And let me guess, the new content will be released after the merge
I didn't follow this thread for a long time, but iirc bluecat said he was working on new content back when i last checked and that was arround the halloween update...
That's literally the opposite of what I just said. Supposedly the big issue was getting translators to stick around. Skummy convinced him to go with machine translation for now, and with the examples shown a few days, the translation is looking better than Latecomer's translation.
Not sure if it's sidelined since the last posts Skummy posted from BC (the 4 posts with translation examples), he states that Latecomer is still working on month 1 stated on Feb 28 '22 while BC was still looking to translate. Isn't that the merge?
Sidelined may have been a poor choice of words on my part, but it seems like it's no longer the
main focus anymore.
hi all, have a couple questions regarding the game and would appreciate any info
1. Can I install/extract the main 16 gb file then extract and copy week 2 and 3 over and just play the entire thing or do i have to week one do a playthrough then 2 then playthrough then 3
2. I thought I read all the holiday specials are standalone is this correct? And while it says there are patches for all the standalones thought I saw some missing. Also with the main game can I just load the day 21 patch along with extracting all three weeks at once?
3. Walkthrough - can I ask where I can find the latest and what works with what?
1. They're currently independent of each other. You can carry over saves, but that's it. And you can skip weeks, if you want.
2. Yeah, the specials are standalone, and some have been implemented into the main game as flashbacks or dream sequences. As for what patches you need: For Week 1 you need "Week 1 - Final". For Week 2, you need "Day 8-14 - Final Release" and for Week 3, you need "Day 20+21 - Final".
3. There's no traditional walkthrough, but if Week 1 has Lain's mod, which will tell you what each choice leads to. Week 2 and Week 3 have something like that implemented by default.
Hope that helps