It's probably getting really gigantic, that's because we're trying, or better said ASL is trying to create an immersive story with plenty of details but also has the general idea all planned out. We're already talking about a "novel sized" (meaning real life book sized) game textwise. So yeah it's really getting big and we aren't even finished with chapter 4. Planned were iirc 12 chapter for book one..... X_x Since we have a general idea and plan for everything we won't go over the top, but to implement eveything planned we'll need a lot of time, since we're just three people and sadly most of the work is on ASLPro3D it's getting a little crazy workload wise... So as you can see the last releases were all kinda small, many people complained about it but it was still a lot of work even though it was less content than the previous releases. But I forced them to slow it down a bit because they can't go on like this and keep this release sizes up. There are other things we have to do than just the game, like our real life jobs and then Jacks health issues.... + his sometimes up to 4 jobs at the same time....
If that weren't the case and if we could do it fulltime, which we would love to, we could probably pump out more but as it looks right now we're somewhere at the limit timewise.... a day just has 24 hours unfortunately....
So yes, to answer this question:
It varies, the first chapters were whole chapter releases.
Since chapter 4 isn't yet finished completely I can't tell you how big it will get but I can at least tell you the size it already has.
Prologue: 2986 lines
Chapter One: 2.771 lines
Chapter Two: 1.287 lines
Chapter Three: 2.176 lines
Chapter Four p1: 2.086 lines
Chapter Four p2: 541 lines
Chapter Four p3: 488 lines
Chapter Four total: 3.115 lines (not finished yet)
Whole Game so far: ~12.335 lines of code
Included is the text ASL sends for each chapter, the image definitions (Which I do manually because of preference reasons
) , function calls and variable changes.
Excluded are all functions, classes and stuff I did in the background. Which would probably add another ~600 lines of code. Also excluded are all gui changes and additional screens (which I have coded so far but didn't implement them yet because there's stuff missing for them
)