Man, whoever says that "replayability" in VN's is a good thing deserves to be put in jail, that shit is criminal.
Even sandbox model would've been better, as much as i hate to say it.
I don't know if it's the devs fooling themselves that this would prolong the content in a way, by stretching it out (i mean we play the same shit twice so it's double the playtime right?) or what it is but all i know is that branching story and overcomplicating things will eventually come back to kick you in the ass later.
I don't know, i fail to see the point in all this and if someone could explain it to me i would appreciate that.
I don't know if I'm wrong, but I think I got most of the story. Of course, we have options, hitting the sister's ass, hugging the mother from behind, staying or leaving the room, among others. And of course we are going to lose a part of something, for example, if we play with the apples, we will lose the part of the apple falling on the mother's breasts.
This part of losing "content" only bothers me at the point where we have to choose between one girl and another, because then we'll have to make two moves for every LI that we were interested in, and since this is a harem game, it would be something I I would join you in complaining if entering your mother's room and listening to the conversation prevented you from doing yoga with your sister.
But I would prefer scripting to be something more common and easier to track our choices and follow the only path we want.
That said, the scene where you walk into Mom's room is something you'll only discover if you know you're there, because for any normal person, the first thing to do is walk out into the rooms that appear in front of you, so if we can only see this scene in question is going straight to it, so that's a bad thing.
But just to be clear, I'm fine with the not being kinetic part, and I like it when our choices have weight in the story. And with those choices we have to see things differently, that's the difference between playing VNs and reading a normal book. But I think these choices with "weight" are clear things. Another example, staying awake or going to sleep, will lead to a scene with the mother, which seems to be the most important conversation for the two so far in history. But who could have guessed that this would happen? And as I made this choice, I had this time with the mother, but I don't know if I went to sleep, it would take the same scene, probably not. And I also saw an MC monologue the other morning saying that he missed yoga training with his mother. So if having this conversation makes the MC miss the practice, then we have a problem here.
EDIT: Well after commenting here, feeling curious and taking another look at the game, and as I made a save on almost every choice, I went back to the part I referred to to see if I would have yoga with the mother, and now I saw that I lost all the Content with the younger sister, I was even wondering about the blonde girl from the OP pictures, now I found out...hahaha
So now I can say, YES, we have a problem. Making the player have to make that kind of choice sucks.