- Nov 15, 2020
- 339
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I really want to support Where It All Began, but the update is so slow that I hesitate...
![Crying :cry: :cry:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
the state of development on that game now is a complete joke, an insult & mockery designed to waste your time. i checked out after the release of 0.160, even the story now is inconsistent & uncompelling, ignored that thread for the better. at least i'm new here but after downloading the "reworked" chapter 1 & been impressed & intrigued with the story premise & renders the chapter ends abruptly on a cliffhanger lol, i'm gonna stick here for awhile to see how long it takes for chapter 2 & if the development here is at the same rate as that game then adios amigos.Try 'A Wife and Mother'. Current production rates puts it completing in 2065ish time frame. And it gets slower with each update. The updates now are 1/10th of a Playable Day. The Update size is in vicinity of 140 to 200ish renders. Whose lifetime will see the end?![]()
I think this game has 30 planned chapters (same as the devs other game) and at the current speed there is about 1 chapter pear year so.. this might be completed in another 29+ years.the state of development on that game now is a complete joke, an insult & mockery designed to waste your time. i checked out after the release of 0.160, even the story now is inconsistent & uncompelling, ignored that thread for the better. at least i'm new here but after downloading the "reworked" chapter 1 & been impressed & intrigued with the story premise & renders the chapter ends abruptly on a cliffhanger lol, i'm gonna stick here for awhile to see how long it takes for chapter 2 & if the development here is at the same rate as that game then adios amigos.
OMEGALUL, you don't say.... so this is also milking at the highest order then i'm outta here as quickly as i came, unfortunate TrollDespairI think this game has 30 planned chapters (same as the devs other game) and at the current speed there is about 1 chapter pear year so.. this might be completed in another 29+ years.
i will be in my grave when the 2 games are finished.
Just have to pass it on to my grandson and they will finish these games in their full glory![]()
I really want to support Where It All Began, but the update is so slow that I hesitate...![]()
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I've said this before but:I think this game has 30 planned chapters (same as the devs other game) and at the current speed there is about 1 chapter pear year so.. this might be completed in another 29+ years.
What are you talking about? Oceanlab is slow in development, but he still works on both games of his. That everybody wants a new/reworked part (depending on the game in question) soonest is a given, but Oceanlab´s biggest enemy is his own perfectionism.Really disappointed this was just abandoned, a MC that doesn't act like a child or a creep along with amazing visuals is probably like looking for needle in a haystack.
From first look it looked abandoned when I saw the first release was back in 2018 and last update was 6 months ago with there being about only 30-45 mins of content.What are you talking about? Oceanlab is slow in development, but he still works on both games of his. That everybody wants a new/reworked part (depending on the game in question) soonest is a given, but Oceanlab´s biggest enemy is his own perfectionism.
Just read about his woes with finding the right music! Music in a porn game! I normally kill the sound when playing a porn game, it is very rare for me to keep the sound on, "Pale Carnations" is one of these exceptions, as is WIAB. Still, I would not be sad if Oceanlab would just slap something halfway decent of free music into WIAB and get it done with that part.
Exactly! As I wrote a couple posts above, Oceanlab´s biggest enemy in making games is his extreme perfectionism. He has to accept that there are areas of game design were good enough is good enough for the game, for instance the music problem. There are multi-million AAA and top niche games from known developer teams with absolutely horrendous music, but they sell. Oceanlab makes erotic games, where music is even less a problem. Yes, it is super to have fitting music in the various games, like epic stuff for strategy of sci-fi games, but it is not a broken leg to have just acceptable music.I don’t think Ocean’s milking this, but I think his creative process isn’t really working and isn’t sustainable in the long term. Having standards and ambition is good, but I think this level of “perfectionism” is really more of a flaw than any kind of positive trait.
I think if he’s to grow as a creator he needs to learn to make more concessions, because this whole business with the music is ridiculous to the point of parody.
Ah so you boldly proclaimed the dev abandoned the game, in the very thread that the dev actively participates in to explain what's going on. Got it.From first look it looked abandoned when I saw the first release was back in 2018 and last update was 6 months ago with there being about only 30-45 mins of content.
not to mention better music can be added at a later time, the advantage avns have over AAAs is that they have multiple releases before product is finished, no reason to delay an update for music.There are multi-million AAA and top niche games from known developer teams with absolutely horrendous music, but they sell. Oceanlab makes erotic games, where music is even less a problem. Yes, it is super to have fitting music in the various games, like epic stuff for strategy of sci-fi games, but it is not a broken leg to have just acceptable music.
While I generally agree with your various points, they to some extent are not material. Ask yourself what are Ocean's goals? Based on what we witnessed over the last couple of years, I submit that Ocean is seeking to perfect the highest possible proficiency in production and writing that he's capable of. Period. WIAB and SG are vehicles for him to pursue that perfection.Ocean isn't milking. He isn't a bad dev by any means, he is actually pretty good.
But his project management skills are poor. One of the most basic things professionals do, whether they're writers or movie directors or video game developers is to cut things down. That's what drafts are for. You take what you want to do, and transform that into what you can do. While making everything better in the process.
Do either of these games need to be 30 chapters long? I highly doubt it.
The music and cinematics and whatever else are side-issues. The biggest issue is the shear scale of the games. He is currently doing half a chapter every 6-9 months so or. Completing these games, or even getting to the halfway point, is pretty much impossible at this pace unless he plans to do this for literal decades.
I've saw others, mainly in the SG thread, talk about if Ocean gets more money he can hire helpers and get better equipment. The issues I have with this is...
1 - If he has enough money to spend all this money on licensed music, he has enough money to hire helpers. This is poor money management. Spending thousands on music is a bad idea when he has more important things to spend money on.
2 - The pace of updates will eventually cause his support to plateau. Whatever new support he gains with a new update, will slowly go back down over the months to it's pre-update levels or it will not be a big enough increase to really result in significantly more funds.
3 - He already has spent a ton of money on his system(s). I talked about this last year, I don't think his system matters. He'll just do more renders, cinematics, animations etc. That doesn't lead to quicker updates, just bigger updates.
Expanding on #2. This has already happened for this game. The level of support now is the same as it was 1 year ago and only modestly higher than it was 2 years ago. He has lost about 100 patrons over the past 6 months, this pretty much cancels out gains made by SG.
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And for SG. Even after the latest release, he only has around 60 more Patrons than he did in December (going off the late May numbers, as not to use the start of month drop)
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SG and WIAB are pretty much sabotaging each other.
The thing is: the current pace of releases of both games (1 completed chapter per year and both of them planned to be 20 chapters long) put the estimated time to complete the games not in years, but in decades. 26 years for the rest of SG and 29 years for the rest of WIAB. And this thing matter, should matter because no one get younger over the time and Ocean still wanna make at least another 3 games in his "Zane-Universe" but will be very hard accomplish that if he take more than a quarter of a century to complete just 1-2 games. Doesn't matter if updates will have 100 or 10k renders, the pace of release need improve not for us but for himself if he really want reach his goals in his lifetimeAs for your third point. Very large exceptional quality update that drop infrequently can be just as satisfying as small update dropped frequently. In the end it doesn't matter.