I am not an English speaker, so there may be translation difficulties. (no offense, okay). The game gives us a hundred options for each individual character... and that's cool because... we can skip it ? There is no coherent, main, core story that includes (at least part of) the main characters. There's no decent animation that we can skip a bunch of the same stuff for... Well here's the big question, what is this game for ? There are no animations. Plot - 100's of choices but all are repetitive. What's the point of the game? And most importantly, if the game is something of quality, why in 3 years it has only 200 likes?You guys know that's why there's a function for speeding past text and images already seen before, right? Using that I blazed through iterations of routes I'd already completed to see how variables changed things. Complaining that a title like this has so many branching paths and reactions to choices is strange.
There are plenty of examples of games with more static route structures, why would you try to change one of the few that doesn't?