- Feb 14, 2018
- 288
- 795
Now this sounds awesome. I would love if things like that could be implemented in the game. In most of the other games choices like that has no meaning to the story or affect the game. Its just pure cosmetics to satisfy the players own lust. (Not such a bad thing in general). :closedeyesmile:Like you, I spent time in the military (8 years) and my motto has always been: "Observe, Adapt and Overcome" and all of my writing and this game will be employing that philosophy giving players little hints of what could happen, or might happen, as well as, the opportunity to work your way out situations that arise.
That little choice you made, today, may not have a consequence to it for a couple of chapters later... so yeah... you never know when that decision might pay off, or come back to bite you in the butt right away. Makes it more interesting and much more realistic in my opinion.
A salute for a warrior!