I wish this game to have a sequel or get updated, even via mods !
I really love it =D
I really love it =D
weird, the mp4 file I added won't play for some reason,
while converting them to webm will work without problem. meh, minor set bakc.
You wouldn't happen to be running a Linux distro instead of Winders would you? MP4 is a proprietary patent encumbered format (container/codec combo) controlled by a cabal of rent seekers that include M$ and crApple. Those two platforms thus bundle it with their O/S installs. Matroska (MKV container/various codecs) is considered a GPL licensed thingey that Linux handles out of the box as long as the codecs used within are under GPL, MIT or other license that provides for free distribution. AVI is very much a M$ container/codec combo that Redmond uses to extort fees from others. Outfits like Mozilla and Linux distros don't bundle it by default so they don't have to pay the a$$hole tax.Right now game tries to load webm and mp4 movies. Next update it will check mkv and avi too.
If your mp4 is not playing then probably it used unsupported codecs inside mp4 container. In this case converting is a way to go.
Here is list of supported format and codecs:You must be registered to see the links
The game accepts webp, png and jpeg for images.
and webm for video (apparently mp4 too but i couldn't make that work)
mp4 I sort of "Procured" them from girlpacks for Venus Club and TUSC. They use the same json type system. Just way more folders
Oh, the horror. People want to make money off software and are willing to offer superior media replay services to justify it? Those fiends!You wouldn't happen to be running a Linux distro instead of Winders would you? MP4 is a proprietary patent encumbered format (container/codec combo) controlled by a cabal of rent seekers that include M$ and crApple. Those two platforms thus bundle it with their O/S installs. Matroska (MKV container/various codecs) is considered a GPL licensed thingey that Linux handles out of the box as long as the codecs used within are under GPL, MIT or other license that provides for free distribution. AVI is very much a M$ container/codec combo that Redmond uses to extort fees from others. Outfits like Mozilla and Linux distros don't bundle it by default so they don't have to pay the a$$hole tax.
That all being said, there's ways of building the extortionist pieces into to your distro after you have done your install. Your package manager probably has additional repositories that can be added to its scans to add commercially licensed only packages including MP4 and proprietary Kernel drivers for things like AMD and NVIDIA graphics cards. Gentoo users like me just have to edit our Portage's make.conf to indicate acceptance of patent encumbered and other more unsavory licensing while upholding the fine tradition of F95 flipping the bird to the man
Like who?sadly, Radnor had family issues or personal issues and had to stop the project. There are those among us who are taking up the project and doing some spin-offs.
Ok, apparently there was still an issue, it should be fixed now I think.You need to also have "Daedalron Bots" and "ShakyMod_Parts" installed, I'm gonna add that to the comment.
Added it.@Mr_Shaky Squirrel24 pointed out a mission that's in the forum that I don't think you saw. page 84, by cflash. "raid_WH2", some sort of night time gang warehouse raid mission. I'll give it a shot and see how it goes.
Most mods require Shaky parts. Daedalron bots are good one(most likely have them). I see no problem with either requirement.Hi Everyone, I'm working on a quest mod that I planned to work with both the standard game (no other mods) and modified games (I routinely use Shaky parts and Daedalron bots). Unfortunately if the quest can be done in a standard game it becomes way too easy in a modified game. Would it bother anyone if I required Shaky parts be installed to use my quest mod? What about requiring Daedalron's bots? I'd like to require both mods but if this means that no one will use my mod then there's no point in making it. There are 3 ways I could make my quest mod and I'd appreciate your input: 1) no mod requirement, 2) Shaky parts required, and 3) both Shaky parts and Daedalron bots required. Thanks!