I'm amazed and glad by the amount of theorization that is going on here. This game totally deserves the amount of attention it is getting. I just finished my second playthrough and I gotta say, the immersion I had while playing this time now was as good as that of my first playthrough. I work as an assistant director and I know for a fact that it is so hard to achieve it in any form of entertainment.
I have seen no inconsistency in the story so far, despite how complicated it has become by the end of the last episode. The characters were very well written and are more or less very consistent with regards to how they act, talk and behave. Honestly, I don't see a lot of reasons to work so hard in keeping the story and the characters of the game so consistent, considering that this is an adult game, primarily meant to - well, let's just say - make people have a good time; more so when the models used in the game are as attractive and absolutely gorgeous as the likes of Bella, Jill, Sage and many more. But I'm very glad it is the way it is.
I was able to observe a difference in the dialogue depending on the main character's choices (sometimes even very simple choices that don't really contribute to the story) and DIK-CHICK affinity. This, again, is one of those things that makes it more engaging, immersive and consistent in any kind of play style the player might have chosen to follow.
The more I think about BaDIK, the more stuff I find which ultimately makes me praise the guy (I'm assuming the gender because of his dialogue in the intro) who made the game. A lot in this game speaks about his dedication towards the project and his determination to maintain a level of perfection that is not normally possible. Huge props to the developer, story writer and artist DrPinkCake. I sincerely hope these levels of standards will be maintained in the future too, for however long the novel progresses.
Game on!