About version 0.3:
At the moment, I'm preparing a scene. I draw some of them myself. Now prepared about 60 sketches, which still need to be rendering. This process takes most of the time. Therefore, I plan to release the release no earlier than March 1, 2018. In this update, two non-intersecting branches of the plot will be realized. The availability of one of them will be due to the player's choice in previous versions of the game.
Also, in every game event, (since version 0.3), built an implicit check on the player's past actions. What does it mean? Now, as the game progresses, the main character will meet with characters from previous versions of the game. The way they interact with it will depend on many factors. For example, whether the main character with the character was familiar. If they are familiar, then at what stage are their relationships and so on. While these events are superficial, but, in the future, the reactions will be deeper and more diverse. Why will the verification data be implicit? Because the changes will be visible only when the player initially selects another branch of the story.