Thank you so much I will follow your advice.Really? Just go to the next star and that's it. This update adds the endings and there is not really that much of actual gameplay.
Thank you so much I will follow your advice.Really? Just go to the next star and that's it. This update adds the endings and there is not really that much of actual gameplay.
Yeah, forgot to mention about this one. So... the scene replay depends on the choices you've made in the game and this means you can't really re-play all the paths with the code as it is currently. There were plans to make them "unlocked" when you end the game, but with the tight release schedule I couldn't finish it. There is some code that will help handle this - the 'i' screen you see at the end of the game is different, so it will be pretty easy to have it unlock all the scenes and fire up different labels which will have the choices as menus rather than checking which path you took. I couldn't do it for 1.0, but this will definitely go in 1.1 scheduled for next month.not the best of endings, but not terrible. though, i wish they're was a actual gallery or some form of a new game plus. as i like to get the other scenes, at least not by going through the whole thing and pick other options for the other scenes.
like Naughty Siblings for example, those with separate paths for different scenes. unless someone made two saves with the other scenes unlocked/archived?
A trilogy possibly?'Anyone'? Sure. 'Everyone'? No. I haven't had a single negative comment on my Patreon about the ending of the game (yet), so I imagine that the people that chose to actually fund the development of the game find the endings at least somewhat satisfying. As for the people here... out of 14 500 people that are online right now, some will find it satisfying, some will not. People are different, they enjoy different things so some will like it and some will not.
As for complaints about the game taking directions from patreons about the story - this was NEVER the case. The story was mapped out (almost) from the start of the game and all the polls were about WHO rather than WHAT you want to see in the next version. There was only one poll that had impact on the path the story took how to get to the underwater station and the question was 'do you think you should get rid of Evelyn?', so my patreons didn't even know it was consequential to the story.
SOOOOO glad you're not chucking us again. And I'm happy to hear there is an epilogue coming.As I've mentioned a couple of times already - there will be an epilogue. As with any update of any software, you release what you have. Holding releases and waiting for the next thing to be done means you'll never release anything. Once I release the first version of "Island 34", I'll go back to WW and do the epilogues for both endings, but doing it now means there is no chance I'll be ready with I34 v.0.1 by the end of the month. I'm working alone on my game on my own time since what I get through Patreon barely covers the development, so I can't afford to quit my job and dedicate 8 hours a day on this. 50 animations and 50 images is pretty much the limit for the content I can produce for a couple of weeks.
Well, I did point out that the plan was to have an epilogue after this is done and Island 34 is launched. It was in pretty much every one of my posts that had something to do with the plans for the game. The changelog is for describing what is added in this version, not what will be added in the next.SOOOOO glad you're not chucking us again. And I'm happy to hear there is an epilogue coming.
IMO you would not have received any backlash at all(or at the very least the backlash would have been far smaller) if you put this info in the changelog or something. Some advice should you chose to accept it if 1.1 is THE LAST version ignore sex scenes and finish the story I guess I'm saying make it bigger not as rushed and maybe release a 1.2 for the boinking. Or who knows maybe you have plans for a few more updates to flesh out the good end. Whatever the case take your time with it and post the epilogue info where it's easy to find cuz more hate might come your way.
Thank you for reading I hope I was at all helpful.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
ImportError: No module named matrix
You were playing a port of the game which added some stuff and then tried to load the save in the original game or a port that doesn't have the stuff added in the previous one. Until you get the same port adding the same stuff, you won't be able to load this save. Sorry about that.I had this bug when i try to load my save, first time got this, any fix please ?
neven played a port and i don't think it exist, i used compressed version though.You were playing a port of the game which added some stuff and then tried to load the save in the original game or a port that doesn't have the stuff added in the previous one. Until you get the same port adding the same stuff, you won't be able to load this save. Sorry about that.