10xRecoil

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Aug 28, 2020
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Gentlemen, if you have supported a developer, you haven't done a bad thing.
In fact, you all should be proud and to hell with the narrative that the dev should be supported only if he completes a game. The journey is what matters and sometimes it comes to an abrupt end. We move.
 
Sep 9, 2021
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I hope dev is fine and doing good in personal life. Shit happens, so best of luck to him.
Gentlemen, if you have supported a developer, you haven't done a bad thing.
In fact, you all should be proud and to hell with the narrative that the dev should be supported only if he completes a game. The journey is what matters and sometimes it comes to an abrupt end. We move.
Agreed with both of you guys ! People are shitty and they just want and care about what they want.

While dev might have killed his cash cow for some reason, He might be facing some problems and couldn't continue but people are like " He ran away with money
"

No wonder he just chose to disappear. I enjoyed the game and I also wish him best.
 

MrFriendly

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You have forgotten The Coceter Chronicles. One of THE games in the earlier days.
Daughter for Dessert and Double Homework, last one being continued on by the devs team after his death.
You have forgotten Faerin. He is a one of a kind nice dev as well with steady content. Or even The Architect, who has not one great game he completed and has a very disctinct style of developing.
I listed the games I'd played and that weren't finished. I never played Coceter Chronicles (that I recall) and both DfD and DH were finished. I didn't list Faerin because I didn't remember him and (now that I've looked him up) I didn't like Mystwood Manor - to put it mildly. I dislike management games in general.

Gentlemen, if you have supported a developer, you haven't done a bad thing.
In fact, you all should be proud and to hell with the narrative that the dev should be supported only if he completes a game. The journey is what matters and sometimes it comes to an abrupt end. We move.
I disagree, when you financially support someone and nothing comes of it that means you wasted your money. Get burned enough and the development community loses out on the support of people who would be generous if they could trust that they'd see a return on their "investment".
 

Deleted member 1571716

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I listed the games I'd played and that weren't finished. I never played Coceter Chronicles (that I recall) and both DfD and DH were finished. I didn't list Faerin because I didn't remember him and (now that I've looked him up) I didn't like Mystwood Manor - to put it mildly. I dislike management games in general.



I disagree, when you financially support someone and nothing comes of it that means you wasted your money. Get burned enough and the development community loses out on the support of people who would be generous if they could trust that they'd see a return on their "investment".
Did you have fun playing the games that you supported? I know I did. So, if you weigh time money against the fun you had, it's still a good deal. I miss the dev I supported that disappeared and I hope they're all safe and sound. But, doesn't mean we as supporters can't be upset. It's only human.
 

MrFriendly

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Did you have fun playing the games that you supported? I know I did. So, if you weigh time money against the fun you had, it's still a good deal. I miss the dev I supported that disappeared and I hope they're all safe and sound. But, doesn't mean we as supporters can't be upset. It's only human.
Compared to other completed things I could have spent my money on? In theory? Like books or movies or completed games? I had fun but not enough to justify the expense, thus why I no longer support any games/developers. I will buy games on Steam once they are completed but not until then.
 

Deleted member 1571716

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Compared to other completed things I could have spent my money on? In theory? Like books or movies or completed games? I had fun but not enough to justify the expense, thus why I no longer support any games/developers. I will buy games on Steam once they are completed but not until then.
So, let's say you buy a book, you lose it, that means the book was shit, because you didn't get to finish it, even though you thoroughly loved it before losing it.
 

MrFriendly

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So, let's say you buy a book, you lose it, that means the book was shit, because you didn't get to finish it, even though you thoroughly loved it before losing it.
Horrid example as I can buy another copy of the book. I can never buy a copy of the completed game if the developer wanders off because completing his project isn't worth the time/effort it would take them.
 

Deleted member 1571716

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Horrid example as I can buy another copy of the book. I can never buy a copy of the completed game if the developer wanders off because completing his project isn't worth the time/effort it would take them.
But, you're still paying more. Anyway, you enjoyed what you played, it was still worth it. Be pissed off if you want. Take the enjoyment where you can get it. That's worth more than the $9999 you spent. Money means shit compared to enjoyment.
 
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MrFriendly

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But, you're still paying more. Anyway, you enjoyed what you played, it was still worth it. Be pissed off if you want. Take the enjoyment where you can get it. That's worth more than the $9999 you spent. Money means shit compared to enjoyment.
If you have the money to waste that is fine. I don't and would rather spend what I do have on other, completed, things.
 

MrFriendly

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Well, if you're poor and can barely afford a loaf of bread and a pound of lunch meat, ok. But, think of all that pussy you'll be missing out on. :ROFLMAO:
I'd beggar myself for real pussy, prettily arranged pictures that use the same models as every other game out there aren't worth the expense. Story is what would convince me to spend money on a game but not an incomplete story.
 

Deleted member 1571716

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I'd beggar myself for real pussy, prettily arranged pictures that use the same models as every other game out there aren't worth the expense. Story is what would convince me to spend money on a game but not an incomplete story.
I get you. But, you DID spend money on an incomplete story and you enjoyed what you played. True story. But, now, you regret it. I get it. It's like getting real pussy, loving it and the next day you have crabs. Now you regret getting that pussy. Regret is fine, bro. But, you still loved that pussy. :devilish:
 

StingerWolf

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I listed the games I'd played and that weren't finished. I never played Coceter Chronicles (that I recall) and both DfD and DH were finished. I didn't list Faerin because I didn't remember him and (now that I've looked him up) I didn't like Mystwood Manor - to put it mildly. I dislike management games in general.



I disagree, when you financially support someone and nothing comes of it that means you wasted your money. Get burned enough and the development community loses out on the support of people who would be generous if they could trust that they'd see a return on their "investment".
Man of the House was his biggest hit. Mystwood Manor had mixed responses(I personally liked it, but I am a sucker for his games) But yeah, I get it.
 
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raider_manhc

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Yep. I was shocked at first since this one seemed to be going strong, with no hint that it was about to go down the drain. But those of us that have been here awhile can think of a long list of very good and sometimes great games that were abandoned either in their prime, or just when they were starting to get good:

Our Fate, Babysitters, Connected, Reluctant Archon, Reincarnotica, Dr. Amana, Estate Dominate, Primal Instinct, Elysion, Apartment 69, Apartment 96, The Inheritance, Outbreak, Family Man, Galaxy, Vengeance, Oath of Loyalty.

Unfortunately, for every very reliable and consistent dev like Caribdis, Philly, DPC, Runey, Hopes, Perverteer, Rec, DanielsK, Killer7, NeverLucky, or LikesBlondes, there are a ton of devs that do a great job building a fanbase and then all of a sudden just decide one day it's not worth it anymore, and take the money and run, or even worse BS the fans indefinately until their game gets marked abandoned anyway.

A.O.A Academy is just one more failed game to put on the memorial bonfire. It is a shame, just like all the others.

We can all speculate forever, but the suddenness and the total deletion of everything makes me think number one some sort of mental breakdown or burnout where TLG just said screw it, I am done in a rather self-destructive manner, rather than just fade away or take a long break like most other devs, or like others have said maybe sudden family pressure to stop development. We will never know.
The first game that got me here to this site was love and submission, awesome game with beautiful Girls and renders. But same story, just as The story got interesting, abandoned . But i found other gems as you mentioned, dpc, hopes and philly is now one of my favorite creators. Love their games. Especially BaDIK, WIAB and summer's gone, deluca family, acting lesson. Yes and more, so many Great games/vn's here.
 

MrFriendly

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The first game that got me here to this site was love and submission, awesome game with beautiful Girls and renders. But same story, just as The story got interesting, abandoned . But i found other gems as you mentioned, dpc, hopes and philly is now one of my favorite creators. Love their games. Especially BaDIK, WIAB and summer's gone, deluca family, acting lesson. Yes and more, so many Great games/vn's here.
Honestly think that developers try to do too much with their first games. They either make renders that take a lot of time to model and render or they have too many characters or they have too many branches to their story. I really think that developers should start small and then grow bigger with each subsequent release as they get more comfortable with what they are doing. I also think they need to write out at least an outline of where the story is going to go before they attempt any of it. There are a lot of developers that I follow on here that, if I'm honest, I don't think will finish their games. Just because I think that they are biting off more than they can chew. I hope I am wrong about all of them but history is not on my side when it comes to developers completing their projects.

I just listed Palmer as a dev who couldn't finish his last work beacuse he died just as Chatterbox. Was not sayinf DfD wasn't finished. Only Double Homework.
I believe Double Homework was finished too. Now the dev team has moved on to another game.
 
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botc76

The Crawling Chaos, Bringer of Strange Joy
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Fuck, not only is this abandoned, but by reading the discussion on the last few pages I find out even more of the games I like are abandoned.

Thankfully, for some at least, there is still hope that at some point they will be continued. Still sucks.
 
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