Putting together lessons for the girlpacks is pretty straightforward. I think there are templates floating around the thread (or even anchored in the first column). Those can be used to customize packs and create story lines, since you can determine when the lessons appear by setting min/max openness. You can set your own stories for the packs with a couple of hours of effort.Yeah but nobody does story lines in the girlpacks so it gets old quick
That's the thing about VCHH (and VCOG, too). The game can be almost fully configured to how individual players want to play it. Oh sure, there are some elements that are constant but it's highly unlikely that there are two players playing the game the exact same way, particularly with 1,100 girlpacks floating around and the randomness element the two developers have included and/or reconstituted.