Nice , thank you.there is no unmodded game. this and akabur's witch trainer are different games, this just has more content compared to original game.
if by redhaired girl you mean hermione then she gets more content as you buy favors from her.
susan will get content some day. atm her only content is to be victim of astoria's spelltraining.not Hermione, I checked again and her name is Susan.
Does she get more content later on?
Why would you want one? There's no gallery to view. With a full save you'd miss 99.9% of the lewd goodness.anyone got full save for this game?
no and i'd say it's max 20%.Wait there's no sexual scene for tonks? Wtf? How far is the game development? 30%? Lmao
on discord prolly some info.is there any info when there will be another update ?
The only info on Discord is "soon".is there any info when there will be another update ?
Sounds like the next update is coming soon then.The only info on Discord is "soon".
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 463, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'lif_inject_label'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4258, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 53, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 743, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1399, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1399, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1399, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 1073, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 1008, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 463, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 768, in load
roots, log = loads(location.load(filename))
File "renpy/compat/pickle.py", line 45, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'lif_inject_label'
Windows-10-10.0.22621 AMD64
Ren'Py 7.5.3.22090809
Witch Trainer Silver 1.44.4
Wed Apr 5 18:02:20 2023
i'd re-dl (with download manager) and extract with 7ip and try again.First time launching the game (1.44.4) on a new PC, getting this error as soon as I try to play:
Since the game has always been primarily about Hermione - after all it's called Witch Trainer rather than Witches Trainer - I'd say it's more like 70%. Except that the signa are that there could be "mission creep", with the devs unable to resist adding more and more content, in which case it may never be completed.Wait there's no sexual scene for tonks? Wtf? How far is the game development? 30%? Lmao
Remove all mods you have installed, then try again.First time launching the game (1.44.4) on a new PC, getting this error as soon as I try to play:
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 463, in __call__ renpy.load(fn) AttributeError: 'StoreModule' object has no attribute 'lif_inject_label' -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script python hide: File "renpy/ast.py", line 1131, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1061, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module> python hide: File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide ui.interact() File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3377, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "renpy/display/core.py", line 4258, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 53, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 743, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1399, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1399, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1399, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/behavior.py", line 1073, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 1008, in handle_click rv = run(action) File "renpy/display/behavior.py", line 329, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 463, in __call__ renpy.load(fn) File "renpy/loadsave.py", line 768, in load roots, log = loads(location.load(filename)) File "renpy/compat/pickle.py", line 45, in loads return cPickle.loads(s) AttributeError: 'StoreModule' object has no attribute 'lif_inject_label' Windows-10-10.0.22621 AMD64 Ren'Py 7.5.3.22090809 Witch Trainer Silver 1.44.4 Wed Apr 5 18:02:20 2023
If they keep adding good content, I'm okay with a never ending game.Since the game has always been primarily about Hermione - after all it's called Witch Trainer rather than Witches Trainer - I'd say it's more like 70%. Except that the signa are that there could be "mission creep", with the devs unable to resist adding more and more content, in which case it may never be completed.