- Jul 26, 2020
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Yeah I think they released this version on UE5 more of a "sneak peek" one but not as an actual build. More to see or get a glimpse on what to expect on a UE5 made version of it. I guess....
we are wondering if is it possible to summon, select, insert & place the two newest characters included in this game update into sandbox maps or they are only avaliable on normal mode?Regardless it's going to be buggy, if you're just testing it out go ahead and use it. I recommend using the old build for now.
I think you will be fine, however there is a new Global Illumination setting in Video Settings.
By default it is set to Lumen, I recommend turning this setting off, if you have performance issues, which is likely with that on.
It's hard for me to say unfortunately, since my PC is a 3080, but it does seem to work harder on this build than the last. When that setting is enabled.
the fire chamber was well-made, the spawn of characters during the video was also perfect,Go to showroom, open up editor and place 3 different cameras. I assume you know that all cameras are automatically linked?
Posses one of the cameras and press page-up or page-down. This will shift to the next or previous camera in editor.
Now what determines how the shift happens is a parameter called "posses time".
If it's 0 for all cameras then you switch instantly, if you put 10s in each then you move to that camera in 10s time.
Just try it out, fiddle with the settings, best way to learn.
If you have Nvidia GPU then you can record video output easily. Go to GeForce Experience to find how.
AMD GPUs should have something similar.
It's work in progress. I will wait for release of a more stable UE5 build to finish it up. Everything is buggy atm.
I create characters that I find sexy, build little sceneries (like a jungle or building, a camp) and then create little cinematic custom sex scenes and tiny story lines. Sometimes even with interactive parts so that I can decide while playing how the characters should proceed.how do you enjoy the UE4 version?
Yes it's possiblewe are wondering if is it possible to summon, select, insert & place the two newest characters included in this game update into sandbox maps or they are only avaliable on normal mode?
You can still just walk towards a character and hit E and choose sex / minigame, or what do you mean?do we know if they are going to add back the old style of starting animations? I mean just walking toward someone and not just trigger the sandbox for placing an animation. I felt it was more immersive before that change, it's the main thing I dislike with the current build
Yes, we are currently testing right now the new U5 build version.I create characters that I find sexy, build little sceneries (like a djungle or building, a camp) and then create little cinematic custom sex scenes and tiny story lines. Sometimes even with interactive parts so that I can decide while playing how the characters should proceed.
Yes it's possible
Unfortunately most of them for chars which I don't use, for human x human interaction there is just very little new animations. I think they should make all animations / combinations avaiable for all characters. For instance, I can't enjoy Iljah, which means that I miss tons of animations. But it would be so great to have the same animations for Max x Maya, Sethro x Shey, and so on and so forth.. AdeptusSteveover 100 new sex animations are extremely welcome though.
Unfortunately most of them for chars which I don't use, for human x human interaction there is just very little new animations. I think they should make all animations / combinations avaiable for all characters. For instance, I can't enjoy Iljah, which means that I miss tons of animations. But it would be so great to have the same animations for Max x Maya, Sethro x Shey, and so on and so forth.. AdeptusSteve
This would be a pretty quick way to boost the games' content since it's all already there it just needs a little bit fine tuning for the different characters.
FactAll the shills claiming it's a hardware requirements issue need to stfu. It's obviously not. I'm running top shelf hardware and performance is not the problem, the problem is that it crashes every time you initiate an animation. Running around and exploring the map works fine as long as you're not opening any menus.
Fine, i won't have to buy a 1500$ PC to make this game runAll the shills claiming it's a hardware requirements issue need to stfu. It's obviously not. I'm running top shelf hardware and performance is not the problem, the problem is that it crashes every time you initiate an animation. Running around and exploring the map works fine as long as you're not opening any menus.
to entire wildlife community,the fire chamber was well-made, the spawn of characters during the video was also perfect,
very nice sound & effects too
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