I've been having a lot of fun with this for some time now, it really scratches that Yakuza series' Club Cabaret itch.
Tobe, I'd like to make a few simple QoL suggestions.
- When recruiting girls, we should be able to sort them by price instead of alphabetically (ideally both), as that would give a better sense of progression (particularly if we have a lot of girlpacks installed).
- Money spent on upgrades should not count as expenses after a work night. I assume your calculations compare the money we had at the start of the day with the one after working. All it would take is to compare that with the amount we have right before working, as that way we can actually tell how much profit we're making.
Apart from that, I'm looking forward to what you implement down the line.
I feel like a more visually appealing UI would do wonders. It's kind of unintuitive to compare stats just looking at the numbers. You obviously know this, but, for everyone else, this is how it is done in Yakuza, notice the bars on the bottom right.
This could work better if you grouped up some attributes, so girls would only have 4 or 5.
- Dance/Posing
- Foreplay/Oral
- Sex (maybe separate it into Vaginal & Anal?)
- Group
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Anyway,
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. Some might be included in other packs, but most of them should be new. They're all cutouts and I tried to make the sizes consistent.