Yes - that's it. Initially, she doesn't like any of the romantic/nice shit, so you only score points for the banter. Bbut after a while, I wanted to smooth things out a bit and for those that wanted to move away from the banter into a bit softer/romantic side, they can score points too (as Katie's feeling's increase and she starts getting used to it).My understanding is that the joke/banter worked better at the beginning of the relationship because Katie still had her guard up and pretended to not be interested, so she kept on "insulting" MC. However, as the game goes on, her feelings clearly changed and she opened up and became more honest towards her own feelings. Thus, not needing to joke as much because she could just openly say how she really feels.
But I simply don't try to max the points or anything, I just play how I want to and then see that my points are still high without being max.
But for those that enjoy the banter and want to continue that (Katie obviously likes that aspect too), I wanted to allow them to continue that range of dialog also (and also score points).
So initially: banter good / romance bad. Later: Romance or banter is good. I didn't want to flip it to Romance good / banter bad because for me that doesn't make sense. Just because she starts to soften up doesn't mean that she would turn completely away from the banter (her personality / sense of humour hasn't changed). So a complete 180 doesn't make sense.
But there will be some instances where one is better than the other (and where only one choice will score points) and that depends on the situation (i.e. don't get too OTT soppy and also don't be a complete crude asshole if she happens to be in the middle of opening up to you!) .