What would you like me to add to the game in the next update?

  • The connection (police) mechanic. This would be a new "currency" and a new batch of upgrades.

  • More events and the possiblity for the packmakers to add some in their packs.

  • The possbility to train the skills of the girls

  • Progress the story and add story missions (mostly focused on Nicole)

  • Something else (tell me either by PM or in this thread).


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CaptC

Active Member
Nov 20, 2019
655
1,354
235
Bug report: I am running a theme and the lottery gave me a girl who didn't fit. I immediately fired her. Upon returning to the club management screen, the girl I just fired is being advertised as the hot new girl.

And later, when I try the lottery again, I got the exact same girl I just fired. I was surprised, because I thought the lottery never gives you the same girl twice.
 

Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,059
1,141
229
Bug report: I am running a theme and the lottery gave me a girl who didn't fit. I immediately fired her. Upon returning to the club management screen, the girl I just fired is being advertised as the hot new girl.
Roger.

And later, when I try the lottery again, I got the exact same girl I just fired. I was surprised, because I thought the lottery never gives you the same girl twice.
Nope. Let me think on this, though.
 

Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,059
1,141
229
R, T, F, G for the condoms, pills, drinks, and smokes, perhaps? It's right next to QWEASD (booth buttons), and it matches the button layout.

Also, a small bug: if you're listening to a non-zoomed video, the music volume remains low if the client finishes before you re-mute the video. You have to wait until that booth get another video to re-mute it.
1) Currently used for zoom cameras and to switch zooms.

2) Doesnt specify a booth and booths require different things.

3) If you're playing one handed, Finishers are the real concern.

4) Still have same problem as above.
 

brknsoul

Active Member
Nov 2, 2017
514
384
255
Perhaps QWEASD could focus a Booth, like how the number keys focuses a girl.
If a booth is empty, then send the selected girl to that booth, otherwise focus the booth for further actions.

Since happiness boosters never show up at the same time as finishers (on a single booth), you could use the same keys.

Essentially, rather than assigning a key to a specific button, you assign a key to a button position. For example, R could hit the top left button on the selected booth, whether its condoms or extend.
 

Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,059
1,141
229
Perhaps QWEASD could focus a Booth, like how the number keys focuses a girl.
If a booth is empty, then send the selected girl to that booth, otherwise focus the booth for further actions.

Since happiness boosters never show up at the same time as finishers (on a single booth), you could use the same keys.

Essentially, rather than assigning a key to a specific button, you assign a key to a button position. For example, R could hit the top left button on the selected booth, whether its condoms or extend.
There is an issue with doing this in the code itself. Not insurmountable, but I'd be going into code that's very delicate--as in it was cloning girls on early iterations of the keybind dev builds delicate.

I can't use RTYFGH though, those are taken. And the finisher grid is four high, with extend on the top.

I want to do some UI tweaking here anyways, let's see what I cook up.
 
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Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,059
1,141
229
How to get influence? not the connections, the one with the tuxedo emblem.
Connection is the one with the tuxedo emblem.

Influence is the one with the red crime syndicate icon.

Spend 5 influence on Patronage in the Mafia Services window, you'll start getting Politicians which get you Connection. As well, you'll get criminals more often for Influence.

If you have not unlocked Mafia Services, click on Missions and Dates or the Mission List, and finish that list.

-------

Currently, I'm working on buying some more screen space in the booth game and making it a bit cleaner.

I realized that with the addition of happiness bars on clients, and the greening of the favored finisher button, the client text info no longer contains useful information. Nor was it the best way to show that information. So I've removed it, and this has openned up some space.

Another concern is the 'won't do' text box, which is too much information to be useful as it is. To start, all that matters is if a girl will accept a performance, and can be expressed with more clarity.

1655310879017.png
That just leaves the question of what to do about finishers.
 
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BlueLine

Newbie
Mar 29, 2021
33
1
132
Thanks for your hard work on the game, Disgruntler.

I noticed something that seems to be a conflict between the regular recuiting and the lottery:

it appears only in scramble mode, both normal+CJ (classic works normal for me)

atm I have of 36 girl packs. (35+Nichole)

5 are for CJ of wich i got 2 till now. I've hired 24 girls by the recuit. When I try to hire another one (number 25), the game freezes.

But I can get these "missing" 7 girls through the lottery. I think the girls schouldn't pop up in the normal recruit system, if they are lottery girls. I mean, one schouldn't be able to see them there.

I'm not sure, if i understand correctly, how the system works. Does the game decide at the beginning, who are the lottery girls? If so, they should be excluded from the normal recuit. If it is decided later, it is confusing that you see them in normal recuit and are able to click the "hire" button which results in game freeze and crash.

And I just noticed: I can aquire the last girl through lottery endlessly: In staff she appears only once. But you can hit the lottery button as often as you wish. Every time you will get the "you just recuited...." message and pay 50 infl.
 
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Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,059
1,141
229
Thanks for your hard work on the game, Disgruntler.

I noticed something that seems to be a conflict between the regular recuiting and the lottery:

it appears only in scramble mode, both normal+CJ (classic works normal for me)

atm I have of 36 girl packs. (35+Nichole)

5 are for CJ of wich i got 2 till now. I've hired 24 girls by the recuit. When I try to hire another one (number 25), the game freezes.

But I can get these "missing" 7 girls through the lottery. I think the girls schouldn't pop up in the normal recruit system, if they are lottery girls. I mean, one schouldn't be able to see them there.

I'm not sure, if i understand correctly, how the system works. Does the game decide at the beginning, who are the lottery girls? If so, they should be excluded from the normal recuit. If it is decided later, it is confusing that you see them in normal recuit and are able to click the "hire" button which results in game freeze and crash.
Thank you for this. I might have overlooked a couple checks in the code. It should be doing a comparison on girls left because lottery and scramble's reveals pull from the same pool. I'll go ahead and take another look under the hood and have it ready for next patch.
 

Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,059
1,141
229
the game crashes everytime i try to buy the final club upgrade, any help?
Still!?

I'll take another look. Get more girlpacks, so far that's the only way to avoid it.

Trying another fix.

1655328381023.png
Second iteration of the status info on the bottom, with increased iconization.

This actually opens mechanical design space for me I didn't have before, which is good. The goal for this is going to be a less text-rich booth game which should lead to better readability and make it feel less hectic.

1655328713207.png

The new layout for the finishers (and for drinks addons) gives me more room to play with, and in turn, opens design space. It also translates more intuitively to a keyboard input, so this is ground work for other changes. This will also map out to how my redesign of the 'won't do' space is going to work out.

1655331353926.png
And here is the redesign of the wontdo finishers. MUCH cleaner!

I'm loving this, there's a bit more change I want to do, but this is coming out nice.
 
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Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,059
1,141
229
Testing out some more keyboard shortcuts. 1-6 will select booths for zooming now instead of rtyfgh, and no longer select girls on the side.

Instead, rtyfghvb will be context sensitive for finishers/helping items, and there will be tooltips to reflect this.

1655340474580.png

Working with the icons a bit more, I've set it so that when waiting for work, they use the icons now. The specialty booth reminders will now also be set to icons.

Keybinds might take a while to sort out.

Meanwhile, time to flesh out the trait area. Which... will take time.
 

ChubberLang

Member
Oct 1, 2017
129
270
287
Testing out some more keyboard shortcuts. 1-6 will select booths for zooming now instead of rtyfgh, and no longer select girls on the side.

Instead, rtyfghvb will be context sensitive for finishers/helping items, and there will be tooltips to reflect this.

View attachment 1873251

Working with the icons a bit more, I've set it so that when waiting for work, they use the icons now. The specialty booth reminders will now also be set to icons.

Keybinds might take a while to sort out.

Meanwhile, time to flesh out the trait area. Which... will take time.
Did you.. make those blowjob icons? Or did you find them somewhere? I think they're fine. I just like the idea of somebody painstakingly making sex icons.

Otherwise I like it. Lots of info and looks clean.
 

xoxo1001

Member
May 9, 2017
310
328
314
Not sure if this is a general bug or just the girlpack that I'm using, but one of the hired grils just disappeared from the hired list after many rounds. I can still see her in the office for the various positions, but in the work/rest list, she's just gone.
 

Harkonnen95

New Member
Jul 7, 2020
2
1
60
Okay, I'm clearly stupid with this, I have downloaded and extracted the Girlpacks like 5 or 6 times, put them into the Girlpacks folder from the original download, but I constantly get error messages when I start the game saying it can't find any Girlpacks due to not having the JSOn folder. Can anyone give me a super-broken down, written for a 2-year old version of how to get it to work, since I'm clearly not smart enough to figure it out.
 

xoxo1001

Member
May 9, 2017
310
328
314
Okay, I'm clearly stupid with this, I have downloaded and extracted the Girlpacks like 5 or 6 times, put them into the Girlpacks folder from the original download, but I constantly get error messages when I start the game saying it can't find any Girlpacks due to not having the JSOn folder. Can anyone give me a super-broken down, written for a 2-year old version of how to get it to work, since I'm clearly not smart enough to figure it out.
Is your structure like this?

Girlpacks -> Name of Girl -> images/JSON_data/texts videos

Not like this

Girlpacks -> Name of Pack -> Name of Girl -> images/JSON_data/texts videos
 

ChubberLang

Member
Oct 1, 2017
129
270
287
Not sure if this is a general bug or just the girlpack that I'm using, but one of the hired grils just disappeared from the hired list after many rounds. I can still see her in the office for the various positions, but in the work/rest list, she's just gone.
What trait does she have? If it's On-Floor Manager I believe they vanish from the job pool until they reach 100. Otherwise she could be with the brokers? Any girl you send to them gets taken off work detail.
 
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