UPDATE: More Renders, Character/Player Interaction & Snow – February 6, 2021
(as posted on our Patreon Page)
Good Morning (well, at least it is here) folks, time to jump right in and give you an update on the continued work on “
Chapter Two” of the Prologue to “
Wicked Choices: Agents of Karma”!
The close of this week has brought me closer to having the 2,160 Dialogue Sprites for the Valkyrie
Ráðgríðr (or Rao for short) that you will likely be sexually tormenting a bit in “
Chapter Two”, as you learn more about the Gaian Goddesses, Karma and their backstories… let me state, in no uncertain terms, that I am
TIRED of rendering just
Character Dialogue Sprites and really want to get back to rendering all of the smutty options your choices can bring in “
Chapter Two”… and there will be many varieties to such choices in your presentation and dialogue with Rao…
…it will
ALSO determine that character’s (Rao’s) and Larsen’s (the character whose decisions you will be making in this chapter) personalities in the Main Game of “
Agents of Karma” and for rest of the series into “
Wicked Choices: Book Two & Book Three”!!
These two characters will play a major role on the main battlefield as the Antichrist goes to battle against and for whatever faction that you want to fight for/against… and the Gaian’s future will be determined in both positives and some negatives depending on Larsen’s (
YOUR) interaction with Rao… whether you decide to keep her as her haughty, virgin self, turn her into compassionate lover, or into a submissive, dedicated sex toy, or into a corrupted and sex crazed slut looking for low hanging fruit from any lumbering tree that happens by or is available to satisfy her cravings at the moment.
As with all characters in our games, there will be good points and bad points to
WHICHEVER choice you make for the both of them, but you can expect a deep, meaningful storyline and some surprises about these two characters as you move forward in the series, no matter the choices that you make… there are just some things that are unavoidable when Fate is involved!
Additionally, as I mentioned, you will gain a bit more insight into the Gaian Goddesses and sect, their involvement in humanity, their interest in the Antichrist and their innerworkings in this chapter… there is a
LOT at play in this coming release and it will certainly show when you finally get to play it.
All-in-all, there will be
6,480 renders in just
Dialogue Sprites alone for “
Chapter Two”, that doesn’t even count all of the renders we have for the (almost)
40,000 words of text to this coming release… this thing really is going to be a monster release!
Which brings us to the, as mentioned, future “
chapter releases” not be so heavy, or take as long to create in the future, as we have been reorganizing the planned chapters and their releases to a more manageable level for more reliable release dates for the players this week… don’t worry, the story will remain the same, we just won’t be trying to bite off more than we can chew in each release and will be spreading things out a little better for everyone and our team.
In other words, instead of trying to focus on three different characters and their storylines per each “
Chapter Release” in the Prologue of “
Wicked Choices: Agents of Karma” and trying to get to the Main Game as quickly as possible, we’ll only be focusing on one at a time, rather than two or three characters and their storylines in one release… this may push back our timeline to doing the “
Main Game”, but it is better for everyone this way, as we want to be more reliable in our release schedule and not have us burning ourselves out like we’ve been doing.
That said, this week has been spent re-organizing and breaking down the planned “
Chapter Releases” into better chunks, re-arranging character and storyline introductions to fit a better and more manageable release schedule to try and get us back to (or as close to) having monthly releases, while also rendering the crap-ton of Character (this case Rao’s)
Dialogue Sprites and have also been combating Mother Nature’s desire to dump a year’s worth of snow in the region where I live.
I swear, by all that is holy, that Mother Nature has seen fit to deliver the snow that we should’ve gotten here in November, December and January in the last two weeks… the wife has mentioned it was likely that Mother Nature was providing me enough time to heal from my back surgery almost 4 months ago, to give it to us now when I am a bit stronger now to remove it…
…but, honestly, I’d have preferred her to not give us
ANY this year and just deliver it as rain instead… I’d like to think it would be easier on my back to build an Ark, than it would be to crank up the snow thrower and clear my drives and sidewalks…
…so, also been doing that these past two weeks (3 times so far… with more snow coming tomorrow and into Monday) which has had me trying deal with some physical pain, while also doing all this rendering.
But I am still here, still working, still producing and
Epadder &
Sierra3 have been hard at work on the Steam release of “
Wicked Choices: Book One” and hopefully, that release will reap some extra income so that we can expand our workforce and further make releases more consistent for everyone involved (us included).
Alright, time for me to get back to work here… want to finish off the remain 500 or so,
Dialogue Sprites for Rao, so I can get back to rendering some good ol’ fashion and arousing smut for everyone, hope you have a
GREAT WEEKEND and
WEEK and we’ll talk again soon!
~Jack & Crew