Rumplepuss
Member
- Aug 28, 2020
- 403
- 748
When did I say anything about wanting the characters and/or plot of NLT games to be "real" or "realistic" anywhere?The hard majority of what I'm seeing there is a dislike of a load-bearing wall of this game rather than a dislike of any particular character.
That, or a complexity addiction, because from my angle there's a sizeable amount of plot and dialogue between everyone involved, and a significant portion of contrived coincidences are based on it being a relatively small town and there only being so many characters to throw around. I mean, heck, this is a sequel to a plot where the majority of the story takes place in one building. Local people breaking local laws to fuck around isn't exactly unrealistic.
Speaking of "realistic," I really don't see what point you're trying to make stating you enjoy 'real life' in relation, specifically, to a video game. Like... you understand the hard majority of games on this forum are based in screwing around in unrealistic ways with unrealistic proportions and situations, yes? Complaining about something not being realistic "enough" when one of the first events of the game is getting your late dad's crappy shack and rock-genie-demon-crystal, seems a bit like you ignored what you were getting yourself into.
That wasn't my point at all. Gandalf isn't real but that didn't stop me rooting for him in Lord of the Rings or the Hobbit! What I was talking about was the need for complexity in characters and the way they relate and interrelate with each other in order for drama to be entertaining, something which can only be established and explored in visual novels and adult game by means of written dialogue because actors in such presentations do not speak audibly as a rule. As far as I am concerned characters can be as fantastical and bizarre as you like - fairies, troll, orks, vampires, demons, whatever - and still be fascinating and have interesting interpersonal interactions based on whatever it is that they are, objectively AND subjectively, something which can only be explained in words as far as the medium under discussion is concerned.
NLT Media's dialogue is far too poorly written, sparse, occasional and uninspired to be equal to such a task... in my opinion.
Of course most games in this genre generally do not, indeed cannot, reflect reality (any more than Star Trek can) but that doesn't mean that such games cannot feature interesting relationships between characters in a satisfying and emotionally engaging way (as Star Trek does), with conversations and social interactions taking place which reveal aspects and attributes of the virtual actor's personalities (like Star Trek) helping audiences to "get to know and understand them" better and more deeply. Alien races such as the Romulans, Cardassians, Vulcans and Ferengi etc., are obviously not real but that doesn't stop audiences from hating (Gul Dukat), liking (Spock) or rooting for them (Quark) once they get to know them, what they are like, have gone through, stand for and are about. Superior adult games already do this and, in fact, I mentioned one such game, Summer's Gone, in an earlier post as an example of such a game which interested parties might at some point want to try.
I haven't got any more time to continue to grind this axe now, much as I would like to, but suffice it to say that adult games which fail to stimulate me mentally, no matter how good graphically, as well as titillate me sexually just don't do it for me, but then I'm not a teenager at the mercy of my hormones, using my PC to access porn to stimulate me visually enough to get me off. No more time to waste now although I have quite enjoyed... what shall I call it?... our debate shall we say?
Good evening.
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