There's a Minotaur boss, vampire shemales, and a gargoyle (which I'm not entirely sure can engage in you sexually) as well. I guess it depends on what actually counts as mythical monsters, but there's plenty in the game that I'd consider under that descriptor, and not just those. Admittedly the game, much like many that have startup sequences and initial options like this, does little to actually explain what it means by each relevant toggle. Some do okay enough to be passable, some not at all. That said, if someone doesn't even try out a game because of an ambiguous toggle scaring them off, that's not really a problem with the game itself. Better explanation can help and I'm not saying that's all the player's loss, but players have to understand that's not always reasonable to expect the game to be as clear and transparent all the time, especially with games that are in a constant state of development. That startup menu has been amended, modified, and adjusted numerous times just in the last few updates alone.