- May 9, 2020
- 623
- 2,294
My favorite aspect of DPC's approach to developing the game is that each release is a full episode, with everything that term implies. DPC approaches this like he's the show runner for a hit series on TV. There's a recap, progress on the various storylines, character development, conflict, mini resolutions, plus some laughs and fap material, and then the episode ends in a way that leaves us hungry for the next one. No other game gets released in this format, to my knowledge. Those games' releases are maybe thirty minutes to an hour or, if you're really lucky, a couple hours of additional playtime, and when the release abruptly ends there's just a message saying something like "That's the end of version X.X" or whatever. It's enormously unsatisfying.
The last thing I would want is for DPC to start releasing updates in randomly sized chunks, like other developers. If he started doing that I would probably continue being a patron, but I would stop playing and not resume until the whole thing was done (assuming I live that long).
The last thing I would want is for DPC to start releasing updates in randomly sized chunks, like other developers. If he started doing that I would probably continue being a patron, but I would stop playing and not resume until the whole thing was done (assuming I live that long).