Foxy35

Newbie
Mar 17, 2019
17
10
Does anyone know where the safefile location is? I just had a marvelous run but do not want to lose it. Made it to the trader in the city and got my sniper scope now.
 

VanillaLover

Active Member
Jun 15, 2021
705
960
I'd be more inclined to do that if the tutorials weren';t such shit.

Awful implementation. Raise the text size by at least two points, use formatting. Stop hurling a dozen walls of text at people in 0.5 fontsize.
Make it readable, make it make sense.

Also, even reading the tutorials doesn't actually tell you shit that you need to know.

Edit: Plus, a lot of shit just doesn't work.
The lighting is wack, the foliage is wack. Crouching doesn't actually crouch (in first person your vision dips, but in third nothing happens)
Your shoes explode off after about 20 steps, occasionally your character just stops sprinting for no reason? Enemies can detect you through walls, the map is frankly garbage (both the level layout and the actual in-game map that's unreadable)

There's a diffrence between making a game that's 'realistic and difficult' and just making some shit that's unplayable due to jank implementation.
It's obvious that the dev wants to make Escape From Sex Tarkov, but mechanically there's way too much complexity and not enough actual playability.

You've got subsystems upon subsystems that only serve to the game harder and less accessible, stacked onto a jank alpha-build that's barely playble at the best of times.

All set to the background noise of my computer's fans screaming at max speed because the game runs worse than anything I've ever played.
Even CP2077 with the ray-tracing on didn't do that.
> I think the font size is just fine, at least on my monitor. Played since Release 9 so I might be a little biased with the learning, but it really isn't that hard to find out how the game works just by going outside and experimenting.

> I agree that the game is poor quality. But an alpha build is going to be dogshit; GTA 6 is bare asf since the footage is of an Alpha build.

> Same thing goes for the performance. Cyberpunk 2077 also was trash at launch. I have a cursed build that can barely chug raytracing at the cost of poor computing performance on a relatively bad CPU that I assume the game relies heavily on since a lot of people have also complained even with beefy GPUs.

If you'd like, you could ask someone to make a comprehensive tutorial; I'd do it if I wasn't busy.
 

VanillaLover

Active Member
Jun 15, 2021
705
960
I feel bad for the mods on this thread. They should probably lock it up for a while and clean it up as well as putting a disclaimer like in Being a DIK. This is seriously getting out of hand again for the third time.
 

dayryuu1995

Newbie
Jun 3, 2017
24
52
Hey do NPC's shoot at each other? A couple of times in the new starting zone, once you clear the nearest house area and move to the train tracks, i've seen them running in the distance shooting at... something.
I'm pretty sure it wasn't me since they were not facing me and the bullets didn't seem to be coming at me.
 

RisenKill

Member
Feb 20, 2021
356
553
Hey do NPC's shoot at each other? A couple of times in the new starting zone, once you clear the nearest house area and move to the train tracks, i've seen them running in the distance shooting at... something.
I'm pretty sure it wasn't me since they were not facing me and the bullets didn't seem to be coming at me.
Yes, sometimes the different AI factions run into each other and have a bit of a fight.
 
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jllkfsdj

Member
Apr 19, 2019
466
692
we need more tentacle animations
Tbh, I can't imagine what else can tentacles do than they're doing already. We got vaginal, anal, oral, tits-grabbing and all the way through. There's really nothing else that I can imagine. shrug. Instead we need new enemies. Guard dogs would be great because they would be sneaky, fast - hard to hit and they can kill you with one strike when they go for your throat. Would be fearsome enemies to fight.

This update had lots of great things, but more than anything else ^THIS^ is what we need. The animations are great, but the number of them and variety of enemies leaves a lot to be desired.
True, the enemies and animations are simply too few. After the first few sexings they get boring and repetitive, that's why I'm treating this game more as a Tarkov with really nice eyecandy (even better when clothes get destroyed and Ivy starts showing skin) rather than an adult game. The gunplay and action part of the game is awesome, don't really have any complaint.

I would be more interested in whether the map has been improved or expanded. I don't mean the paywall XD
Haven't noticed any real change to the map, except for some new interesting posters for a "red university" whatever that is.

Guns getting damaged over time what a dumb idea.
Personally I like it. In V15 it got boring, I had an all-composite gun within a 2 hours and then nothing could stop me, there was no challenge.

I like this new system cause it forces me to spend money to upkeep my gun (IRL I would be cleaning and maintaining it) and it's forced me to stop ramboing and engaging 3 enemies at the same time to taking a more cautious approach to combat.

Had a really fun fight with a corpo-rat a few days ago, during it 3 parts of my gun broke and had to find replacements for them, my girl got raped and robbed, I eventually ran out of ammo and he killed me (Ivy). Even though I lost it was fun, because this new system adds depth to the game and challenge.

I hate games where my character is an untouchable Rambo, they get boring quick.

So I'm managing to do well in the game just by not being a complete dumbass, however I am noticing four things:

I can't enter the emission zones without getting completely fucked. Is this normal? How do you push in?

After several raids both the trader and I are running out of money. Does she periodically reset to have more money, or what? We're both down to sub 300. Which means I can't sell anything to her or buy anything from her.

How do you get to the med station? I've tried going around the entire map and I cannot get outside the fence. The only way out seems to be through the contamination areas, which leads me back to the first issue.

Lastly: What are the cybernetics for? I hold alt, select one, and have no idea what they do.

Any answers would be greatly appreciated.
1. the emission zones can be annoying due to the ghosts, yes. whenever they start appearing LOOK AWAY from them, they can only damage you if you look at them. Sometimes shooting them helps, at early stages. get out of the zone and MASTURBATE (X key) or surrender to an enemy, that will raise her psyche

2. which trader? Hawk or the debug monoliths at no-gun-zone?

2. which map are you talking about? outskirts or swamp? I haven't been able to find the med station on Outskirts, myself, it's not where the map marks it

3. with one you can electrocute people (the hand symbol), I honestly haven't tested others cause I just play with guns

------------------


Lastly, I wish there were either more enemies on Swamps (my fav map) or they could at least RESPAWN after a while, so I could play that map basically indefinitely. Cause right now I clear them out way too fast and then it gets empty and boring, even the tentacles are wiped out too fast.
 
Last edited:

AutoDux

Member
Apr 26, 2018
273
116
Tbh, I can't imagine what else can tentacles do than they're doing already. We got vaginal, anal, oral, tits-grabbing and all the way through. There's really nothing else that I can imagine. shrug. Instead we need new enemies. Guard dogs would be great because they would be sneaky, fast - hard to hit and they can kill you with one strike when they go for your throat. Would be fearsome enemies to fight.



True, the enemies and animations are simply too few. After the first few sexings they get boring and repetitive, that's why I'm treating this game more as a Tarkov with really nice eyecandy (even better when clothes get destroyed and Ivy starts showing skin) rather than an adult game. The gunplay and action part of the game is awesome, don't really have any complaint.



Haven't noticed any real change to the map, except for some new interesting posters for a "red university" whatever that is.



Personally I like it. In V15 it got boring, I had an all-composite gun within a 2 hours and then nothing could stop me, there was no challenge.

I like this new system cause it forces me to spend money to upkeep my gun (IRL I would be cleaning and maintaining it) and it's forced me to stop ramboing and engaging 3 enemies at the same time to taking a more cautious approach to combat.

Had a really fun fight with a corpo-rat a few days ago, during it 3 parts of my gun broke and had to find replacements for them, my girl got raped and robbed, I eventually ran out of ammo and he killed me (Ivy). Even though I lost it was fun, because this new system adds depth to the game and challenge.

I hate games where my character is an untouchable Rambo, they get boring quick.



1. the emission zones can be annoying due to the ghosts, yes. whenever they start appearing LOOK AWAY from them, they can only damage you if you look at them. Sometimes shooting them helps, at early stages. get out of the zone and MASTURBATE (X key) or surrender to an enemy, that will raise her psyche

2. which trader? Hawk or the debug monoliths at no-gun-zone?

2. which map are you talking about? outskirts or swamp? I haven't been able to find the med station on Outskirts, myself, it's not where the map marks it

3. with one you can electrocute people (the hand symbol), I honestly haven't tested others cause I just play with guns

------------------


Lastly, I wish there were either more enemies on Swamps (my fav map) or they could at least RESPAWN after a while, so I could play that map basically indefinitely. Cause right now I clear them out way too fast and then it gets empty and boring, even the tentacles are wiped out too fast.
Figured out most of my issues.

1. Wasn't so much ghosts as it was the raiders. Apparently if it's light out they can see just fine in the emission zones, whereas it's dark AF for me.

2. Hawk. Money's leaving the system, and I don't know why. Though I did manage to get to the other traders eventually by enough exploration and finding the entrances for other maps.

3. Med station on the Highway (starting) map. It seems the only way to get to it is going through the emission zone.

4. Got'cha. Thanks.
 

DustyX

Member
Jun 16, 2017
240
260
I may be blind but how does one activate the laser point at end of the gun? Does that just get turned on automatically or what?

I looked at the controls and maybe dyslexia is at work but I didn't see a key designated for said laser.

Flashlight? Yes.

Laser? No. :(
 

Jared12345

Newbie
Oct 2, 2018
49
55
I may be blind but how does one activate the laser point at end of the gun? Does that just get turned on automatically or what?

I looked at the controls and maybe dyslexia is at work but I didn't see a key designated for said laser.

Flashlight? Yes.

Laser? No. :(
Lazers are turned on automatically but the lesser versions can be very hard to see. Better quality versions become a lot more easy to see. All of the flashlights can be turned on and off while attached except the scrap version.
 
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syslink

Newbie
Jun 9, 2019
41
57
I may be blind but how does one activate the laser point at end of the gun? Does that just get turned on automatically or what?

I looked at the controls and maybe dyslexia is at work but I didn't see a key designated for said laser.

Flashlight? Yes.

Laser? No. :(
pressed middle mouse button, you will get hints at the bottom that the Q key turns on the laser and the E key turns on the flashlight.
You don't have permission to view the spoiler content. Log in or register now.
 

Cl1ffff

New Member
May 6, 2023
1
1
I may be blind but how does one activate the laser point at end of the gun? Does that just get turned on automatically or what?

I looked at the controls and maybe dyslexia is at work but I didn't see a key designated for said laser.

Flashlight? Yes.

Laser? No. :(
When you're in cybernetics menu press "Q" for the Laser.
 
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displayed_name

New Member
Nov 16, 2020
2
12
Wow, gameplay-wise its pretty good to the point i forgot its porn game. There is some bits of exploration, some challenging firefights, NPC AI is pretty good honestly. Some decent mechanics, wish there was more clothing/armour options. Thinking about supporting creator now. That's a huge plus in my book if game can provide decent engaging gameplay besides being just porn.
 

kiyoshitoll

Newbie
Dec 21, 2019
21
8
Hello guys, I would like to ask how to play this game, or if there is a complete tutorial text, my English is not very good. If there is a complete English text, I can translate it. Thank you, I love you guys:LUL:
 

Pirothea

Member
Mar 4, 2019
183
90
For those wanting to play v14 in all its uncensored glory with access to all cheat features, well here you go.

Here is my crack for version 14 of DeltaZone, which avoids requiring a "freeplay" UserID code, or requiring Delta or Investor tier to access cheats.
All you have to do is simply just use the UserID (without quotation marks) "crack", and press the Login button and it will work. The UserID should automatically be filled with crack, but if not just type it in manually.

Do feel free to @Me if any game updates come out and the crack doesn't continue working, or some other issue with it.

There is a more detailed readme.txt but it is quite self-explanatory, basically just put the first .dll file next to the game's DeltaZone-Win64-Shipping.exe file and it will work automatically (Not the DeltaZone.exe one at the top of the game directory as that is just a launcher, it is the one inside DeltaZone\Binaries\Win64).
If the crack does not work using the first .dll, delete it and navigate inside the ALTERNATIVE folder and try that .dll instead. (Thank you SaintHusky for helping me diagnose an issue on their end and come up with this alternative)
needs update for v16
 
3.70 star(s) 56 Votes