- May 28, 2017
- 1,872
- 4,908
Why it should be different here is simply because it's a video game. Even in this game, taking a bath and brushing teeth count as the same hygiene stat. Being realistic is not a valid reason because I can maintain hygiene in the game just by brushing teeth and never taking a bath. (while I didn't really check, I doubt all the girls eat and shower everyday either)Well, it's a sandbox type game, so the so-called 'grind' is something that is expected - you eat, sleep and shower every day in real life, so why it should be different here? The rule of thumb with this kind of games is not to let your stats go to 0 - if there is nothing better to do, go to the kitchen to have lunch, an empty bathroom to take a shower or get a nap / sleep.
My main issue with this so called expected grind is that it brings literally nothing positive into the game. Using your own words, do those if there is nothing better to do. So what exactly is the purpose of doing that? Instead of wasting 3 time-slots everyday to eat, sleep, shower, why not just remove those and have 3 less time-slots in the game (or 2 since sleep is still a good way to advance day)?
The info only works once the quest is unlocked, and sometimes not as clear when it comes to the time slot. For example when Julia and Victoria in the pool, it would require us checking every time slot as to whether they're currently in the pool or not.You don't need to go to every single location on every single time of the day. Open the info screen and the conditions for progressing a quest are pretty clear. It's not like bruteforcing a lock. Just read.
When quest is still locked, there's simply no hint other than a text saying not yet started. We don't know who started the quest, where, and if there's any requirement. This is especially bad for this game because the number of characters, time slots, and locations. We could literally try every single location on every single time of the day and found nothing.
This is essentially why the game got off from the wrong foot even from the start. I completely understand that you have finite amount of content you can add each month, and you can't justify as much time for the amount of money you're making. That's 100% completely understandable. IMO, where you went wrong is despite knowing your limitation (time and money), you decided to start the game too large. You simply bite more than you can chew.Also there is finite amount of content I can add for a month. Open my Patreon page and check the support I have. With ~$320(ish) per month I can barely justify my time I spend on this, let alone the price of the models, clothing, poses, etc. Having someone helping me making the scenes, rendering them, writing dialogue, etc. is completely out of the picture yet. I too want to be able to spend 8 hours a day making the game and have a few 1080ti-s rendering the scenes on the fly, but the reality is that I can't do that (yet).
Imagine if you have just enough money to open a restaurant, do you open a small restaurant with small menu focusing on one cuisine, or do you open an all-you-can-eat buffet offering 200 different food from multiple different cuisines? Water World is that all-you-can-eat-buffer offering 200 different food with a small restaurant budget. It doesn't make sense.
Why start with 15 different girls from the beginning?
If you really must have 15 girls, why do you have like 30 different locations as well?
If you really must have 15 girls and 30 locations, why add like 15 time-slots everyday too?
To do all those with $320/month budget? Do you actually think it's reasonable?
You should've started small and then expand as you grow organically. But by starting big, the game felt empty. You then made it worse by adding grind to fill up the game to make it look like as if there's something to do. But you missed the point because people play to have fun, not to repeatedly grind stats.
Think about it this way, if you remove all those stats (hunger, coding, etc), does the game get any worse at all? Does the game get worse if MC can just talk to girls without having to learn about conversation? Does the game get worse if MC doesn't need to shower? Absolutely not.
If you're limited in time and money, then you should make the most out of what you have. This would then result in a better quality game which would then lead to more patrons willing to support you which would then allow you to create an even bigger/better game. You have to learn to walk first before running.
I'm sorry if I sounded harsh, but to be perfectly honest, this game is really frustrating because it could've been a Top 10 game had it been done properly.