Water World 1.0 is released!
It's finally done! Water World has come to it's ending (well, a couple of it's endings actually), so I'll focus fully on "Island 34" from now on. I've just posted the links to my $20+ patreons which means they will be made available to all next Sunday (Oct. 18th).
I want to say a big "Thank you" to all of you who supported the development of the game through the couple of years it has been going on and the year before that while I was making Spaced Out.
There will be a separate post about what I'll be making for the first version of "Island 34", but until then, I'll spend a day or two organizing things right here on my Patreon page. There is stuff that's outdated (like my goals, etc.) and also there is new functionality on Patreon which I'd like to explore. Rest assured that any change I might eventually make will be with your interest in mind first and foremost. I also plan to take a day or two rest from making game content because I feel a bit burned out after completing Water World. The final version adds more than 50 animations and almost 50 new images and I had to add some code as well to handle the ending of the game, so in those two weeks I spent quite the effort and I need some rest from making the game.
As you know besides "Island 34", I'll be making one more update to Water World, which will add an epilogue to the game giving some closure to the story for both endings. The endings do leave some room for a third game in the series and after "Island 34" is done, I might return to it. Anyway, that's at least a year from now, so it's really too soon to make any plans about that.