sneezy_of_tie

Member
May 6, 2018
104
83
I'd love to see more mindflayer content. a secluded area with some captivity loop youll need to escape or something, maybe with some other unlucky ppl. so the mc can see what will happen...

The option to have less forced clothing stuff would be nice as well. putting own outfits together is pretty pointless atm.
These days about the only thing forced is headgear. And in some circumstances (milk/royal slave for example) you might want to keep wearing the clothing that comes with the headgear to uncurse the headgear.
If you get a lot of locked/bondage items there is an option to disable most at the start of a game.
Don't want to struggle that badly with cursed items then at the start of a game do not toggle stronger curses so that for example the dungeon altar can uncurse clothing instead of switching the uncurse quest. It also opens up a few other ways to outright destroy (with the usual consequences) clothing.
Same thing with the option at the start of the game that results in more cursed clothing.
 
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Dedensai

Newbie
Jun 12, 2017
84
83
This type of game needs to be reformatted and put in a new engine. I don't think this game has been in a worse state.
it wont be done. Imagine cooking a spaghetti dinner for 10 years, then someone says. "oh this is a great dinner idea, but this would be better as a lasagna. Oh but keep the sauce"
So you take your spaghetti bowl and take each individual peice of spaghetti noodle. maybe even grab a couple of noodles at a time, and strip the sauce from it, then smash the noodles flat untill it looks something like a lasagna noodle sheet. And you have to do that for every bowl of spaghetti you made in the past 10 year.
Some would say it would be better just to make another dish.
but why do that when you have a perfectly average spaghetti dinner
 

qwsaq

Active Member
Feb 2, 2020
636
835
where should it be put?
Wherever's convenient for you. When you first open git it's just like your file manager where you can look anywhere in your hard drive for the file you want.
If you're sticking to defaults, your game file is most likely in your downloads folder. Navigate there from git (or whatever interpreter you're using) and you'll probably find it. If it's not there you either didn't download the game file or you put it somewhere else.
 
May 5, 2020
77
36
Wherever's convenient for you. When you first open git it's just like your file manager where you can look anywhere in your hard drive for the file you want.
If you're sticking to defaults, your game file is most likely in your downloads folder. Navigate there from git (or whatever interpreter you're using) and you'll probably find it. If it's not there you either didn't download the game file or you put it somewhere else.
git won't start
 

Dumb_Lizard

Newbie
Mar 31, 2018
70
178
i'm not upset, i just wanted to play this game


Download either GIT or Gargoyle, links provided above. Then unpack it, launch either Git.exe or Gargoyle.exe and choose game's file (.gblorb)
That's it. If you want to use debug unlock launch it first, then close the GIT and launch the game. And yeah better use empty folder for the game's file because it will create bunch of new files with your settings and the like after launch.
 
3.40 star(s) 25 Votes