Animations can take forever to render, but the problem is we have too much imperfect information to make any prediction with them:Any non-animation task is fairly quick, the problem is the animations that always take forever to render.
If we assume that there are around 100 animations that need to be rendered (some not even posed) at a average of 5 per week that would take around 20 weeks.
Now sure, that average will probably increase to 7-8 when the statics ran out, but that doesn't change the fact that it will take months before they are all done.
Then add all the remaining task & testing and bam we are at february.
- We don't know how long each file is.
- DPC keeps merging files at unknown times, making the full number inconsistent.
The "two big free-roams" are no doubt to do with the party which means dozens of bodies to pose over and over, so once that's through I get the feeling there'll be a speed-up when doing the "scenes" which usually involve up to five characters at most.