainous dragon. I dont really enjoy letting the poor girls drained to death, its fun enough impregnating them, then turning them over to be minions.
 

Jman9

Engaged Member
Jul 17, 2019
2,295
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You can always turn your girls into minions before they're completely drained, and have them drain other captives to offset the drain. Or make it into an affection or energy drain. Just flat-out eliminating all consequences makes the game poorer, IMO. YMMV.

And I quite like that the dragon treats girls like expendable resources. Very, well, inhuman. :D If he really likes a girl, he just doesn't put her in there and makes her into a minion ASAP.
 

Jman9

Engaged Member
Jul 17, 2019
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In 'game/db/evolution.yaml'. Changes require either a new game, manually reloading them via console or scripting that reloading functionality into the game.
 

Jman9

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Jul 17, 2019
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You mean the demon one? Yeah, that one's not bad. The 1.4.1 version is even funnier (for certain values of 'funny' :D), but I guess it was way too much work to port over.
 

zzczys

Active Member
Jul 20, 2019
918
188
Whats needed to unlock flying island? wondering what it is.

Also;


Code:
[tournament]
name = tournament
base = 20
multiplier = const 1
regen = 20
does the event regenerate?
 

Jman9

Engaged Member
Jul 17, 2019
2,295
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Code:
[tournament]
name = tournament
base = 20
multiplier = const 1
regen = 20
does the event regenerate?
As said before, I don't think so. If Eliont can't say otherwise, then the regen part just isn't used in 1.1.1. I've changed that in my WIP version.
 

zzczys

Active Member
Jul 20, 2019
918
188
Flying island open.

Something is draining all my mana, any idea why? Always 0 mana/energy. Sleeping does not restore mana.

Console added mana and fixed the problem.
 
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Jman9

Engaged Member
Jul 17, 2019
2,295
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Always 0 mana/energy.
Something is draining all my mana, any idea why?
No clue. Does it happen always, or only when you do something (enter a different screen, go on a hunt, build stuff, etc)?

Sleeping does not restore mana.
You do have enough satiety, and have the mana-restoration enabled, right?

Edit: No debug mode shenanigans or altered script files, either?
 

Jman9

Engaged Member
Jul 17, 2019
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Yes, but as far as I can tell, there is no actual code to regenerate anything. I can't rule out it being hidden really well, but it doesn't look like it is.
 
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Eliont

Member
Game Developer
Jul 16, 2018
159
93
actual code
\game\_script\subsystem\story_and_events.rpy
Code:
        def regen(self,time):
            if self.regen > 0:
                self.timer += time
                if self.timer >= self.regen:
                    self.timer = 0
                    self.gain(int(math.floor(divide(self.timer,self.regen))))
Though can't find from where it's invoked. May be it's code line missed in accident ))

It should be called along with any time pass events.
 
2.70 star(s) 10 Votes