Oct 30, 2018
34
39
Is Grace the one that you need (I've heard), 60 corruption and 20 submission?
That is correct, in order to increase grace's submission (as of this patch 1.18) you need a minimum of i believe 40 corruption then choose the goodnight kiss option in the evening, follow the madness path only TWICE to increase her submission by 2. Third madness choice below 20 submission is a gameover. Though if you care about lore/story content you can do the gameover just for the scene.
 

Mowdega

New Member
Nov 13, 2020
6
33
save before you explore the bad end, it will kick you to main menu and you won't be able to rollback
 

DoofusMan

Member
Jun 25, 2019
232
208
C
i really like the concept of this game, hope to see more game like this. Turn based combat grinding sandbox RPG with renpy engine is always my thing. The art is pretty nice too and the survival theme is just the cherry on top. Hope this one updates well.
Couldn't agree more on everything you just said!
 
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Xuris_

Newbie
Nov 20, 2019
29
14
idk if it's just with me, but every single time that i start i new update i lost all my saves... there any chance on getting them back? i've tried to find them on the appdata, but the folder is empty... so... anyone can help? pls...
 

jadih96207

Member
Apr 30, 2021
330
493
Cheat mod menu doesn't work and i have error.
I used it without problems. What error did you get?

There is an Anti Cheat thing you have to disable if you're trying to use the console.
Enabling config.developer or config.console without doing this will throw an error.
https://f95zone.to/threads/astral-lust-v0-1-8-victorius.71117/post-5888977

However you can look for this line in
renpy\common\00console.rpy

Python:
    if config.developer or config.console:
        console = DebugConsole()

# Change to

    if True: #config.developer or config.console:
        console = DebugConsole()
to disable the check without modifying either of those boolean variables.
 
Last edited:
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danvo2004

Active Member
Apr 24, 2020
954
856
Ran into some infinite spawning immortal bandits which inspired me to make this mod
You may survive hoards of bandits but sooner or later they will either bleed you dry, you'll kill too many of them which for some reason is a thing because I know if I seen a psychopath atop a mountain of corpses the first thing I would think is charge, or they make you go insane which unfortunately the last two just kicks you back to the title menu. So unable to survive it seems like a fun idea in an unwinnable battle that my inventory got swiped but they left the cards. Kicking me while I was down this game uses the idea of money without actually storing money so no inventory meant I couldn't barter. Really should have put stuff in the chest hakuna matata.

View attachment 1061877
Poormans Debug Mode
Has some nice things like Restore Health, Raise Stats, Obtain Items, Unlock Collectibles, Unlock Wallpapers, Unlock Gallery, along with a Makeshift Cheat Menu.

These tend to be self explanatory but the Unlock Gallery flags things as seen so while most of this would likely be future ready it can't add what it don't know how to add. The Makeshift Cheat Menu is a collection of cheats I found in the code so just organized them.

If the console was accessible then I probably wouldn't have bothered jimmy-rigging this. Before the question comes up no this doesn't make your dreams come true.

On a lighter note the girls are cute! There were a few times the guide was telling me to do something but the game just wasn't in the mood yet clicking around aimlessly eventually lead to profit.

Works fine in v0.1.7b, no new cheat codes were added so nothing to do :D

Updated for v0.1.7b
Updated version marker and added a bit of clarification to Makeshift Cheat Menu - "C8 - Level Up Agility, Corruption+1"
Thanks to Moonywb for pointing out this cheat raises Agility and Corruption.

Thanks to justonetime for figuring out what was blocking the Ren'Py Console
game\functions\modding\anti_cheat.rpy
https://f95zone.to/threads/astral-lust-v0-1-6b-victorius.71117/post-5888977

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could you pls update mod for v0.18, cheers
 
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Perveckt

Newbie
Jun 18, 2020
94
75
why put music options in and make it so you can't mute the game? Pls change that and make it so the whole game can be
muted
 

Lambanomai

Member
Oct 9, 2019
117
17
Hey, is there a guide to get all photos (golden condoms) in the game? I've missed quite a bit, but I can't seem to be able to find them...
 
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Firenn

Member
Apr 26, 2017
115
92
Care to share that error message you got?



Seems to work fine in 0.1.8 but I did update the version marker. Firenn did mention something but I tried the features and it's working so until further info it still works.
I dont't know how i can roll up text.
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/f1/room.rpy", line 15, in script call
    call screen hotel_f1a
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/grace/room.rpy", line 18, in script call
    call screen hotel_grace
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/forge/destroy.rpy", line 6, in script call
    call screen forge_destroy
  File "game/functions/create.rpy", line 25, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
  File "game/screens/trade/storage_cards.rpy", line 22, in script call
    call screen storage_cards
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 25, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/forge/destroy.rpy", line 6, in script call
    call screen forge_destroy
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/f1/room.rpy", line 15, in script call
    call screen hotel_f1a
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/grace/room.rpy", line 18, in script call
    call screen hotel_grace
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/forge/destroy.rpy", line 6, in script call
    call screen forge_destroy
  File "game/functions/create.rpy", line 25, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
  File "game/screens/trade/storage_cards.rpy", line 22, in script call
    call screen storage_cards
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 25, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/forge/destroy.rpy", line 6, in script call
    call screen forge_destroy
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
ScriptError: could not find label 'debug_1'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/bootstrap.py", line 326, in bootstrap
    renpy.main.main()
  File "renpy/main.py", line 617, in main
    run(restart)
  File "renpy/main.py", line 148, in run
    renpy.execution.run_context(True)
  File "renpy/execution.py", line 922, in run_context
    context.run()
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/f1/room.rpy", line 15, in script call
    call screen hotel_f1a
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/grace/room.rpy", line 18, in script call
    call screen hotel_grace
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/characters/mina/speak.rpyc", line 98, in script call
    j-j3���f�P�2�xN�#�ͩ6���
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/characters/mina/speak.rpyc", line 98, in script call
    j-j3���f�P�2�xN�#�ͩ6���
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/forge/destroy.rpy", line 6, in script call
    call screen forge_destroy
  File "game/functions/create.rpy", line 25, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
  File "game/screens/trade/storage_cards.rpy", line 22, in script call
    call screen storage_cards
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 25, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/forge/destroy.rpy", line 6, in script call
    call screen forge_destroy
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/f1/room.rpy", line 15, in script call
    call screen hotel_f1a
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/grace/room.rpy", line 18, in script call
    call screen hotel_grace
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/characters/mina/speak.rpyc", line 98, in script call
    j-j3���f�P�2�xN�#�ͩ6���
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/characters/mina/speak.rpyc", line 98, in script call
    j-j3���f�P�2�xN�#�ͩ6���
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/forge/destroy.rpy", line 6, in script call
    call screen forge_destroy
  File "game/functions/create.rpy", line 25, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
  File "game/screens/trade/storage_cards.rpy", line 22, in script call
    call screen storage_cards
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/functions/create.rpy", line 25, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/forge/destroy.rpy", line 6, in script call
    call screen forge_destroy
  File "game/functions/create.rpy", line 31, in script call
    call screen storage_craft(recipes = sorted_dict, table_lvl = exp_vault_lvl - 3, name = "Gun Assembly Station", button_style = "btn_craft_steel")
  File "game/places/hotel/expansions/vault/chest.rpy", line 12, in script call
    call screen storage_materials()
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "renpy/script.py", line 910, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'debug_1'.

Windows-10-10.0.18362
Ren'Py 7.4.4.1439
Astral Lust 0.1.8
Wed Sep 22 01:57:25 2021[/ CODE]
 
Last edited by a moderator:

fsdbfs

New Member
Jan 25, 2019
2
2
the mod doesnt work it said
I'm sorry, but an uncaught exception occurred.

While running game code:
ScriptError: Name (u'game/zzz-poormans_debug_mode.rpy', 1632246353, 0) is defined twice, at game/functions/zzz-poormans_debug_mode.rpyc:1 and game/zzz-poormans_debug_mode.rpy:1.
 
4.30 star(s) 49 Votes