JJJ84
Engaged Member
- Dec 24, 2018
- 3,330
- 7,102
I thought the same as c3p0 (that you should take a vacation, ITroy had a burnout as well with To be a King, and took some time off, recharge, and he is currently back at it continuing his game with renewed passion).Thank you. Related to the vacation, it didn't help. I had almost a month of vacation, this year and it was good for a few months but then I was back at it. The lore that I wanted to deliver, was and is complex, therefore it requires a rested mind and adequate attention.
Related to the fantasy genre, yes there are some games, still. Most of them were released in the 'golden age of gaming' and have built their success over time and they have a brand awareness that guarantees their fanbase.
But, in my opinion at least, can't compare this period with the one when Elders Scrolls, Dragon Age and Mass Effect (I know it's not medieval) were released. And if I look at TV series or movies, we have now Witcher and LOTR which I assume will be for another season and that's it. The last is GOT which is still standing.
I am not contradicting anyone, I am just brainstorming right now.
But hearing you say it didn't work, oh well.
With Kickstarter, tbh, I'm skeptical as to whether it will generate more than what you would have been earning with your current patreon (though who knows, I could be wrong).
I do find it that you may be setting a bit of dangerous precedent to yourself though, with Vis Origins originally started and put on hold. Sandbox mode started on Vis and then put on hold. Now, both Vis & Vis Origins being put on hold.
Now, noone can ever fault you for trying to build the game that you wish to make, but I fear you're running the risk of being apparent as a dev who starts things yet never sticking his gun to see things through with the continuous "on-hold" pattern.
So despite people liking your game, people may be more hesitant to put money towards your kickstarter due to this.
Not to mention from what I seeing from you, it seems you're thinking of a full 3D RPG game in the veins of Dragon Age, infused with Kingdom management of some strategy games (given your sandbox element, and you saying previously you love those types of games).
Seems like a very titanic feat to accomplish, and while it would purely awesome if you could achieve it, I have a feeling you might run into a lot of difficulties/obstacles to achieve that (I mean I think it's even rare for AAA game companies to pull that off well).
That gets me thinking perhaps it might be best if you tempered your expectations/re-adjust your goals so the game becomes something which is more achievable.
But on the other hand, I do like to root for devs when they achieve their goal and something awesome comes out as a result of it.
So yeah.... a lot of mixed emotions (for me) with this announcement.
Regardless, I do hope for the best in the development of your game.