Can't fuck her yet, sadly. Should be in the next update.Can we not fuck Kara? I've got her all the way to 9.7 affection. but can only do BJ, grind and kiss in the captains quarters. am i missing something? or is it random?
BTW love the game!
thanks, was just wanting to make sure i wasn't being an idiot. definitely looking forward to the next update, i hope the devs implement her scenes.Can't fuck her yet, sadly. Should be in the next update.
Thanks for the feedback in relation to the implementation of the prologue in the game. In terms of game design, it is far from ideal and something that I have given some though to in relation to how to repair. It's nature is predominately a result of creation when I had very little coding / writing experience. It is certainly not the approach I would use on a game now. The issue I have with the prologue is that it needs to conclude with the same result. Hence any choices introduced into this portion would be largely cosmetic. The other issue is that it's style (VN), doesn't match the main game which is sandbox + segments of branching story line. The other issue is that the prologue is actually fairly long (~30 minutes), hence I don't want to shove a player into it, only to have them give up before they hit the real game.Excellent game, dude.
Just and idea though...
the prologue is a waste of storytelling and interaction options with the player. that could be easyly changed with a few modifications and a couple (at least) new renders.
Example one: Instead of using it as a prologue, use it as a starting point for the player like this: make MC confront (for the outcome of X mission where the MC retrieve crucial information of our universe and maybe some "Macguffin= gem maybe") with the mother of Tiff. If the player choose the confrontation NOT keeping the "Macguffin", he is obligated to leave (post sex with Tiff), If he choose not to, then he is obligated to leave post original content keeping the "Macguffin"
Example two: if MC leaves with the "Macguffin" he buys the Callisto and the Stripclub. IF MC leaves "without" the Macguffin, continues the story.
Example three: If he buy the stripclub he gets tanya for callisto. If he not buy it, he race her.
and so on...
Mafia Cartel if he didnt owns the club, Kara and the rest continues the story as you know, but is he buys it, kara start her journey before.
You get the idea... you could add a lot of content and MC development with great options for the player with minimal changes and a few renders and scripting. Hope it helps to add something to a great game. Cheers.
I like the idea in relation to incorporating the prologue into the main game. There is potential to utilise sections of the prologue in a similar way to which the character backstories are told. Still faced with the issue of how to incorporate them rapidly enough and logically enough to align with the main game. I would also suggest slicing them up into a larger number of segments, in order for them to be more consumable.You could tell the story in reverse, I mean:
1. give the teaser;
2. tell your story... and as a bonus, between missions or even when we are getting to know each character, add some backstory.
Reward the player with backstory of why and how.
My 2cents is don't look back but forward, the game is getting pretty interesting now and there is a lot of opportunities for lots of stories like I said in my previous post in this thread, it will be crazy for you to go back and try to fix the prologue when is not that bad to begin with... imo.Thanks for the feedback in relation to the implementation of the prologue in the game. In terms of game design, it is far from ideal and something that I have given some though to in relation to how to repair. It's nature is predominately a result of creation when I had very little coding / writing experience. It is certainly not the approach I would use on a game now. The issue I have with the prologue is that it needs to conclude with the same result. Hence any choices introduced into this portion would be largely cosmetic. The other issue is that it's style (VN), doesn't match the main game which is sandbox + segments of branching story line. The other issue is that the prologue is actually fairly long (~30 minutes), hence I don't want to shove a player into it, only to have them give up before they hit the real game.
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We are currently tweaking the introduction to the game (first few minutes), to ease the player into the environment a little smoother and remove any potential spoilers. The prologue and the content in 0.20 however is a much larger item to resolve and would potentially take months to adjust. It's a weakness in the game, however not something easy to remedy.
In v0.50 / v0.51 there are several options for repeatable content and some other encounters.Nesta atualização, outra cena de sexo entre nós e outra mulher além de Tanya?
Very nice game, btw!
If you have played v0.50 / v0.51 then there is no new update. It may be science fiction, however I have not learnt how to slow down time, such that I can do a months worth of work each day.new update already? damn.
ah then dl was futile.PS: v0.51 is just a minor tweak / bug fix of v0.50.
What you are likely seeing at this point is the prologue, which represents the content in v0.1. This is only a very small portion of the full content. You only need to download the latest version to see all the content.I'm a bit confused!!! So how do I start the story?! Because it looks as if it's already completed, or would I need to download each version one at a time to play from the beginning?!
thank you for the reply! i figured it out, and i think Kara is so adorable along with Lia. Do you have plans of adding pregnancy?What you are likely seeing at this point is the prologue, which represents the content in v0.1. This is only a very small portion of the full content. You only need to download the latest version to see all the content.
I would suggest you take a closer look at the tutorial when you start the game. This provides suitable instructions to new players on how to navigate the game.
Pregnancy will not be a part of the main game. In the current environment it is too difficult to implement and have it make sense from a story line perspective. It may be included in the epilogue, or perhaps in a fantasy scene.thank you for the reply! i figured it out, and i think Kara is so adorable along with Lia. Do you have plans of adding pregnancy?