Lateralus1337

Member
Oct 3, 2019
286
252
I meant to write Unreal, and for some reason my brain thought Unity. But it hasnt answered my question on why the graphics are shit now compared to 2022. Is it because of the port, or is it because the assets are converted to low-poly for the sake of loading?
I personally have not noticed such issues. I do however see a worse performance compared to the UE4 version. I hope we could get DLSS. Tried a different game, 'Carnal Instinct' which looks pretty nice and with DLSS on, it's smooth as butter.
 

mehmetbakkal62

New Member
May 3, 2019
8
23
Is anyone having problems with Virtual Shadow Maps, It is necessary to turn it on and off every time start the game, otherwise always active.
Virtual Shadow Maps On (Ugly Shadows)


Virtual Shadow Maps Off (
Transitions are bad but the quality is good)


after few tweak Engine.ini seems doesnt work




Desert Queen
 

Puma1978

Well-Known Member
Feb 25, 2022
1,496
1,845
I still have the old version with UE4 version and it definitley looked much better and fluent. Just hope Devs can fix the graphics with the UE5 to improve graphical performance. I know its possible but maybe a lot of work.
 

plebbo

Newbie
Mar 2, 2021
30
24
Anyone elses game look like its made in microsoft paint using the UE5 variant? Am using latest Nvidia drivers on a GTX1070ti, this is with EPIC graphics preset.
 
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brasileirinho

Active Member
Apr 28, 2021
883
1,133
doesn't study porn game competition (think he knows better than everyone else)
I'm curious about this. Can you give me any places were I can find that information? For research purposes

Btw, I thing you should try out VAM.
 
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hakarlman

Engaged Member
Jul 30, 2017
2,097
3,274
I'm curious about this. Can you give me any places were I can find that information? For research purposes

Btw, I thing you should try out VAM.
The closest porn game that most programmatically resembles Wild Life Sandbox is ; they have an edit mode and a play mode, but they keep it separated to avoid VRAM issues; a concept unknown to the Wild Life devs due to their massive inexperience with Unreal Engine; they think having an edit mode and play mode in the same instance is a good idea, sadly it is not, but I commend them for trying it; of course if they call it a SCENE VIEWER instead of a Sandbox, then it would be acceptable. However, it isn't easy to distinguish the similarities between 3dxchat and Wild Life Sandbox unless you live & breathe OOP (object orientated programming). Example: The way 3DXchat handles furniture is extremely intuitive and I strongly recommend Wild Life devs copy that system; since Wild Life Sandbox still bakes furniture into the sex animation after all these years.

Then you have games like Sexvilla; that has a pirated version called TK17. I would love to somehow hack Wild Life Sandbox and turn it into a similar pirated product like TK17. The Sexvilla devs have no clue what they're doing and they're greedy as hell, it's similar to Wild Life in that the wild life devs are not greedy, but they don't have the experience needed to make a porn sandbox; since they refuse to study porn game competition; they think they know everything. But if we had access to the source code, we could add all the features we need.

Then you have Honey Select, Koikatsu, and VAM like you said; all designed by competent developers who actually know very clearly what they're doing. All these software's were designed properly, the devs most likely embraced capitalism by studying porn game competition, created a design diagram detailing how the software will be built from beginning to end, so mistakes can be made IN the diagram without having to program anything first which saves massive time, they thought of the theory first, the design. Wild Life devs are just winging it with the sandbox, it's very clear the lead dev has NO IDEA what he's doing. Example, instead of fixing the first person camera from spawning inside a character's head, the dev will spend months creating a LUA system from scratch, even though it only takes 2 minutes to fix the camera spawning in the head issue; that screams junior level developer, lol.

I don't want to come off as negative nancy. So to pay Wild Life a compliment, I think Steve & his team know exactly what they're doing with the Single Player, their approach to single player is highly professional, but the sandbox is just garbage, lol. The animations, character models, and Steve's writing are superior, the UE4 single player demo was brilliant. These are Wild Life's strengths, while their biggest weakness is the Sandbox; unless they call it a SCENE VIEWER, then we won't get our hopes up anymore expecting normal basic gameplay in the sandbox.

It irks me that the Add Pose character can't even walk. You'd think with how long they've been programming Unreal Engine, they could figure out how to make the character walk, it's like the first thing you learn in Unreal Engine, lol.

Btw, I thing you should try out VAM.
Yup, I'm waiting a bit longer on VR technology. But yea, I'm looking forward to VAM. I think they're migrating to Genesis 8? I was gonna wait on that. I was hoping Wild Life would put a little bit more love into their VR setup, but it's understandable why they don't; too much on their plate.
 

SINE5

New Member
May 15, 2020
2
0
is it possible to disable the compass at the top of the screen and hide the patreon support add?
 

brasileirinho

Active Member
Apr 28, 2021
883
1,133
The closest porn game that most programmatically resembles Wild Life Sandbox is ; they have an edit mode and a play mode, but they keep it separated to avoid VRAM issues; a concept unknown to the Wild Life devs due to their massive inexperience with Unreal Engine; they think having an edit mode and play mode in the same instance is a good idea, sadly it is not, but I commend them for trying it; of course if they call it a SCENE VIEWER instead of a Sandbox, then it would be acceptable. However, it isn't easy to distinguish the similarities between 3dxchat and Wild Life Sandbox unless you live & breathe OOP (object orientated programming). Example: The way 3DXchat handles furniture is extremely intuitive and I strongly recommend Wild Life devs copy that system; since Wild Life Sandbox still bakes furniture into the sex animation after all these years.

Then you have games like Sexvilla; that has a pirated version called TK17. I would love to somehow hack Wild Life Sandbox and turn it into a similar pirated product like TK17. The Sexvilla devs have no clue what they're doing and they're greedy as hell, it's similar to Wild Life in that the wild life devs are not greedy, but they don't have the experience needed to make a porn sandbox; since they refuse to study porn game competition; they think they know everything. But if we had access to the source code, we could add all the features we need.

Then you have Honey Select, Koikatsu, and VAM like you said; all designed by competent developers who actually know very clearly what they're doing. All these software's were designed properly, the devs most likely embraced capitalism by studying porn game competition, created a design diagram detailing how the software will be built from beginning to end, so mistakes can be made IN the diagram without having to program anything first which saves massive time, they thought of the theory first, the design. Wild Life devs are just winging it with the sandbox, it's very clear the lead dev has NO IDEA what he's doing. Example, instead of fixing the first person camera from spawning inside a character's head, the dev will spend months creating a LUA system from scratch, even though it only takes 2 minutes to fix the camera spawning in the head issue; that screams junior level developer, lol.

I don't want to come off as negative nancy. So to pay Wild Life a compliment, I think Steve & his team know exactly what they're doing with the Single Player, their approach to single player is highly professional, but the sandbox is just garbage, lol. The animations, character models, and Steve's writing are superior, the UE4 single player demo was brilliant. These are Wild Life's strengths, while their biggest weakness is the Sandbox; unless they call it a SCENE VIEWER, then we won't get our hopes up anymore expecting normal basic gameplay in the sandbox.

It irks me that the Add Pose character can't even walk. You'd think with how long they've been programming Unreal Engine, they could figure out how to make the character walk, it's like the first thing you learn in Unreal Engine, lol.



Yup, I'm waiting a bit longer on VR technology. But yea, I'm looking forward to VAM. I think they're migrating to Genesis 8? I was gonna wait on that. I was hoping Wild Life would put a little bit more love into their VR setup, but it's understandable why they don't; too much on their plate.
Oh... By 'porn game competition' you mean 'other porn games'. LOL I thought there was some sort of contest in which porn game developers challenged each other

Btw, VAM does not need VR. It's better, of course, but it is still very good in desktop mode.
 

StephanieD9

Member
Oct 20, 2020
157
206
can someone tell me If they have added a considerable amount of seggs content after the last UE4 version? Cuz my setup is a potato (barely 60 fps with upscaling on UE4 ver) and I'll just play the UE4 version again if there isnt a lot going on in UE5 ver except for graphical enhancement and map content and stuff.
 

meatslinger

Newbie
Feb 26, 2022
65
41
can someone tell me If they have added a considerable amount of seggs content after the last UE4 version? Cuz my setup is a potato (barely 60 fps with upscaling on UE4 ver) and I'll just play the UE4 version again if there isnt a lot going on in UE5 ver except for graphical enhancement and map content and stuff.


This is the Google Doc that is used to track the animations added to the game; it's updated by the developer before each build release. The last UE4 build was October 2022, so anything dated newer than that in the doc has been added since. And yes, there's quite a bit since that date; I count 523 unique animations added after October 2022, including 14 sex "minigames" (scenes with progression, branching, dialogue, etc.).

Edit: if anything, I'll mention that in the UE5 version the map is actually a lot less complete than in UE4. The "old map" is still there, but it has been stripped of assets (meaning it's just empty terrain/textures), and the new map is still very much only WIP quality. So if you're going to UE5, be sure that you're doing it strictly for the animations. The updated sandbox editor has meant that lots of enterprising users have created their own custom maps/saves to use for scenes; you can find those mentioned in a few places in this thread. The user "LjQujd" maintains a Discord server where many of these scenes are kept.
 
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StephanieD9

Member
Oct 20, 2020
157
206


This is the Google Doc that is used to track the animations added to the game; it's updated by the developer before each build release. The last UE4 build was October 2022, so anything dated newer than that in the doc has been added since. And yes, there's quite a bit since that date; I count 523 unique animations added after October 2022, including 14 sex "minigames" (scenes with progression, branching, dialogue, etc.).

Edit: if anything, I'll mention that in the UE5 version the map is actually a lot less complete than in UE4. The "old map" is still there, but it has been stripped of assets (meaning it's just empty terrain/textures), and the new map is still very much only WIP quality. So if you're going to UE5, be sure that you're doing it strictly for the animations. The updated sandbox editor has meant that lots of enterprising users have created their own custom maps/saves to use for scenes; you can find those mentioned in a few places in this thread. The user "LjQujd" maintains a Discord server where many of these scenes are kept.
Thank you! I think I'll try it out. nice if I would be able to get at least 30 fps fingers crossed lol
 
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