All the same with U5: nice story, great sound and voices, but other is just a pile of crap. Graphics, resource optimization, bug fixing, stability issues etc
Just hire some guys who know to create games.
They're supposedly SFW game industry veterans... though I guess anyone could lie and they wouldn't be the first indie devs to lie about that, or at least, misconstrue the truth.
They are actually pretty talented all things considered. I think the thing they suck at is management/leadership. They were probably all grunts before. They're building a game way too large for them and are tackling foundational systems in a shotgun way so they're going to have to go back around and rebalance it all over again once the game is component complete.
IMO would have been better to start small, central area with all mechanics in the game, fishing, dungeons, transformations, etc, THEN slowly add region by region and their related content. Unless their level and environmental designers are just sitting on their hands, but I mean, they're team is so small I doubt it.
This is all assuming they aren't doing it on purpose to keep milking Patraeon and Subscribestar. Don't want to insinuate that but humans are really just human lol.
At this rate it'll be about ~3 years before they near the finish line if they don't do an Unreal 6 port and start all over again lol. Wish more NSFW devs had the work ethic of successful indies considering they take longer and even have more funding sometimes.
Hella awkward when a husband-wife pair or team of 10 randamos make a game better than yours in 1/3 the time and 1/100th the initial funding.