Ghost_of_MK

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Feb 27, 2025
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I think after reading this, I can only give you my following thoughts; and I'm gonna be real about this, so it's gonna be a bitter pill to swallow (please bear in mind this is not an attack on you in any way);

1)
There is absolutely nothing wrong with having ambition with something bigger as your goal of sandbox gameplay.
Having said that, the way you went about it....... really wasn't well planned or well thought out.

You've spent so much time from game's beginning till when MC becomes King in VN mode, which literally created the expectation and hype with it being a pure VN game (with many hours of game playing time until that point).
And one day, you announced you're inserting in sandbox, and splitting the game into 2 modes.
This really split the fanbase into "I'm not a fan of sandbox" & "I still think the game is great" camps.

Problem is not the fact you put in sandbox, but when.
If you really wanted sandbox Kingdom management gameplay, that really should have been in the game from the get go (or very early in act 1, like most sandbox titles do), not when the game is in act 5, or 6 (or what the number it would be).
But given Vis's story (MC not being King until much much later into the story), I'd say the most sensible solution would have been to push the Sandbox/Kingdom management gameplay feature into the backburner, and finish the game till the very end in VN mode.
That's where you built the hype around the game, and where the focus should have been.
After Vis has been completed in VN mode, you could have just announced a remake with sandbox/kingdom management features and whatever little features that you feel ambitious about.

Sure, you're pushing back a feature you have wanted but at least the hype and trust would have been ongoing.
But instead, you started juggling sandbox and things started to slip away from you....


But I guess the bigger issue is;

2) After you put Vis "on hold" I didn't check out Highway to Hell, beccause well.... it just didn't interest me.
So given what you stated with that 1 star review, while on one hand I understand you were upset (you released something with so much effort, and some idiot made an absurd comment with one star about it). But on the other hand, I don't.

Why?
Well, this is f95zone (aka "the zone").
All sort of people are here, not just sensible & rational people, but also trolls, idiots, people who whine and complain at devs about all sorts of stupid little things.

And I see devs handling it in various ways, which I'll list;

- Thick-skinned devs: these are the devs who pretty much brush off all the trolls, idiots and go about their way and their work on the game like usual. They survive the longest on this site.
- Sensitive devs: these devs, they don't handle it all too well when criticized or complained at, and from what I've seen till now a lot of them either delete their f95zone account and purely resume their activity exclusive on Patreon (or Subscribestar or whatever platform they are on).

Now, I'd say from what I can tell you're in the latter category, but you took a step further to the extreme and deleted all your Patreon, Discord and other social media accounts, except DeviantArt.

From my (and others') view, I'd say this was a big mistake (probably biggest, even bigger than your decision to implement Sandbox/Kingdom Management gameplay) and very rash.
You said you had gotten a "well deserved break."
And there's nothing wrong with that.

However, your break could have occurred without deleting your Patreon & Discord, and other social media accounts.
With Patreon, most rational solution would have been being honest about what you were feeling such as "Guys, I'm at a breaking point, and I really deserve a break, and will take time off from any game development" (and afterwards, of course pause Patreon payments with that post to stop the whole 'dev is milking' comments. You can unpause Patreon payments when you definitely are back with the release of the new game)

Same with discord. An announcement saying you're taking a break and folks would have been understanding.

Instead, you cut everything off.
And what's the primary thing fans think of when a dev deletes everything?
Well, there is only one; "dev literally gave up on game development permanently cause of some reason, whether it's monetary, or other irl reasoning etc."

Pretty much everyone thinks that is the case and moves onto other (possibly better) games.
You made an action which made folks think you abandoned everything.
So the question people will ask in their minds is "What's to stop this dev from calling it quits and deleting his accounts again when going gets tough?"

And yes, I get that you're releasing on Steam, but Steam I'd say could be as much of a prison as reviews on this site.

In the end, I don't think the whole "cut everything off" decision you made was the right call.
In fact, I'd say it probably did more harm than good to your reputation.

Cause things like flaws within a game itself, people tend to forget more over time, sooner than you think.
But actions like abandoning games (as Maviarab listed, it's 3 game now), or cutting off contact entirely, folks remember them for much longer.

(With cutting off contact; whether people believe you only decided to only take a break, or whether you were so upset that you decided to call it quits entirely & changed your mind later to come back?
It won't matter. The issue is the optics; which makes it very seem like you gave up)


Honestly?
I didn't expect to write this much on this.
But I think it's best to give an honest feedback.
You made a lot of mistakes (some of these mistakes, I think could have been avoided and handled a lot better), and I think you have an even larger uphill battle with this new game than with Vis before (at least with that game, the AVN you had until Kingdom management was solid, afterwards where things began crumbling down).

But oh well, what's done is done.
No going back now.

And with the new game being free-roam RPG mechanics, while on concept it sounds nice, like Maviarab said I remain unconvinced it's gonna be up to standard like those freeroam games from AAA or even AA studios (biggest hurdle would be resources, given you're forking out your own money to finance this).

So even with you coming back, sorry to say but I can't help but feel pessimistic about this.
Hi mate,

Good to see you after a long time. I resonate with most things you said, but:
Patreon is no longer an app/website for freelancers if they are not a legal entity.
Regarding the f95 community, you are right. I think that there are developers that tend to bend under pressure and devs that are not. In my case, I think it was due to the fact that I was and I am too involve into this project than I should have. And at some point it pilled up and I cracked.

The sandbox elements, I thought at that point that these will be inherited well once MC becomes the king and it could bring the game to the point I wanted.

Regarding the break, its a bit more complicated than this. I took some small breaks for holidays and the patrons count started to drop. Dropping meant less money and this would impact the payments to my team.

Thanks mate for all the words and staying for the trip.
 

c3p0

Conversation Conqueror
Respected User
Nov 20, 2017
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Another thing, although I can understand why try to separate you new game from your old games and don't make connection, I assume this will bite you in the arse one way or another.

So, in my eyes, I would appreciate, if I where a new customer of you, if you would be straight with your history ideally from the very beginning of your new journey.
If you can't or won't do that then at least be faster than the crowd who will find out that you already have develop some games and already have a new and a history.
And last possible option, if the crowd is faster than you and bring your history to light, then don't try to evade it. Come clean write your reasoning and be honest about.
 

RobLocksley

Member
Oct 7, 2023
235
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I like Vis so far! However, I don't know I'd install Steam just to play a visual_novel/game... might try (might not run well on my OS).
[...]Patreon is no longer an app/website for freelancers if they are not a legal entity.[...]
Why do you say that? I'm a patron of people, and a creator, there, but not a 'legal entity' but still receive minimum amount/month because of a staunch supporter friend... despite some months I don't link creations, and other months I link several/many... made a little more when previously associated with an organization, but haven't been asked to become a 'legal entity', though I read some financial-focused websites are restricted some ways (such as Stripe) so for some creators (depending what they create or where they live) might get restricted, and others don't.
 
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Sep 4, 2018
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Is there a swing sharing netorare in this game? If so, how can I get it?
It's been along time since I last played, but I think it got the ntr tag because at the start of the game the Mc's two female companions are sort of Lis who he has sex with then something happens to the Mc, and they go missing and at some point in the game the two girls show back up but are working with the Mc's dad, and apparently he has sex with them or did at some point I didn't see it I just saw others in the thread here say something like that happens and also the dev was probably going to add in sharing of the mom at some point if you said you would put her in jail, but some would say that's not ntr but is still bad either way if you hate ntr type content.
 

hahaoneeshota

Newbie
Mar 6, 2025
37
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View attachment 2073481

Overview:
You are the prince of the royal family that rules the newly formed kingdom of Colonia. Your father, the king, has the kingdom on a tight leash, holding onto power until the last drop of blood is spilled. Embark on an epic adventure that is going to shape the known world and beyond, while carrying the burden of a dynasty that is destined to follow you even in death. Every decision you make might bring about the rise or the downfall of your kingdom, so choose wisely. Forge, kill, corrupt, and rule.​

Thread Updated: 2022-09-30
Release Date: 2022-09-30
Developer: Mad King Games - - - - - - -
Censored: No
Version: 2.0
OS: Windows, Linux, Mac
Language: English
Prequel: Vis Origins
Comics: Rise of Himiko
Genre:
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Installation:
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Changelog:
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Developer Notes:
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DOWNLOAD
Continue the adventure from Chapter 2
Win/Linux: MEGA - - - WORKUPLOAD
Mac: MEGA - - WORKUPLOAD


v1.6.1
If you are new to the game, please download the 1.6.1 (chapter 1) build to get familiar with the story.
Win/Linux: - MEGA - - PIXELDRAIN
Mac: MEGA - - PIXELDRAIN
Others:
ANDROID* - COMPRESSED

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Patches:
Extras: CHEAT CODES -
MULTI MOD* - - CHEAT MOD*
*This port/version is unofficial and not released by the developer. Download at your own risk!

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Hey guys, GOOD NEWS!!!
now is 21 May 2025,
and just got official update from Mad King Games on his deviantart (from Feb 5 2025)

he will remake the VIS game using Unity engine & released on Steam

deviantart.JPG
 

JJJ84

Engaged Member
Dec 24, 2018
3,415
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Hey guys, GOOD NEWS!!!
now is 21 May 2025,
and just got official update from Mad King Games on his deviantart (from Feb 5 2025)

he will remake the VIS game using Unity engine & released on Steam

View attachment 4858613
:KEK::HideThePain: lol I'm guessing you haven't read the previous posts by others above & previous pages?
 

hahaoneeshota

Newbie
Mar 6, 2025
37
25
79
damn...he decided for a downgrade by using unity...RIP.
yeah I dunno what is he thinking, I just want to enjoy the good slide show art & the story, especially mom son incest in medieval era. And I think Renpy is enough & more friendly for most device


:KEK::HideThePain: lol I'm guessing you haven't read the previous posts by others above & previous pages?
sorry bro, I'm new here & this Vis page already on 225 pages, just found the news by myself (because I love the story mom son incest in medieval/historic era) & want to reshare the good news, I wish the thread owner can pin this news on the first page
 
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Content_Consumer

Well-Known Member
Dec 24, 2019
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Hey guys, GOOD NEWS!!!
now is 21 May 2025,
and just got official update from Mad King Games on his deviantart (from Feb 5 2025)

he will remake the VIS game using Unity engine & released on Steam
Making it even worse by using Unity is not "good news".
I guess it's better than RPGM, but only a little.

So, sandbox AND Unity... Even Droid Productions basically just recreated all the functionality of RenPy when making Love of Magic and Morningstar and despite the amazing stories, even there the free-roam portions were tolerated more than desired and 99% of the time those "open world" locations are empty, with nothing to do and no point in existing.

Zero point using Unity unless you're doing live-action 3D gameplay.
If it's just still-images and a few animations here and there, then Renpy, and its functionality, is superior.
 

hahaoneeshota

Newbie
Mar 6, 2025
37
25
79
Making it even worse by using Unity is not "good news".
I guess it's better than RPGM, but only a little.

So, sandbox AND Unity... Even Droid Productions basically just recreated all the functionality of RenPy when making Love of Magic and Morningstar and despite the amazing stories, even there the free-roam portions were tolerated more than desired and 99% of the time those "open world" locations are empty, with nothing to do and no point in existing.

Zero point using Unity unless you're doing live-action 3D gameplay.
If it's just still-images and a few animations here and there, then Renpy, and its functionality, is superior.
totally agree with you bro, Unity will takes more effort & times, because more complicated mechanism, I just wish he's not try to milking the game & and then abandoned it again

because Unity will takes more times to produce, it's just like a game studio try to make some serious game project, commercial & retail, and try to get in to game consoles
 

Ebonheart (FR)

Active Member
May 15, 2018
677
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I’m honestly having a tough time keeping up with this dev or taking him entirely seriously. No hard feelings. VIS looked genuinely promising in the avn scene, and I want to believe in the passion behind it. But looking back, out of the three games Mad King started, none ever reached the finish line. He tends to jump into new projects before wrapping up the last one, and at this point, it feels like they’re all gathering dust. Most of his creator and social pages have disappeared too, which doesn’t exactly inspire confidence.


So when this new “announcement” shows up as just a reply in someone’s comment, without any official word, I can’t help but be skeptical. I get that this is likely a personal passion project and that balancing game development with real life is no joke. Still, considering his track record, I’d say take it with a healthy grain of salt.


That said, I truly hope VIS makes a comeback and that he finds success in whatever he pursues. But honestly, doubts are hard to shake. Personally, I don’t see any of these games resurfacing anytime soon, if ever, as sad as that is.
 
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Sherengroth

Active Member
Mar 29, 2021
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it was only a matter of time before this happened. this was good at the beginning but after the mc's revival it got really messy, 1 sec you were here, then the next you were 5,000 miles away on a random island, 2 secs later you were in a dungeon. just pure chaos no time to collect your thoughts
 

Ebonheart (FR)

Active Member
May 15, 2018
677
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Well, at least there is some hope. I really like this game and miss Morrigan
copium-cat.gif


Sorry, it was just too tempting not to try it and that gif made me laugh when I saw it. ^^

Of course, everyone’s free to think what they want, but with everything that’s already been said in this thread, it’s pretty clear there’s no real reason left to expect anything more from this game. That’s why this gif fits well here in this context.

Still, it’s a real pity because the game had potential and a nice vibe. I’ll probably give it another shot one of these days. Wishing the dev all the best in whatever he decides to pursue next.
 
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3.70 star(s) 86 Votes