Daddy is finally finished, yaay
And now replay it with other choices
You know im not playing with a walkthrough Angel, i always put myself in MC's shoes and make my choices from heart. That being said, i might take a look and see if can maximize any missing stats.
It always depens for me, I played this game actually without a walkthrough, but after my DoD disaster I am just too afraid without a walkthrough
Yeah, I kind of tried to design the game so that players could actually move and act as the MC in the way that they would act if they were in his shoes... hoping that in the future that I can add a bit more depth to those choices and the ramifications to them, but whenever I play a game (like Mass Effect, Dragon Age, The Witcher, SWTOR, SW: Galaxies) I play as me...
Not that I don't appreciate walkthroughs, as it helps me to look to see what I might've missed or tally up my decision making, but will play a game as myself first without aid.
DoD... I tried it and supported it for a while, but after a year without any real action with the daughter, I gave up and pulled it.
As far as I know, I don't think dad and daughter have "done it" yet... and I think (and this is just my opinion) that the creator of the game started DoD with a specific person in mind when it came to creating the daughter and over the course of creating the game, in some ways decided against wanting to share her with others (the players) and that is why things were getting so dragged out...
I can sort of understand, as in a way, being the writer and loving your creation, it is kind of like creating your own NTR situation... allowing and encouraging people to fuck the character or creation that you've grown to love... a writer's mindfuck.
*shrugs* To me, a character is just a character... while I may think like the MC that I create, I don't put so much of myself into that character that I am haunted by the idea of sharing that character's experiences with others that I will drag a story out forever... I have seen too many creators in the last year or so, suffer emotional break downs, bail on their projects/games or cave to player intervention because they put too much of themselves into the characters that they can't separate themselves from it.
(edit... seems I am not current on my acronyms, the game I am referring to is Dating My Daughter above, not Dreams of Desire...)